Ghouls'n Ghosts (World)| 1988 |
Description:
Notes:
Notes:
Release type:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Ghouls'n Ghosts (World) VGMuseum Game Endings
Ghouls'n Ghosts (World) on CAESAR
Ghouls'n Ghosts (World) high score and replay at MARP
Ghouls'n Ghosts (World) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Ghouls'n Ghosts (World) VGMuseum Game Endings
Ghouls'n Ghosts (World) on CAESAR
Ghouls'n Ghosts (World) high score and replay at MARP
Ghouls'n Ghosts (World) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Ghouls'n Ghosts (c) 1988 Capcom.
Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Daimakaimura [B-Board 88622B-2]".
- TECHNICAL -
Runs on the "CP System" hardware
B-Board ID 88620B-2
B-Board PALs: DM620
CPS-B #: CPS-B-01 DL-0411-10001
There is no C-Board on these Export versions, contrary to the original Japanese release.
- TRIVIA -
Ghouls'n Ghosts was released in December 1988 in arcades outside of Japan. It is known in Japan as "Daimakaimura".
- TIPS AND TRICKS -
Debug features (US VERSION ONLY, it doesn't work on the original Japanese version) :
How to activate the debug features.
1) Set "Game Mode" Dip Switch to "Game".
2) Set both "Coin A" and "Coin B" Dip Switches to 1C_1C.
3) Reset the game.
4) Insert a coin.
5) Set "Game Mode" Dip Switch to "Test".
6) Set the debug Dip Switches to what you want.
7) Start a 1 player game.
Some debug features :
- "Armor on New Life" is effective at the begining of a new life. Note that even when you start without armor, you need to be hit twice.
- "Starting Weapon" is effective only when you start a new game or when you continue play.
- "Starting Level" is effective only when you start a new game (you must NOT continue play !).
- "Slow Motion" and "Invulnerability" can be changed at any time.
- SERIES -
1. Ghosts'n Goblins (1985, Arcade)
2. Ghouls'n Ghosts [B-Board 88620B-2] (1988, Arcade)
3. Super Ghouls'n Ghosts [Model SNS-CM-USA] (1991, SNES)
4. Maximo - Ghosts to Glory (2002, PS2)
5. Maximo vs. Army of Zin (2004, PS2)
6. Ultimate Ghosts'n Goblins (2006, PSP)
- PORTS -
Here is a list of all ports excluding Japanese ones. To see Japanese ports, please see the original Japanese version entry; "Daimakaimura [B-Board 88622B-2]".
* Consoles :
Sega Genesis [US] (1989)
Sega Mega Drive [BR] (1990) by Tec Toy
Sega Mega Drive [KO] (1990) "Daemagyecheon [Model GM-5008-JM]"
Sega Master System [US] [EU] (1990) "Ghouls'n Ghosts [Model 7055]"
Sega Master System [BR] (1990) by Tec Toy
Sega Mega Drive [EU] (November 30, 1990)
Sony PlayStation [EU] (September 3, 1999) "Capcom Generations 2 - Chronicles of Arthur [Capcom Generations Disc 2] [Model SLES-11881]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
* Handhelds :
Sony PSP [US] (October 24, 2006) "Capcom Classics Collection Reloaded [Model ULUS-10134]"
Sony PSP [EU] (November 10, 2006) "Capcom Classics Collection Reloaded [Model ULES-00377]"
Sony PSP [AU] (November 16, 2006) "Capcom Classics Collection Reloaded"
* Computers :
Sinclair ZX Spectrum [EU] (1989)
Commodore C64 [US] [EU] (1989)
Atari ST [EU] (1989)
Amstrad CPC [EU] (1989)
Commodore Amiga [US] (1989) "Ghouls 'n' Ghosts"
Commodore Amiga [US] (1991) "Ghouls 'n' Ghosts & Venus the Flytrap [Chart Attack]"
Commodore Amiga [US] (199?) "Ghouls 'n' Ghosts [Platinum]"
Amstrad CPC [EU] (1990) "Coin-Op Hits II"
Amstrad CPC [EU] (1991) "Capcom Collection"
Atari ST [EU] (1991) "Capcom Collection"
Commodore C64 [EU] (1991) "Capcom Collection"
Commodore Amiga [EU] (1991) "Capcom Collection"
Sinclair ZX Spectrum [EU] (1991) "Capcom Collection"
* Others :
Street Fighter II' Special Champion Edition Plug 'n Play TV Game [US] (2004) by Radica Games : Genesis version included as a bonus.
