Hopping Mappy| 1986 |
Description:
Notes:
Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hopping Mappy VGMuseum Game Endings
Hopping Mappy on CAESAR
Hopping Mappy high score and replay at MARP
Hopping Mappy on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hopping Mappy VGMuseum Game Endings
Hopping Mappy on CAESAR
Hopping Mappy high score and replay at MARP
Hopping Mappy on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hopping Mappy (c) 1986 Namco.
In Hopping Mappy players control the Micro Police mouse, Mappy as he bounces on a pogo stick to run circles around pink cats, called Meowkies, who patrol either vertically or horizontally. There is also Nyamco, a cat who patrols in a zigzag pattern, but he needs to take occasional breaks. There are eight treasures that a player must grab to complete a round, except on the bonus round where the player will just want to collect all the balloons that he can. The main intrigue here is getting past a blockade of Meowkies.
The player controls are simple - Mappy can bounce in any of the four directions, the only places he can land are the centres of the checkerboard squares (making for very few locations overall), and he will move at the same speed as the cats. If the player pushes the accelerator button and runs around, he will go twice as fast. When the cats have sped up (after a "Hurry Up" warning has appeared) they will match Mappy's accelerated speed.
- TECHNICAL -
Namco System 86 hardware
Game ID : HM
Main CPU : (2x) M6809 (@ 1.536 Mhz), Hitachi HD63701 (@ 1.536 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco 8-channel WSG
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette colors : 512
Players : 2
Control : 4-way joystick
Buttons : 1
- TRIVIA -
Hopping Mappy was released in April 1986.
- SERIES -
1. Mappy (1983)
2. Hopping Mappy (1986)
3. Mappy-Land (1986, Nintendo Famicom)
4. Mappy Kids (1989, Nintendo Famicom)
5. Mappy Arrangement (1995) : part of "Namco Classics Collection Vol.1"
- STAFF -
Sound composer : Nobuyuki Ohnogi
- PORTS -
* Computers :
X68000
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1141&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Hopping Mappy (c) 1986 Namco.
In Hopping Mappy players control the Micro Police mouse, Mappy as he bounces on a pogo stick to run circles around pink cats, called Meowkies, who patrol either vertically or horizontally. There is also Nyamco, a cat who patrols in a zigzag pattern, but he needs to take occasional breaks. There are eight treasures that a player must grab to complete a round, except on the bonus round where the player will just want to collect all the balloons that he can. The main intrigue here is getting past a blockade of Meowkies.
The player controls are simple - Mappy can bounce in any of the four directions, the only places he can land are the centres of the checkerboard squares (making for very few locations overall), and he will move at the same speed as the cats. If the player pushes the accelerator button and runs around, he will go twice as fast. When the cats have sped up (after a "Hurry Up" warning has appeared) they will match Mappy's accelerated speed.
- TECHNICAL -
Namco System 86 hardware
Game ID : HM
Main CPU : (2x) M6809 (@ 1.536 Mhz), Hitachi HD63701 (@ 1.536 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco 8-channel WSG
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette colors : 512
Players : 2
Control : 4-way joystick
Buttons : 1
- TRIVIA -
Hopping Mappy was released in April 1986.
- SERIES -
1. Mappy (1983)
2. Hopping Mappy (1986)
3. Mappy-Land (1986, Nintendo Famicom)
4. Mappy Kids (1989, Nintendo Famicom)
5. Mappy Arrangement (1995) : part of "Namco Classics Collection Vol.1"
- STAFF -
Sound composer : Nobuyuki Ohnogi
- PORTS -
* Computers :
X68000
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1141&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 5707 0000000A FFFFFFFF Infinite Lives
20800000 C021 00000020 FFFFFFFF Invincibility
20810000 C113 00000020 FFFFFFFF Invincibility (2/2) Part 1 Pink Cat, Part 2 Red Cat
Credit Pugsy's MAME Cheat file
00000000 5707 0000000A FFFFFFFF Infinite Lives
20800000 C021 00000020 FFFFFFFF Invincibility
20810000 C113 00000020 FFFFFFFF Invincibility (2/2) Part 1 Pink Cat, Part 2 Red Cat
Credit Pugsy's MAME Cheat file