Grid Seeker: Project Stormhammer (World)| 1992 |
Description:
Notes:
Notes:
Release type:
Developer: Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Grid Seeker: Project Stormhammer (World) VGMuseum Game Endings
Grid Seeker: Project Stormhammer (World) on CAESAR
Grid Seeker: Project Stormhammer (World) high score and replay at MARP
Grid Seeker: Project Stormhammer (World) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Grid Seeker: Project Stormhammer (World) VGMuseum Game Endings
Grid Seeker: Project Stormhammer (World) on CAESAR
Grid Seeker: Project Stormhammer (World) high score and replay at MARP
Grid Seeker: Project Stormhammer (World) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Grid Seeker - Project Storm Hammer (c) 1992 Taito Corp.
It is August 1999. In the skies over the Middle East, the second Persian Gulf War has begun. The early half of the 90's, the Persian Gulf War breaks out in the Middle East and prolonged fighting rapidly increases the rate of destruction of the world's natural resources. In 1999 this develops into a state of crisis where the effects of the war have resulted in an absolute shortage of reserves. Mistaken policies have resulted in the nation of the Middle East, suffering from shortages since the time of the original Persian Gulf War, taking military action against neighboring nations in an attempt to assure a supply of resources for themselves. Those nations which have managed to escape the fighting once again form a Multinational Force. Using the technology gained from research which had been done for a new type of nuclear reactor, they succeed in developing and producing GRID - a Gyrodrive Reactive Intercept Device. This is the start of Project Storm Hammer.
- TECHNICAL -
Runs on the "Taito F3 System" Hardware.
Prom Stickers : D40
Players : 4
Control : Dial
Buttons : 4
- TRIVIA -
Grid Seeker - Project Storm Hammer was released in December 1992 in Japan.
Even if it had interesting game play and very good BGM, the game went unnoticed because the success of Capcom's "Street Fighter II - The World Warrior".
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Grid Seeker - PCCB-00131) on July 7, 1993.
Zuntata record released a limited-edition soundtrack album for this game (Taito Game Collection - Shooting cluster 1) on June 29, 2011.
- UPDATES -
The US version has the "Winners Don't Use Drugs" screen.
- TIPS AND TRICKS -
* INSTRUCTIONS:
- Choose from one of the three aircraft:
-- The F-14 Fighter : The fastest of the three but has the least powerful firepower, concentrated at the front.
-- The AH-64F Attack Helicopter : The most average but fires scattered shots.
-- The B-2AT Stealth Bomber : slow moving but has the greatest fire power when upgraded.
- Press the Fire button to attack normally.
- Hold the Fire button while moving up and down to change the position of the GRID.
- Press the Bomb button to use one of your bombs for a massive attack, which is different according to which colour GRID you have:
-- Red : A massive fireball damaging all enemies on the screen.
-- Blue : A concentrated forward attack.
-- Green : Green energy swirls around hitting enemies on the screen.
-- Yellow : A concentrated explosion in a small area, doing massive damage.
- When the GRID is hit by an enemy bullet, the power gauge at the bottom of the screen will increase. When the gauge reaches its maximum level, you will gain an extra bomb (up to a maximum of four).
- Collect power-up items to upgrade your aircraft.
* ITEMS LIST:
(P) Power-Up: Increases your shot power by one level to a maximum of level 7.
(H) Helper: Makes an ally support ship appear.
(G) GRID Changer: Changes your GRID shot and bomb effect according to the colour. The colour cycles between red, blue, green and yellow.
- STAFF -
Game designers : Tsukasa Ohshima, <3Nurse<3 Mizukami, Takafumi kaneko
Programmers : Takahiro Natani, Takafumi Kaneko, Mercury Hayashi, Jinji Tantou
Software : Shirou Yoshida, Youichi Sakai, Hiroyuki Minemura
Character designers : Tsukasa Ohshima, <3Nurse<3 Mizukami, Keppel Maekawa
Object art director : Lin Chinkai (Indy Chinkai)
Screen art directors : Takashi Yamada, Lin Hu-Man Gas
Graphic designers : Takashi Yamada, Kenji Hazama, Kouichi Kizato, Tamae Kisanuki, Natsuko Tsuji, Mari Fukusaki, Akiyoshi Takada, Lin Chinkai (Indy Chinkai), Space Creative, A-Wave, Visual Arts Production
Hardware engineer : Katsumi Kaneoka
Decorator : Toshiyuki Takenami
Sound directors (Zuntata) : Norihiro Furukawa, Naoto Ishita (YAG)
Producer : Toshiaki Kato
- PORTS -
* Consoles :
Sony PlayStation 2 [JP] (July 28, 2005) "Taito Memories Joukan [Model SLPM-66057]"
Sony PlayStation 2 [AU] (March 30, 2006) "Taito Legends 2 [Model SLES-53852]"
Microsoft XBOX [EU] (March 31, 2006) "Taito Legends 2"
Sony PlayStation 2 [EU] (March 31, 2006) "Taito Legends 2 [Model SLES-53852]"
Sony PlayStation 2 [US] (May 16, 2007) "Taito Legends 2 [Model SLUS-21349]"
* Computers :
PC [MS Windows, CD-ROM] [EU] (March 31, 2006) "Taito Legends 2"
PC [MS Windows, CD-ROM] [US] (July 10, 2007) "Taito Legends 2"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1016&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Grid Seeker - Project Storm Hammer (c) 1992 Taito Corp.
