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Kid no Hore Hore Daisakusen

 
Arcade
Arcade
Platform:

Kid no Hore Hore Daisakusen

| 1987
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Nichibutsu
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
キッドのホレホレ大作戦 (c) 1987 Nichibutsu.
(Kid no Hore Hore Daisakusen)

- TECHNICAL -

The board consists of two PCB's connected with two ribbon cables.

* PCB 1 :
Main CPU : Motorola 68000 (@ 8 Mhz)
ROMS: 1 - 8

* PCB 2 :
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM3526 (@ 4 Mhz), (2x) DAC
ROMS : 9 - 16

Players: Up to 2
Control: 8-way joystick
Buttons: 3

- TRIVIA -

Kid no Hore Hore Daisakusen was released in April 1987 in the Japanese arcades.

The title of this game translates from Japanese as 'Dig Dig Kid's Great Operation'

An Italian bootleg / hack of this game is known as "Booby Kids".

- STAFF -

Sound composers : Kenji Yoshida, Hiroshi Funaba

- PORTS -

* Consoles :
Nintendo Famicom (1987) "Booby Kids [Model NBF-BB]"
Nintendo Game Boy ("Booby Boys")
NEC PC-Engine (1990, "Cratermaze")
NEC PC-Engine ("Doraemon Meikyuu Daisakusen") - featuring Doraemon characters.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1274&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000301 402B4 0000001F FFFFFFFF Select Starting Round Enable on the "Push Start Button" screen after you've inserted a credit
60000000 00000 00000000 00000000
00000000 40AF9 00000059 FFFFFFFF Infinite Time PL1
00010000 40AF8 00000009 FFFFFFFF Infinite Time PL1 (2/2)
00000000 402B0 0000009A FFFFFFFF Infinite Lives PL1
00000000 40AF5 00000002 FFFFFFFF Invincibility PL1
60000000 00000 00000000 00000000
00000000 40B15 00000059 FFFFFFFF Infinite Time PL2
00010000 40B14 00000009 FFFFFFFF Infinite Time PL2 (2/2)
00000000 402B1 0000009A FFFFFFFF Infinite Lives PL2
00000000 40B11 00000002 FFFFFFFF Invincibility PL2

Credit Pugsy's MAME Cheat file
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