Vs. The Goonies| 1986 |
Description:
Notes:
Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Vs. The Goonies VGMuseum Game Endings
Vs. The Goonies on CAESAR
Vs. The Goonies high score and replay at MARP
Vs. The Goonies on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Vs. The Goonies VGMuseum Game Endings
Vs. The Goonies on CAESAR
Vs. The Goonies high score and replay at MARP
Vs. The Goonies on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Vs. The Goonies (c) 12/1986 Konami.
A platform game based on the 1985 Steven Spielberg movie of the same name. The player takes control of Mikey and must explore a variety of caverns and rooms, searching for the three keys needed to unlock the huge, metal door that bars progress to the next level. The keys are hidden behind a number of doors which can only be removed by placing a bomb in front of them and blowing them open. Mikey's progress is hampered by the many enemies that roam the levels. The bombs needed to blow the doors appear when certain enemies are killed.
A fellow 'Goonie' is trapped behind one of the doors on each level, and can be rescued, although this isn't necessary to progress to the next level. A catapult, or 'slingshot', can also be found, allowing Mikey to attack enemies from a safe distance.
- TECHNICAL -
Main CPU : Zetex N2A03 (@ 1.789772 Mhz)
Sound Chips : Zetex N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 64
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Licensed to Nintendo.
Rac Carpana holds the official record for this game with 504,820 points.
A The Goonies machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.
- SERIES -
1. The Goonies (1986, NES, MSX)
2. Vs. The Goonies (1986)
3. The Goonies II (1987, NES)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3123&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Vs. The Goonies (c) 12/1986 Konami.
A platform game based on the 1985 Steven Spielberg movie of the same name. The player takes control of Mikey and must explore a variety of caverns and rooms, searching for the three keys needed to unlock the huge, metal door that bars progress to the next level. The keys are hidden behind a number of doors which can only be removed by placing a bomb in front of them and blowing them open. Mikey's progress is hampered by the many enemies that roam the levels. The bombs needed to blow the doors appear when certain enemies are killed.
A fellow 'Goonie' is trapped behind one of the doors on each level, and can be rescued, although this isn't necessary to progress to the next level. A catapult, or 'slingshot', can also be found, allowing Mikey to attack enemies from a safe distance.
- TECHNICAL -
Main CPU : Zetex N2A03 (@ 1.789772 Mhz)
Sound Chips : Zetex N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 64
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Licensed to Nintendo.
Rac Carpana holds the official record for this game with 504,820 points.
A The Goonies machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.
- SERIES -
1. The Goonies (1986, NES, MSX)
2. Vs. The Goonies (1986)
3. The Goonies II (1987, NES)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3123&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0763 00000063 FFFFFFFF Infinite Credits
000000A2 0090 00000099 FFFFFFFF Infinite Time
00000000 0046 00000079 FFFFFFFF Infinite Lives
00000000 00A0 00000017 FFFFFFFF Infinite Energy
00000000 00D0 00000002 FFFFFFFF Invincibility
00010000 05DD 00000002 FFFFFFFF Invincibility (2/3)
00010000 004B 0000009F FFFFFFFF Invincibility (3/3)
00000000 05F3 00000001 00000001 Always have Bomb
00000000 05DF 00000003 FFFFFFFF Always have 3 Keys
00000001 05DF 00000003 FFFFFFFF Get 3 Keys Now!
00000000 05F2 00000032 FFFFFFFF Always Have Slingshot
00000001 05F2 00000032 FFFFFFFF Get Slingshot Now!
00000000 05D6 00000011 FFFFFFFF Maximum Rescues
00000000 0049 00000001 00000001 Always have Earplugs No damage against gang's note attack
00000000 0049 00000002 00000002 Always have Waterproof Wear No damage against steam, drop of water and waterfall
00000000 0049 00000004 00000004 Always have Helmet No damage against a falling rock
00000000 0049 00000008 00000008 Always have Fireproof Wear No damage against fire
00000000 0049 00000010 00000010 Always have Rucksack Enables you to have 2 bombs at the same time
00000000 0049 00000020 00000020 Always have Armor No damage against gang's gun, skeleton's bone attack and bat
00000000 0049 00000040 00000040 Always have Hyper Shoes Enable long jump at the particular place
00000000 0007 00000000 00000040 Rapid Fire
00000000 05D8 00000007 FFFFFFFF Always have 7 Diamonds Energy recovery when you get a diamond
00000000 0093 00000001 FFFFFFFF Always Red Pod Changes Yellow Yellow Pod gives a extra life
60000000 0000 00000000 00000000
20800000 F394 00000060 FFFFFFFF Skip ROM Check It's better to use together with Pre-Enable
Credit Pugsy's MAME Cheat file
00000000 0763 00000063 FFFFFFFF Infinite Credits
000000A2 0090 00000099 FFFFFFFF Infinite Time
00000000 0046 00000079 FFFFFFFF Infinite Lives
00000000 00A0 00000017 FFFFFFFF Infinite Energy
00000000 00D0 00000002 FFFFFFFF Invincibility
00010000 05DD 00000002 FFFFFFFF Invincibility (2/3)
00010000 004B 0000009F FFFFFFFF Invincibility (3/3)
00000000 05F3 00000001 00000001 Always have Bomb
00000000 05DF 00000003 FFFFFFFF Always have 3 Keys
00000001 05DF 00000003 FFFFFFFF Get 3 Keys Now!
00000000 05F2 00000032 FFFFFFFF Always Have Slingshot
00000001 05F2 00000032 FFFFFFFF Get Slingshot Now!
00000000 05D6 00000011 FFFFFFFF Maximum Rescues
00000000 0049 00000001 00000001 Always have Earplugs No damage against gang's note attack
00000000 0049 00000002 00000002 Always have Waterproof Wear No damage against steam, drop of water and waterfall
00000000 0049 00000004 00000004 Always have Helmet No damage against a falling rock
00000000 0049 00000008 00000008 Always have Fireproof Wear No damage against fire
00000000 0049 00000010 00000010 Always have Rucksack Enables you to have 2 bombs at the same time
00000000 0049 00000020 00000020 Always have Armor No damage against gang's gun, skeleton's bone attack and bat
00000000 0049 00000040 00000040 Always have Hyper Shoes Enable long jump at the particular place
00000000 0007 00000000 00000040 Rapid Fire
00000000 05D8 00000007 FFFFFFFF Always have 7 Diamonds Energy recovery when you get a diamond
00000000 0093 00000001 FFFFFFFF Always Red Pod Changes Yellow Yellow Pod gives a extra life
60000000 0000 00000000 00000000
20800000 F394 00000060 FFFFFFFF Skip ROM Check It's better to use together with Pre-Enable
Credit Pugsy's MAME Cheat file