It is August 1999. In the skies over the Middle East, the second Persian Gulf War has begun. The early half of the 90's, the Persian Gulf War breaks out in the Middle East and prolonged fighting rapidly increases the rate of destruction of the world's natural resources. In 1999 this develops into a state of crisis where the effects of the war have resulted in an absolute shortage of reserves. Mistaken policies have resulted in the nation of the Middle East, suffering from shortages since the time of the original Persian Gulf War, taking military action against neighboring nations in an attempt to assure a supply of resources for themselves. Those nations which have managed to escape the fighting once again form a Multinational Force. Using the technology gained from research which had been done for a new type of nuclear reactor, they succeed in developing and producing GRID - a Gyrodrive Reactive Intercept Device. This is the start of Project Storm Hammer.
- TECHNICAL -
Runs on the "Taito F3 System" Hardware.
Prom Stickers : D40
Players : 4
Control : Dial
Buttons : 4
- TRIVIA -
Grid Seeker - Project Storm Hammer was released in December 1992 in Japan.
Even if it had interesting game play and very good BGM, the game went unnoticed because the success of Capcom's "Street Fighter II - The World Warrior".
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Grid Seeker - PCCB-00131) on July 7, 1993.
Zuntata record released a limited-edition soundtrack album for this game (Taito Game Collection - Shooting cluster 1) on June 29, 2011.
- UPDATES -
The US version has the "Winners Don't Use Drugs" screen.
- TIPS AND TRICKS -
* INSTRUCTIONS:
- Choose from one of the three aircraft:
-- The F-14 Fighter : The fastest of the three but has the least powerful firepower, concentrated at the front.
-- The AH-64F Attack Helicopter : The most average but fires scattered shots.
-- The B-2AT Stealth Bomber : slow moving but has the greatest fire power when upgraded.
- Press the Fire button to attack normally.
- Hold the Fire button while moving up and down to change the position of the GRID.
- Press the Bomb button to use one of your bombs for a massive attack, which is different according to which colour GRID you have:
-- Red : A massive fireball damaging all enemies on the screen.
-- Blue : A concentrated forward attack.
-- Green : Green energy swirls around hitting enemies on the screen.
-- Yellow : A concentrated explosion in a small area, doing massive damage.
- When the GRID is hit by an enemy bullet, the power gauge at the bottom of the screen will increase. When the gauge reaches its maximum level, you will gain an extra bomb (up to a maximum of four).
- Collect power-up items to upgrade your aircraft.
* ITEMS LIST:
(P) Power-Up: Increases your shot power by one level to a maximum of level 7.
(H) Helper: Makes an ally support ship appear.
(G) GRID Changer: Changes your GRID shot and bomb effect according to the colour. The colour cycles between red, blue, green and yellow.
