Grind Stormer| 1992 |
Description:
Notes:
Notes:
Release type:
Developer: Toaplan
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Toaplan
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Grind Stormer VGMuseum Game Endings
Grind Stormer on CAESAR
Grind Stormer high score and replay at MARP
Grind Stormer on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Grind Stormer VGMuseum Game Endings
Grind Stormer on CAESAR
Grind Stormer high score and replay at MARP
Grind Stormer on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Grind Stormer (c) 1992 Toaplan.
A vertically scrolling shoot 'em up from Toaplan.
- TECHNICAL -
Game ID : TP-027
Main CPU : Motorola 68000 (@ 10 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.375 Mhz)
Screen orientation : Vertical
Video resolution : 240 x 320 pixels
Screen refresh : 59.41 Hz
Palette Colors : 2048
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Licensed to American Sammy for USA, to Unite Trading for Korea, to Charterfield for Hong Kong and South East Asia and to Anomoto International for Taiwan.
This game is known in Japan as "V-Five". Grind Stormer seems to be different in the way that you pick up the items directly and don't go through the power-up bar.
This would be Ikeda Tsunemoto's first game at Toaplan. He went on to become a founding member of Cave, where he still works as a lead programmer. It is due to him that the phenomenon of the 'Danmaku'; the huge walls of bullets seen in "Donpachi" etc, came about.
- TIPS AND TRICKS -
* Hidden Functions : If the 'Invulnerability dip switch' is enabled, you are invulnerable but you may also 'Pause' the game with P2 Start and restart with P1 Start.
- STAFF -
Director : Kenichi Takano
Programmers : Sigue Hayasato, Tsuneki Ikeda
Graphic designers : Y. Naora, Mikio Yamaguchi
Sound director : Masahiro Yuge
- PORTS -
* Consoles :
Sega Mega Drive (1994)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1019&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Grind Stormer (c) 1992 Toaplan.
A vertically scrolling shoot 'em up from Toaplan.
- TECHNICAL -
Game ID : TP-027
Main CPU : Motorola 68000 (@ 10 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.375 Mhz)
Screen orientation : Vertical
Video resolution : 240 x 320 pixels
Screen refresh : 59.41 Hz
Palette Colors : 2048
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Licensed to American Sammy for USA, to Unite Trading for Korea, to Charterfield for Hong Kong and South East Asia and to Anomoto International for Taiwan.
This game is known in Japan as "V-Five". Grind Stormer seems to be different in the way that you pick up the items directly and don't go through the power-up bar.
This would be Ikeda Tsunemoto's first game at Toaplan. He went on to become a founding member of Cave, where he still works as a lead programmer. It is due to him that the phenomenon of the 'Danmaku'; the huge walls of bullets seen in "Donpachi" etc, came about.
- TIPS AND TRICKS -
* Hidden Functions : If the 'Invulnerability dip switch' is enabled, you are invulnerable but you may also 'Pause' the game with P2 Start and restart with P1 Start.
- STAFF -
Director : Kenichi Takano
Programmers : Sigue Hayasato, Tsuneki Ikeda
Graphic designers : Y. Naora, Mikio Yamaguchi
Sound director : Masahiro Yuge
- PORTS -
* Consoles :
Sega Mega Drive (1994)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1019&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1003B3 00000009 FFFFFFFF Infinite Credits
00000000 100641 0000000F FFFFFFFF Infinite Lives
00000000 10065F 00000006 FFFFFFFF Infinite Bombs
00000000 100615 00000002 FFFFFFFF Invincibility (Flicker) See the Dip Switch Menu to enable alternate an Invincibility PL1 cheat. But the dipswitch causes a game crash when PL2 is selected.
