Gals Panic II (Japan?)| 1993 |
Description:
Notes:
Notes:
Release type:
Developer: Kaneko
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Kaneko
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Gals Panic II (Japan?) VGMuseum Game Endings
Gals Panic II (Japan?) on CAESAR
Gals Panic II (Japan?) high score and replay at MARP
Gals Panic II (Japan?) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Gals Panic II (Japan?) VGMuseum Game Endings
Gals Panic II (Japan?) on CAESAR
Gals Panic II (Japan?) high score and replay at MARP
Gals Panic II (Japan?) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Gals Panic II (c) 1993 Kaneko.
Gals Panic II is a "Qix"-style adult puzzle game. The objective is to reveal 80% of the silhouetted girl's image within the time limit while avoiding the enemies.
There is a bar with a pointer at the top of the screen. If the pointer dips below a certain level (indicated by the change in color) the image will change to that of a monster. If a round is completed while the monster's image is shown then the round must be repeated. But unlike in the original, the bar is unaffected by revealing the silhouetted and un-silhouetted parts of the image.
After completing three rounds, there is a break-out styled mini-game where the player may gain an extra life if he clears the blocks before the time limit.
- TECHNICAL -
Main CPU : (2x) Motorola 68000 (@ 16 Mhz)
Sound Chips : (2x) OKI6295 (@ 12 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in December 1993.
Unlike the first game in the series, 'Gals Panic!' the player can no longer connect to the outside border of the image. This is a feature that will continue throughout the rest of the series.
Do You Know ? : Kaneko's scouts are travelling to every corner of the globe in search of the world's sexiest, most beautiful girls. They will surely live up to your wildest fantasies and satisfy your desires. ;-)
This game was refused classification in Australia on August 9th 1996, after being submitted by the Victorian Police.
- SERIES -
1. Gals Panic! (1990)
2. Gals Panic II (1993)
3. Gals Panic II' - Special Edition (1994)
4. Gals Panic 3 (1995)
5. Gals Panic 4 Yuu (1996)
6. Gals Panic SS (1996, Sega Saturn)
7. Gals Panic S - Extra Edition (1997)
8. Gals Panic S2 (1999)
8. Gals Panic SU (1999)
9. Gals Panic S3 (2002)
- STAFF -
Program : M. Kanaoka, Yukihiro Yamazaki
Program support : Y. Shintani, Masahiro Honma, Y. Sakakura, A. Takahashi, S. Igaeashi
Graphics design : Y. Ishii, K. Matsuoka, Y. Nakamura, T. Kuwahara, K. Fukai, M. Narukawa, Y. Ozaki, T. Yoshikawa, Y. Kubo
Sound design : Tatsuya Watanabe, Y. Wada
Hardware design : H. Morinaga
Develop management : K. Murakami
Develop support : F. Mitsuti, N. Tada, K. Nobori
Planning & direction : Hiroshi Kaneko
- PORTS -
* Consoles :
Nintendo Super NES [Unreleased Prototype]
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=918&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Gals Panic II (c) 1993 Kaneko.
Gals Panic II is a "Qix"-style adult puzzle game. The objective is to reveal 80% of the silhouetted girl's image within the time limit while avoiding the enemies.
There is a bar with a pointer at the top of the screen. If the pointer dips below a certain level (indicated by the change in color) the image will change to that of a monster. If a round is completed while the monster's image is shown then the round must be repeated. But unlike in the original, the bar is unaffected by revealing the silhouetted and un-silhouetted parts of the image.
After completing three rounds, there is a break-out styled mini-game where the player may gain an extra life if he clears the blocks before the time limit.
- TECHNICAL -
Main CPU : (2x) Motorola 68000 (@ 16 Mhz)
Sound Chips : (2x) OKI6295 (@ 12 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in December 1993.
Unlike the first game in the series, 'Gals Panic!' the player can no longer connect to the outside border of the image. This is a feature that will continue throughout the rest of the series.
Do You Know ? : Kaneko's scouts are travelling to every corner of the globe in search of the world's sexiest, most beautiful girls. They will surely live up to your wildest fantasies and satisfy your desires. ;-)
This game was refused classification in Australia on August 9th 1996, after being submitted by the Victorian Police.
- SERIES -
1. Gals Panic! (1990)
2. Gals Panic II (1993)
3. Gals Panic II' - Special Edition (1994)
4. Gals Panic 3 (1995)
5. Gals Panic 4 Yuu (1996)
6. Gals Panic SS (1996, Sega Saturn)
7. Gals Panic S - Extra Edition (1997)
8. Gals Panic S2 (1999)
8. Gals Panic SU (1999)
9. Gals Panic S3 (2002)
- STAFF -
Program : M. Kanaoka, Yukihiro Yamazaki
Program support : Y. Shintani, Masahiro Honma, Y. Sakakura, A. Takahashi, S. Igaeashi
Graphics design : Y. Ishii, K. Matsuoka, Y. Nakamura, T. Kuwahara, K. Fukai, M. Narukawa, Y. Ozaki, T. Yoshikawa, Y. Kubo
Sound design : Tatsuya Watanabe, Y. Wada
Hardware design : H. Morinaga
Develop management : K. Murakami
Develop support : F. Mitsuti, N. Tada, K. Nobori
Planning & direction : Hiroshi Kaneko
- PORTS -
* Consoles :
Nintendo Super NES [Unreleased Prototype]
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=918&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 109E17 000000B0 FFFFFFFF Infinite Time
00010000 109E19 00000012 FFFFFFFF Infinite Time (2/2)
00300000 109E22 01000000 FFFFFFFF Always Instantly Win With 100%
00000000 109ECA 00000009 FFFFFFFF Infinite Lives PL1
00000000 109ECB 00000009 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file
00000000 109E17 000000B0 FFFFFFFF Infinite Time
00010000 109E19 00000012 FFFFFFFF Infinite Time (2/2)
00300000 109E22 01000000 FFFFFFFF Always Instantly Win With 100%
00000000 109ECA 00000009 FFFFFFFF Infinite Lives PL1
00000000 109ECB 00000009 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file