Apple iPhone/iPod [US] (November 4, 2010) "Capcom Arcade [Model 397347348]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=951&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Ghouls'n Ghosts (c) 1988 Capcom.
Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Daimakaimura [B-Board 88622B-2]".
- TECHNICAL -
Runs on the "CP System" hardware
B-Board ID 88620B-2
B-Board PALs: DM620
CPS-B #: CPS-B-01 DL-0411-10001
There is no C-Board on these Export versions, contrary to the original Japanese release.
- TRIVIA -
Ghouls'n Ghosts was released in December 1988 in arcades outside of Japan. It is known in Japan as "Daimakaimura".
- TIPS AND TRICKS -
Debug features (US VERSION ONLY, it doesn't work on the original Japanese version) :
How to activate the debug features.
1) Set "Game Mode" Dip Switch to "Game".
2) Set both "Coin A" and "Coin B" Dip Switches to 1C_1C.
3) Reset the game.
4) Insert a coin.
5) Set "Game Mode" Dip Switch to "Test".
6) Set the debug Dip Switches to what you want.
7) Start a 1 player game.
Some debug features :
- "Armor on New Life" is effective at the begining of a new life. Note that even when you start without armor, you need to be hit twice.
- "Starting Weapon" is effective only when you start a new game or when you continue play.
- "Starting Level" is effective only when you start a new game (you must NOT continue play !).
- "Slow Motion" and "Invulnerability" can be changed at any time.
- SERIES -
1. Ghosts'n Goblins (1985, Arcade)
2. Ghouls'n Ghosts [B-Board 88620B-2] (1988, Arcade)
3. Super Ghouls'n Ghosts [Model SNS-CM-USA] (1991, SNES)
4. Maximo - Ghosts to Glory (2002, PS2)
5. Maximo vs. Army of Zin (2004, PS2)
6. Ultimate Ghosts'n Goblins (2006, PSP)
- PORTS -
Here is a list of all ports excluding Japanese ones. To see Japanese ports, please see the original Japanese version entry; "Daimakaimura [B-Board 88622B-2]".
* Consoles :
Sega Genesis [US] (1989)
Sega Mega Drive [BR] (1990) by Tec Toy
Sega Mega Drive [KO] (1990) "Daemagyecheon [Model GM-5008-JM]"
Sega Master System [US] [EU] (1990) "Ghouls'n Ghosts [Model 7055]"
Sega Master System [BR] (1990) by Tec Toy
Sega Mega Drive [EU] (November 30, 1990)
Sony PlayStation [EU] (September 3, 1999) "Capcom Generations 2 - Chronicles of Arthur [Capcom Generations Disc 2] [Model SLES-11881]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
* Handhelds :
Sony PSP [US] (October 24, 2006) "Capcom Classics Collection Reloaded [Model ULUS-10134]"
Sony PSP [EU] (November 10, 2006) "Capcom Classics Collection Reloaded [Model ULES-00377]"
Sony PSP [AU] (November 16, 2006) "Capcom Classics Collection Reloaded"
* Computers :
Sinclair ZX Spectrum [EU] (1989)
Commodore C64 [US] [EU] (1989)
Atari ST [EU] (1989)
Amstrad CPC [EU] (1989)
Commodore Amiga [US] (1989) "Ghouls 'n' Ghosts"
Commodore Amiga [US] (1991) "Ghouls 'n' Ghosts & Venus the Flytrap [Chart Attack]"
Commodore Amiga [US] (199?) "Ghouls 'n' Ghosts [Platinum]"
Amstrad CPC [EU] (1990) "Coin-Op Hits II"
Amstrad CPC [EU] (1991) "Capcom Collection"
Atari ST [EU] (1991) "Capcom Collection"
Commodore C64 [EU] (1991) "Capcom Collection"
Commodore Amiga [EU] (1991) "Capcom Collection"
Sinclair ZX Spectrum [EU] (1991) "Capcom Collection"
* Others :
Street Fighter II' Special Champion Edition Plug 'n Play TV Game [US] (2004) by Radica Games : Genesis version included as a bonus.