- STAFF -
Game designers : Tsukasa Ohshima, <3Nurse<3 Mizukami, Takafumi kaneko
Programmers : Takahiro Natani, Takafumi Kaneko, Mercury Hayashi, Jinji Tantou
Software : Shirou Yoshida, Youichi Sakai, Hiroyuki Minemura
Character designers : Tsukasa Ohshima, <3Nurse<3 Mizukami, Keppel Maekawa
Object art director : Lin Chinkai (Indy Chinkai)
Screen art directors : Takashi Yamada, Lin Hu-Man Gas
Graphic designers : Takashi Yamada, Kenji Hazama, Kouichi Kizato, Tamae Kisanuki, Natsuko Tsuji, Mari Fukusaki, Akiyoshi Takada, Lin Chinkai (Indy Chinkai), Space Creative, A-Wave, Visual Arts Production
Hardware engineer : Katsumi Kaneoka
Decorator : Toshiyuki Takenami
Sound directors (Zuntata) : Norihiro Furukawa, Naoto Ishita (YAG)
Producer : Toshiaki Kato
- PORTS -
* Consoles :
Sony PlayStation 2 [JP] (July 28, 2005) "Taito Memories Joukan [Model SLPM-66057]"
Sony PlayStation 2 [AU] (March 30, 2006) "Taito Legends 2 [Model SLES-53852]"
Microsoft XBOX [EU] (March 31, 2006) "Taito Legends 2"
Sony PlayStation 2 [EU] (March 31, 2006) "Taito Legends 2 [Model SLES-53852]"
Sony PlayStation 2 [US] (May 16, 2007) "Taito Legends 2 [Model SLUS-21349]"
* Computers :
PC [MS Windows, CD-ROM] [EU] (March 31, 2006) "Taito Legends 2"
PC [MS Windows, CD-ROM] [US] (July 10, 2007) "Taito Legends 2"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1016&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 40AEE5 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000000 40D225 00000007 FFFFFFFF Infinite Lives PL1
00000000 40D283 00000002 FFFFFFFF Invincibility PL1
00000000 40D2A9 00000006 FFFFFFFF Maximum Fire Power PL1
00000000 40D29B 00000050 FFFFFFFF Infinite Bombs PL1
62000000 000000 00000000 00000000 Select Bomb PL1
00010000 40D2AB 00000000 FFFFFFFF Fire Bomb
00010000 40D2AB 00000001 FFFFFFFF Blue Bomb
00010000 40D2AB 00000002 FFFFFFFF Green Bomb
00010000 40D2AB 00000003 FFFFFFFF Gold Bomb
60000000 000000 00000000 00000000
00000000 40D227 00000007 FFFFFFFF Infinite Lives PL2
00000000 40D2D3 00000002 FFFFFFFF Invincibility PL2
00000000 40D2F9 00000006 FFFFFFFF Maximum Fire Power PL2
00000000 40D2EB 00000050 FFFFFFFF Infinite Bombs PL2
62000000 000000 00000000 00000000 Select Bomb PL2
00010000 40D2FB 00000000 FFFFFFFF Fire Bomb
00010000 40D2FB 00000000 FFFFFFFF Blue Bomb
00010000 40D2FB 00000000 FFFFFFFF Green Bomb
00010000 40D2FB 00000000 FFFFFFFF Gold Bomb
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Region After you enable this cheat to see any effect you will have to reset the game (F3). Then you may have to turn the Test Mode ON (F2), wait, then reset again (F3).
20810000 0FFFFF 00000001 FFFFFFFF Japan
20810000 0FFFFF 00000002 FFFFFFFF US
20810000 0FFFFF 00000003 FFFFFFFF World
Credit Pugsy's MAME Cheat file
00000000 40AEE5 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000000 40D225 00000007 FFFFFFFF Infinite Lives PL1
00000000 40D283 00000002 FFFFFFFF Invincibility PL1
00000000 40D2A9 00000006 FFFFFFFF Maximum Fire Power PL1
00000000 40D29B 00000050 FFFFFFFF Infinite Bombs PL1
62000000 000000 00000000 00000000 Select Bomb PL1
00010000 40D2AB 00000000 FFFFFFFF Fire Bomb
00010000 40D2AB 00000001 FFFFFFFF Blue Bomb
00010000 40D2AB 00000002 FFFFFFFF Green Bomb
00010000 40D2AB 00000003 FFFFFFFF Gold Bomb
60000000 000000 00000000 00000000
00000000 40D227 00000007 FFFFFFFF Infinite Lives PL2
00000000 40D2D3 00000002 FFFFFFFF Invincibility PL2
00000000 40D2F9 00000006 FFFFFFFF Maximum Fire Power PL2
00000000 40D2EB 00000050 FFFFFFFF Infinite Bombs PL2
62000000 000000 00000000 00000000 Select Bomb PL2
00010000 40D2FB 00000000 FFFFFFFF Fire Bomb
00010000 40D2FB 00000000 FFFFFFFF Blue Bomb
00010000 40D2FB 00000000 FFFFFFFF Green Bomb
00010000 40D2FB 00000000 FFFFFFFF Gold Bomb
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Region After you enable this cheat to see any effect you will have to reset the game (F3). Then you may have to turn the Test Mode ON (F2), wait, then reset again (F3).
20810000 0FFFFF 00000001 FFFFFFFF Japan
20810000 0FFFFF 00000002 FFFFFFFF US
20810000 0FFFFF 00000003 FFFFFFFF World
Credit Pugsy's MAME Cheat file