Galaxian Part X| 1979 |
Description:
Notes:
Notes:
Release type:
Developer: hack
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: hack
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Galaxian Part X VGMuseum Game Endings
Galaxian Part X on CAESAR
Galaxian Part X high score and replay at MARP
Galaxian Part X on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Galaxian Part X VGMuseum Game Endings
Galaxian Part X on CAESAR
Galaxian Part X high score and replay at MARP
Galaxian Part X on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Galaxian Part X (c) 1979.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator and discrete circuits
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98
Players : 2
Control : 2-way joystick
Buttons : 1
- TRIVIA -
Considered as a hack of "Galaxian", this game seems more like a hack of "Moon Alien" by Nichibutsu, but with the graphics changed to look more like "Galaxian". This explains why the shots move with the ship and why the fuel gauge is there. Galaxian also didn't use a 'title screen' formed with graphics, it went straight through to 'We are the Galaxians'. Also, the rate of fire is much faster and the alien's movements are more random.
- SCORING -
Blue Galaxian : 30 points in formation, 60 points in flight
Purple Galaxian : 40 points in formation, 80 points in flight
Red Galaxian : 50 points in formation, 100 points in flight
Flagship : 60 points in formation, 150 points in flight
Flagship : 200 points in flight with one escort
Flagship : 300 points in flight with two escorts, Flagship killed before both escorts
Flagship : 800 points in flight with two escorts, Flagship killed after both escorts
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=903&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Galaxian Part X (c) 1979.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator and discrete circuits
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98
Players : 2
Control : 2-way joystick
Buttons : 1
- TRIVIA -
Considered as a hack of "Galaxian", this game seems more like a hack of "Moon Alien" by Nichibutsu, but with the graphics changed to look more like "Galaxian". This explains why the shots move with the ship and why the fuel gauge is there. Galaxian also didn't use a 'title screen' formed with graphics, it went straight through to 'We are the Galaxians'. Also, the rate of fire is much faster and the alien's movements are more random.
- SCORING -
Blue Galaxian : 30 points in formation, 60 points in flight
Purple Galaxian : 40 points in formation, 80 points in flight
Red Galaxian : 50 points in formation, 100 points in flight
Flagship : 60 points in formation, 150 points in flight
Flagship : 200 points in flight with one escort
Flagship : 300 points in flight with two escorts, Flagship killed before both escorts
Flagship : 800 points in flight with two escorts, Flagship killed after both escorts
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=903&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 421D 00000006 FFFFFFFF Infinite Lives
20800000 12D9 000000C9 FFFFFFFF Invincibility
00100000 4013 00000000 00001010 Rapid Fire This cheat enables continuous attack during by holding the fire button
Credit Pugsy's MAME Cheat file
00000000 421D 00000006 FFFFFFFF Infinite Lives
20800000 12D9 000000C9 FFFFFFFF Invincibility
00100000 4013 00000000 00001010 Rapid Fire This cheat enables continuous attack during by holding the fire button
Credit Pugsy's MAME Cheat file