Apple iPhone/iPod [US] (November 4, 2010) "Capcom Arcade [Model 397347348]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=951&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF06D3 00000059 FFFFFFFF Infinite Time
00000000 FF0931 000000FF FFFFFFFF Invincibility "ON"
00000001 FF0931 00000000 FFFFFFFF Invincibility "OFF"
00000000 FF095E 00000001 FFFFFFFF Always have Powerup
00000001 FF095E 00000001 FFFFFFFF Get Powerup Now!
60000000 000000 00000000 00000000
00000000 FF07AD 00000008 FFFFFFFF Infinite Lives PL1
62000000 000000 00000000 00000000 Select Armour PL1
00010000 FF07AA 00000000 FFFFFFFF None
00018000 FF07AC 00000001 FFFFFFFF None (2/2)
00010000 FF07AA 00000001 FFFFFFFF Golden Armour
00018000 FF07AC 00000003 FFFFFFFF Golden Armour (2/2)
00010000 FF07AA 00000001 FFFFFFFF Silver Armour
00018000 FF07AC 00000002 FFFFFFFF Silver Armour (2/2)
62000000 000000 00000000 00000000 Select Weapon PL1
00010000 FF07C6 00000000 FFFFFFFF Lance
00010000 FF07C6 00000001 FFFFFFFF Knife
00010000 FF07C6 00000002 FFFFFFFF Torch
00010000 FF07C6 00000003 FFFFFFFF Sword
00010000 FF07C6 00000004 FFFFFFFF Axe
00010000 FF07C6 00000005 FFFFFFFF Shield
00010000 FF07C6 00000006 FFFFFFFF Fireball
60000000 000000 00000000 00000000
00000000 FF080D 00000008 FFFFFFFF Infinite Lives PL2
62000000 000000 00000000 00000000 Select Armour PL2
00010000 FF080A 00000000 FFFFFFFF None
00018000 FF080C 00000001 FFFFFFFF None (2/2)
00010000 FF080A 00000001 FFFFFFFF Golden Armour
00018000 FF080C 00000003 FFFFFFFF Golden Armour (2/2)
00010000 FF080A 00000001 FFFFFFFF Silver Armour
00018000 FF080C 00000002 FFFFFFFF Silver Armour (2/2)
62000000 000000 00000000 00000000 Select Weapon PL2
00010000 FF0826 00000000 FFFFFFFF Lance
00010000 FF0826 00000001 FFFFFFFF Knife
00010000 FF0826 00000002 FFFFFFFF Torch
00010000 FF0826 00000003 FFFFFFFF Sword
00010000 FF0826 00000004 FFFFFFFF Axe
00010000 FF0826 00000005 FFFFFFFF Shield
00010000 FF0826 00000006 FFFFFFFF Fireball
60000000 000000 00000000 00000000
00000000 FF07AC 00000004 FFFFFFFF Always be duck (BUGGY)
00000000 FF07C4 00000042 FFFFFFFF Always be old man (BUGGY)
00000000 FF07C4 00000044 FFFFFFFF Dance Routine (BUGGY)
00000001 FFD0BB 00000000 FFFFFFFF Polymorph = duck (normal)?
00000000 FFD0BB 00000000 FFFFFFFF Polymorph = duck (never)?
00000001 FF0954 000000C3 FFFFFFFF Round Clear Now!!
00010001 FF0955 0000001C FFFFFFFF Round Clear Now!! (2/2)
00000001 FF07C8 00000002 FFFFFFFF Go to Round 1
00010001 FF0954 000000C3 FFFFFFFF Go to Round 1(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 1(3/3)
00000001 FF07C8 00000000 FFFFFFFF Go to Round 2
00010001 FF0954 000000C3 FFFFFFFF Go to Round 2(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 2(3/3)
00000001 FF07C8 00000001 FFFFFFFF Go to Round 3
00010001 FF0954 000000C3 FFFFFFFF Go to Round 3(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 3(3/3)
00000001 FF07C8 00000003 FFFFFFFF Go to Round 4
00010001 FF0954 000000C3 FFFFFFFF Go to Round 4(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 4(3/3)
00000001 FF07C8 00000005 FFFFFFFF Go to Round 5
00010001 FF0954 000000C3 FFFFFFFF Go to Round 5(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 5(3/3)
00000001 FF07C8 00000007 FFFFFFFF Go to Final Round
00010001 FF0954 000000C3 FFFFFFFF Go to Final Round(2/5)
00010001 FF0955 0000001C FFFFFFFF Go to Final Round(3/5)
00010001 FF07D5 00000001 FFFFFFFF Go to Final Round(4/5) Loop Check
