Hishou Zame (Japan)| 1987 |
Description:
Notes:
Notes:
Release type:
Developer: [Toaplan] Taito Corporation
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: [Toaplan] Taito Corporation
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hishou Zame (Japan) VGMuseum Game Endings
Hishou Zame (Japan) on CAESAR
Hishou Zame (Japan) high score and replay at MARP
Hishou Zame (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hishou Zame (Japan) VGMuseum Game Endings
Hishou Zame (Japan) on CAESAR
Hishou Zame (Japan) high score and replay at MARP
Hishou Zame (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hi Sho Zame (c) 1987 Taito Corp.
Hi Sho Zame is a vertically-scrolling shoot-em-up in which the player pilots a bi-plane and must destroy enemy land, air, and naval craft across a variety of environments.
Some enemy aircraft waves produce bonuses when shot down, such as weapon power-ups, point bonuses, and extra lives. Each stage begins and ends with an airport runway and every time the player lands on a runway at the completion of a stage, the amount of remaining player bombs are multiplied by 3000 points per bomb and added to the player's score. All bombs are replenished for the start of the next stage.
- TECHNICAL -
Game ID : TP-007
Prom Stickers : B02
Main CPU : Motorola 68000 (@ 7 Mhz), Zilog Z80 (@ 3.5 Mhz), TMS32010 (@ 3.5 Mhz)
Sound Chips : YM3812 (@ 3.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Developed by Toaplan. Hi Sho Zame was Released in March 1987 in Japan by Taito. It was known outside Japan as "Flying Shark" and in US as "Sky Shark".
The title of this game translates from Japanese as 'Flying Shark'.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Kyukyoku Tiger : G.S.M Taito 2 - D28B0008) on November 21, 1988.
- SERIES -
1. Hi Sho Zame (1987)
2. Fighting Hawk (1988)
3. Same! Same! Same! (1989)
- STAFF -
Music and sound created by : Tatsuya Uemura
- PORTS -
* Consoles :
Sharp X68000 [JP] (November 22, 1991 - by Kaneko)
Fm Towns Marty [JP] (1993 - by Ving)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1128&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Hi Sho Zame (c) 1987 Taito Corp.
Hi Sho Zame is a vertically-scrolling shoot-em-up in which the player pilots a bi-plane and must destroy enemy land, air, and naval craft across a variety of environments.
Some enemy aircraft waves produce bonuses when shot down, such as weapon power-ups, point bonuses, and extra lives. Each stage begins and ends with an airport runway and every time the player lands on a runway at the completion of a stage, the amount of remaining player bombs are multiplied by 3000 points per bomb and added to the player's score. All bombs are replenished for the start of the next stage.
- TECHNICAL -
Game ID : TP-007
Prom Stickers : B02
Main CPU : Motorola 68000 (@ 7 Mhz), Zilog Z80 (@ 3.5 Mhz), TMS32010 (@ 3.5 Mhz)
Sound Chips : YM3812 (@ 3.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Developed by Toaplan. Hi Sho Zame was Released in March 1987 in Japan by Taito. It was known outside Japan as "Flying Shark" and in US as "Sky Shark".
The title of this game translates from Japanese as 'Flying Shark'.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Kyukyoku Tiger : G.S.M Taito 2 - D28B0008) on November 21, 1988.
- SERIES -
1. Hi Sho Zame (1987)
2. Fighting Hawk (1988)
3. Same! Same! Same! (1989)
- STAFF -
Music and sound created by : Tatsuya Uemura
- PORTS -
* Consoles :
Sharp X68000 [JP] (November 22, 1991 - by Kaneko)
Fm Towns Marty [JP] (1993 - by Ving)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1128&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 30429 00000008 FFFFFFFF Infinite Lives
000000A2 304D3 0000000A FFFFFFFF Infinite Smart Bombs (F6) Turn off with F6 at level end
00000000 304D5 00000006 FFFFFFFF Always Maximum Shot Power
20800000 01CF2 00000060 FFFFFFFF Invincibility
20810000 02ACA 00000060 FFFFFFFF Invincibility (2/6) 1st = Fire, 2nd = Enemy
20910000 00BBE 00000002 FFFFFFFF Invincibility (3/6) Parts 3-6 are "Avoid In-game ROM Check Error" they will be needed with any ROM cheats to stop the game from crashing or freezing at the moment Invincibility is the only ROM cheat so it's tied in directly for ease of operation
20810000 01AA8 00000060 FFFFFFFF Invincibility (4/6)
20910000 03280 00000002 FFFFFFFF Invincibility (5/6)
20810000 0423E 00000060 FFFFFFFF Invincibility (6/6)
00000000 304BD 00000020 FFFFFFFF Rapid Fire
Credit Pugsy's MAME Cheat file
00000000 30429 00000008 FFFFFFFF Infinite Lives
000000A2 304D3 0000000A FFFFFFFF Infinite Smart Bombs (F6) Turn off with F6 at level end
00000000 304D5 00000006 FFFFFFFF Always Maximum Shot Power
20800000 01CF2 00000060 FFFFFFFF Invincibility
20810000 02ACA 00000060 FFFFFFFF Invincibility (2/6) 1st = Fire, 2nd = Enemy
20910000 00BBE 00000002 FFFFFFFF Invincibility (3/6) Parts 3-6 are "Avoid In-game ROM Check Error" they will be needed with any ROM cheats to stop the game from crashing or freezing at the moment Invincibility is the only ROM cheat so it's tied in directly for ease of operation
20810000 01AA8 00000060 FFFFFFFF Invincibility (4/6)
20910000 03280 00000002 FFFFFFFF Invincibility (5/6)
20810000 0423E 00000060 FFFFFFFF Invincibility (6/6)
00000000 304BD 00000020 FFFFFFFF Rapid Fire
Credit Pugsy's MAME Cheat file