00100000 100606 00000002 FFFFFFFF Always Maximum Shot Power
00010000 10060B 00000002 FFFFFFFF Always Maximum Shot Power (2/3)
00010012 10061F 00000039 00003979 Always Maximum Shot Power (3/3)
62000000 000000 00000000 00000000 Select Weapon
00010000 100605 00000000 FFFFFFFF Normal Shot
00018001 10060E 00000001 FFFFFFFF Normal Shot (2/3)
00018000 10060F 00000002 FFFFFFFF Normal Shot (3/3)
00010000 100605 00000001 FFFFFFFF Search
00018001 10060E 00000001 FFFFFFFF Search (2/3)
00018000 10060F 00000000 FFFFFFFF Search (3/3)
00010000 100605 00000002 FFFFFFFF Missile
00018001 10060E 00000001 FFFFFFFF Missile (2/3)
00018000 10060F 00000001 FFFFFFFF Missile (3/3)
62000000 000000 00000000 00000000 Select Speed
00010000 100602 0000000E FFFFFFFF Minimum
00010000 100602 00000018 FFFFFFFF 1
00010000 100602 00000022 FFFFFFFF 2
00010000 100602 0000002C FFFFFFFF 3
00010000 100602 00000036 FFFFFFFF Maximum
62000000 000000 00000000 00000000 Select Starting Stage
00190000 100644 00000000 00000000 Stage 1
00098000 10064B 00000000 00000000 Stage 1 (2/3)
00098000 100653 00000001 00000000 Stage 1 (3/3)
00190000 100644 000002C0 00000000 Stage 2
00098000 10064B 00000001 00000000 Stage 2 (2/3)
00098000 100653 00000001 00000000 Stage 2 (3/3)
00190000 100644 00000640 00000000 Stage 3
00098000 10064B 00000002 00000000 Stage 3 (2/3)
00098000 100653 00000001 00000000 Stage 3 (3/3)
00190000 100644 00000A80 00000000 Stage 4
00098000 10064B 00000003 00000000 Stage 4 (2/3)
00098000 100653 00000001 00000000 Stage 4 (3/3)
00190000 100644 00000F00 00000000 Stage 5
00098000 10064B 00000004 00000000 Stage 5 (2/3)
00098000 100653 00000001 00000000 Stage 5 (3/3)
00190000 100644 00001500 00000000 Stage 6
00098000 10064B 00000005 00000000 Stage 6 (2/3)
00098000 100653 00000001 00000000 Stage 6 (3/3)
00000301 100649 00000001 FFFFFFFF Select Current Loop
Credit Pugsy's MAME Cheat file
00000000 1003B3 00000009 FFFFFFFF Infinite Credits
00000000 100641 0000000F FFFFFFFF Infinite Lives
00000000 10065F 00000006 FFFFFFFF Infinite Bombs
00000000 100615 00000002 FFFFFFFF Invincibility (Flicker) See the Dip Switch Menu to enable alternate an Invincibility PL1 cheat. But the dipswitch causes a game crash when PL2 is selected.
00100000 100606 00000002 FFFFFFFF Always Maximum Shot Power
00010000 10060B 00000002 FFFFFFFF Always Maximum Shot Power (2/3)
00010012 10061F 00000039 00003979 Always Maximum Shot Power (3/3)
62000000 000000 00000000 00000000 Select Weapon
00010000 100605 00000000 FFFFFFFF Normal Shot
00018001 10060E 00000001 FFFFFFFF Normal Shot (2/3)
00018000 10060F 00000002 FFFFFFFF Normal Shot (3/3)
00010000 100605 00000001 FFFFFFFF Search
00018001 10060E 00000001 FFFFFFFF Search (2/3)
00018000 10060F 00000000 FFFFFFFF Search (3/3)
00010000 100605 00000002 FFFFFFFF Missile
00018001 10060E 00000001 FFFFFFFF Missile (2/3)
00018000 10060F 00000001 FFFFFFFF Missile (3/3)
62000000 000000 00000000 00000000 Select Speed
00010000 100602 0000000E FFFFFFFF Minimum
00010000 100602 00000018 FFFFFFFF 1
00010000 100602 00000022 FFFFFFFF 2
00010000 100602 0000002C FFFFFFFF 3
00010000 100602 00000036 FFFFFFFF Maximum
62000000 000000 00000000 00000000 Select Starting Stage
00190000 100644 00000000 00000000 Stage 1
00098000 10064B 00000000 00000000 Stage 1 (2/3)
00098000 100653 00000001 00000000 Stage 1 (3/3)
00190000 100644 000002C0 00000000 Stage 2
00098000 10064B 00000001 00000000 Stage 2 (2/3)
00098000 100653 00000001 00000000 Stage 2 (3/3)
00190000 100644 00000640 00000000 Stage 3
00098000 10064B 00000002 00000000 Stage 3 (2/3)
00098000 100653 00000001 00000000 Stage 3 (3/3)
00190000 100644 00000A80 00000000 Stage 4
00098000 10064B 00000003 00000000 Stage 4 (2/3)
00098000 100653 00000001 00000000 Stage 4 (3/3)
00190000 100644 00000F00 00000000 Stage 5
00098000 10064B 00000004 00000000 Stage 5 (2/3)
00098000 100653 00000001 00000000 Stage 5 (3/3)
00190000 100644 00001500 00000000 Stage 6
00098000 10064B 00000005 00000000 Stage 6 (2/3)
00098000 100653 00000001 00000000 Stage 6 (3/3)
00000301 100649 00000001 FFFFFFFF Select Current Loop
Credit Pugsy's MAME Cheat file