Hyper Duel (World)| 1993 |
Description:
Notes:
Notes:
Release type:
Developer: Technosoft
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Technosoft
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hyper Duel (World) VGMuseum Game Endings
Hyper Duel (World) on CAESAR
Hyper Duel (World) high score and replay at MARP
Hyper Duel (World) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hyper Duel (World) VGMuseum Game Endings
Hyper Duel (World) on CAESAR
Hyper Duel (World) high score and replay at MARP
Hyper Duel (World) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hyper Duel (c) 1993 TechnoSoft.
A horizontal-scrolling shoot-em-up for 1 or 2 players, Hyper Duel features 7 challenging levels. The game also has an impressive array of power-ups, including one that is essentially a second 'drone' ship that is almost identical to the players' own. Hyper Duel also has a unique feature in that players can hold down a button and transform their ships in large robots; In robot form the players' firepower is drastically increased but the weapon no longer only fires forwards, and will track the players' joystick movements. The robots will return to ship form once the button is released.
- TECHNICAL -
Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 15.625 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in October 1993.
- STAFF -
Main programmer : Godzy
Sub programmer : Fake Dwarf Giva
Main designer : Unbalance
Enemy programmers : Fake Dwarf Giva, Alpha, Godzy
Demo programmer : Alpha
Enemy designers : KRP, Silver Hammer, Guges.D, Unbalance
Map designers : No Remorse, KRP, Guges.D
Visual designer : KRP
Music & Sound effects composer : Tsukumo Hyakutaro
Hyper duel mechanic designer : Booby Master
Game & Screen play designer : Alpha
Assembler : Indick-Mst
Graphic editor : Yotaro
Music driver : Yunker Matai
CN editor : Surino Ginji
Manual : Shion
Illustrastion : Tamtam, Silver Hammer
Voices : Youyouryouyours
Directer & Producer : Zako
Executive Producer : Shigotonin
- PORTS -
* Consoles :
Sega Saturn (1996) "Hyper Duel [Model T-1809G]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1160&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Hyper Duel (c) 1993 TechnoSoft.
A horizontal-scrolling shoot-em-up for 1 or 2 players, Hyper Duel features 7 challenging levels. The game also has an impressive array of power-ups, including one that is essentially a second 'drone' ship that is almost identical to the players' own. Hyper Duel also has a unique feature in that players can hold down a button and transform their ships in large robots; In robot form the players' firepower is drastically increased but the weapon no longer only fires forwards, and will track the players' joystick movements. The robots will return to ship form once the button is released.
- TECHNICAL -
Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 15.625 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in October 1993.
- STAFF -
Main programmer : Godzy
Sub programmer : Fake Dwarf Giva
Main designer : Unbalance
Enemy programmers : Fake Dwarf Giva, Alpha, Godzy
Demo programmer : Alpha
Enemy designers : KRP, Silver Hammer, Guges.D, Unbalance
Map designers : No Remorse, KRP, Guges.D
Visual designer : KRP
Music & Sound effects composer : Tsukumo Hyakutaro
Hyper duel mechanic designer : Booby Master
Game & Screen play designer : Alpha
Assembler : Indick-Mst
Graphic editor : Yotaro
Music driver : Yunker Matai
CN editor : Surino Ginji
Manual : Shion
Illustrastion : Tamtam, Silver Hammer
Voices : Youyouryouyours
Directer & Producer : Zako
Executive Producer : Shigotonin
- PORTS -
* Consoles :
Sega Saturn (1996) "Hyper Duel [Model T-1809G]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1160&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FFF3D3 00000016 FFFFFFFF Infinite Lives PL1
00000000 FFAB5E 00000000 FFFFFFFF Invincibility PL1 To be used when you blink
00010000 FFAB5F 00000002 FFFFFFFF Invincibility PL1 (2/2)
00000000 FFAB31 00000003 FFFFFFFF Maximum Fire Power PL1
00000000 FFAB54 00000002 FFFFFFFF Maximum "Special" PL1
00010000 FFAB55 0000007F FFFFFFFF Maximum "Special" PL1 (2/2)
60000000 000000 00000000 00000000
00000000 FFF3D5 00000016 FFFFFFFF Infinite Lives PL2
00000000 FFACDE 00000000 FFFFFFFF Invincibility PL2 To be used when you blink
00010000 FFACDF 00000002 FFFFFFFF Invincibility PL2 (2/2)
00000000 FFACB1 00000003 FFFFFFFF Maximum Fire Power PL2
00000000 FFACD4 00000002 FFFFFFFF Maximum "Special" PL2
00010000 FFACD5 0000007F FFFFFFFF Maximum "Special" PL2 (2/2)
Credit Pugsy's MAME Cheat file
00000000 FFF3D3 00000016 FFFFFFFF Infinite Lives PL1
00000000 FFAB5E 00000000 FFFFFFFF Invincibility PL1 To be used when you blink
00010000 FFAB5F 00000002 FFFFFFFF Invincibility PL1 (2/2)
00000000 FFAB31 00000003 FFFFFFFF Maximum Fire Power PL1
00000000 FFAB54 00000002 FFFFFFFF Maximum "Special" PL1
00010000 FFAB55 0000007F FFFFFFFF Maximum "Special" PL1 (2/2)
60000000 000000 00000000 00000000
00000000 FFF3D5 00000016 FFFFFFFF Infinite Lives PL2
00000000 FFACDE 00000000 FFFFFFFF Invincibility PL2 To be used when you blink
00010000 FFACDF 00000002 FFFFFFFF Invincibility PL2 (2/2)
00000000 FFACB1 00000003 FFFFFFFF Maximum Fire Power PL2
00000000 FFACD4 00000002 FFFFFFFF Maximum "Special" PL2
00010000 FFACD5 0000007F FFFFFFFF Maximum "Special" PL2 (2/2)
Credit Pugsy's MAME Cheat file