Ground Effects / Super Ground Effects (Japan)| 1992 |
Description:
Notes:
Notes:
Release type:
Developer: Taito Corporation
Controls/Input Device: Control(stick), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Taito Corporation
Controls/Input Device: Control(stick), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Ground Effects / Super Ground Effects (Japan) VGMuseum Game Endings
Ground Effects / Super Ground Effects (Japan) on CAESAR
Ground Effects / Super Ground Effects (Japan) high score and replay at MARP
Ground Effects / Super Ground Effects (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Ground Effects / Super Ground Effects (Japan) VGMuseum Game Endings
Ground Effects / Super Ground Effects (Japan) on CAESAR
Ground Effects / Super Ground Effects (Japan) high score and replay at MARP
Ground Effects / Super Ground Effects (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Ground Effects (c) 1992 Taito.
A Formula One racing game.
- TECHNICAL -
Game ID : D51
Main CPU : Motorola 68EC020 (@ 16 Mhz)
Sound CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : Ensoniq ES5505 (@ 15.238 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 232 pixels
Screen refresh : 60.00 Hz
Palette colors : 16384
- TRIVIA -
Ground Effects was officialy sponsored by Mclaren International.
- UPDATES -
The only difference between Ground Effects & Super Ground Effects is that Super Ground Effects has a deluxe cabinet type where the player can sit down.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1021&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Ground Effects (c) 1992 Taito.
A Formula One racing game.
- TECHNICAL -
Game ID : D51
Main CPU : Motorola 68EC020 (@ 16 Mhz)
Sound CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : Ensoniq ES5505 (@ 15.238 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 232 pixels
Screen refresh : 60.00 Hz
Palette colors : 16384
- TRIVIA -
Ground Effects was officialy sponsored by Mclaren International.
- UPDATES -
The only difference between Ground Effects & Super Ground Effects is that Super Ground Effects has a deluxe cabinet type where the player can sit down.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1021&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 200001 00000009 FFFFFFFF Infinite Credits
00100000 20E5E8 00000BB8 FFFFFFFF Infinite Time
Credit Pugsy's MAME Cheat file
00000000 200001 00000009 FFFFFFFF Infinite Credits
00100000 20E5E8 00000BB8 FFFFFFFF Infinite Time
Credit Pugsy's MAME Cheat file