00010001 FF07C6 00000006 FFFFFFFF Go to Final Round(5/5) Item Check
Credit Pugsy's MAME Cheat file
00000000 FF06D3 00000059 FFFFFFFF Infinite Time
00000000 FF0931 000000FF FFFFFFFF Invincibility "ON"
00000001 FF0931 00000000 FFFFFFFF Invincibility "OFF"
00000000 FF095E 00000001 FFFFFFFF Always have Powerup
00000001 FF095E 00000001 FFFFFFFF Get Powerup Now!
60000000 000000 00000000 00000000
00000000 FF07AD 00000008 FFFFFFFF Infinite Lives PL1
62000000 000000 00000000 00000000 Select Armour PL1
00010000 FF07AA 00000000 FFFFFFFF None
00018000 FF07AC 00000001 FFFFFFFF None (2/2)
00010000 FF07AA 00000001 FFFFFFFF Golden Armour
00018000 FF07AC 00000003 FFFFFFFF Golden Armour (2/2)
00010000 FF07AA 00000001 FFFFFFFF Silver Armour
00018000 FF07AC 00000002 FFFFFFFF Silver Armour (2/2)
62000000 000000 00000000 00000000 Select Weapon PL1
00010000 FF07C6 00000000 FFFFFFFF Lance
00010000 FF07C6 00000001 FFFFFFFF Knife
00010000 FF07C6 00000002 FFFFFFFF Torch
00010000 FF07C6 00000003 FFFFFFFF Sword
00010000 FF07C6 00000004 FFFFFFFF Axe
00010000 FF07C6 00000005 FFFFFFFF Shield
00010000 FF07C6 00000006 FFFFFFFF Fireball
60000000 000000 00000000 00000000
00000000 FF080D 00000008 FFFFFFFF Infinite Lives PL2
62000000 000000 00000000 00000000 Select Armour PL2
00010000 FF080A 00000000 FFFFFFFF None
00018000 FF080C 00000001 FFFFFFFF None (2/2)
00010000 FF080A 00000001 FFFFFFFF Golden Armour
00018000 FF080C 00000003 FFFFFFFF Golden Armour (2/2)
00010000 FF080A 00000001 FFFFFFFF Silver Armour
00018000 FF080C 00000002 FFFFFFFF Silver Armour (2/2)
62000000 000000 00000000 00000000 Select Weapon PL2
00010000 FF0826 00000000 FFFFFFFF Lance
00010000 FF0826 00000001 FFFFFFFF Knife
00010000 FF0826 00000002 FFFFFFFF Torch
00010000 FF0826 00000003 FFFFFFFF Sword
00010000 FF0826 00000004 FFFFFFFF Axe
00010000 FF0826 00000005 FFFFFFFF Shield
00010000 FF0826 00000006 FFFFFFFF Fireball
60000000 000000 00000000 00000000
00000000 FF07AC 00000004 FFFFFFFF Always be duck (BUGGY)
00000000 FF07C4 00000042 FFFFFFFF Always be old man (BUGGY)
00000000 FF07C4 00000044 FFFFFFFF Dance Routine (BUGGY)
00000001 FFD0BB 00000000 FFFFFFFF Polymorph = duck (normal)?
00000000 FFD0BB 00000000 FFFFFFFF Polymorph = duck (never)?
00000001 FF0954 000000C3 FFFFFFFF Round Clear Now!!
00010001 FF0955 0000001C FFFFFFFF Round Clear Now!! (2/2)
00000001 FF07C8 00000002 FFFFFFFF Go to Round 1
00010001 FF0954 000000C3 FFFFFFFF Go to Round 1(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 1(3/3)
00000001 FF07C8 00000000 FFFFFFFF Go to Round 2
00010001 FF0954 000000C3 FFFFFFFF Go to Round 2(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 2(3/3)
00000001 FF07C8 00000001 FFFFFFFF Go to Round 3
00010001 FF0954 000000C3 FFFFFFFF Go to Round 3(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 3(3/3)
00000001 FF07C8 00000003 FFFFFFFF Go to Round 4
00010001 FF0954 000000C3 FFFFFFFF Go to Round 4(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 4(3/3)
00000001 FF07C8 00000005 FFFFFFFF Go to Round 5
00010001 FF0954 000000C3 FFFFFFFF Go to Round 5(2/3)
00010001 FF0955 0000001C FFFFFFFF Go to Round 5(3/3)
00000001 FF07C8 00000007 FFFFFFFF Go to Final Round
00010001 FF0954 000000C3 FFFFFFFF Go to Final Round(2/5)
00010001 FF0955 0000001C FFFFFFFF Go to Final Round(3/5)
00010001 FF07D5 00000001 FFFFFFFF Go to Final Round(4/5) Loop Check
00010001 FF07C6 00000006 FFFFFFFF Go to Final Round(5/5) Item Check
Credit Pugsy's MAME Cheat file