Final Star Force (US)| 1992 |
Description:
Notes:
Notes:
Release type:
Developer: Tecmo
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Tecmo
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Final Star Force (US) VGMuseum Game Endings
Final Star Force (US) on CAESAR
Final Star Force (US) high score and replay at MARP
Final Star Force (US) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Final Star Force (US) VGMuseum Game Endings
Final Star Force (US) on CAESAR
Final Star Force (US) high score and replay at MARP
Final Star Force (US) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Final Star Force (c) 1992 Tecmo.
A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows :
* A-Pulsator :
Fire : Thunder + Homing
Bomb : S-Bomb
* B-Pulsator :
Fire : Wide Shot + Missile
Bomb : M-Bomb
* C-Pulsator :
Fire : Spraygun + Synch-Fire
Bomb : T-Bomb
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in September 1992.
- UPDATES -
The US versions have the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.
- TIPS AND TRICKS -
Pulsator capsules and fire power will automatically be increased after a period of time, So do not hesitate use the smart bomb if you are in a dangerous situation. Always choose the Thunder Cannon as this is the most powerful of the three primary weapons available. Try to position your ship to the right of the screen as enemy craft tend to appear on this side.
- SERIES -
1. Star Force (1984, Arcade)
2. Super Star Force [Model TCF-ST] (1986, Famicom)
3. Final Star Force (1992, Arcade)
- STAFF -
Programmers : Mae-Yan, Laplace, Jun
Mechanical designers : Kazu Tomita, Bon, Hamali Tel, Sato Dou!, Kotoe Murasaki
Background designers : Nawa Lin, Satoru, A. Haruno, Bon, Hamali Tel, Sato Dou!, Kazu Tomita, B. F. R
BGM composers : Wakasugi Matsuri, Yamasan, Kaorin, Rikarin BZ, Rio
Sound effects : Wakasugi Matsuri
Artwork Designer : Maru-Kata
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=844&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Final Star Force (c) 1992 Tecmo.
A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows :
* A-Pulsator :
Fire : Thunder + Homing
Bomb : S-Bomb
* B-Pulsator :
Fire : Wide Shot + Missile
Bomb : M-Bomb
* C-Pulsator :
Fire : Spraygun + Synch-Fire
Bomb : T-Bomb
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in September 1992.
- UPDATES -
The US versions have the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.
- TIPS AND TRICKS -
Pulsator capsules and fire power will automatically be increased after a period of time, So do not hesitate use the smart bomb if you are in a dangerous situation. Always choose the Thunder Cannon as this is the most powerful of the three primary weapons available. Try to position your ship to the right of the screen as enemy craft tend to appear on this side.
- SERIES -
1. Star Force (1984, Arcade)
2. Super Star Force [Model TCF-ST] (1986, Famicom)
3. Final Star Force (1992, Arcade)
- STAFF -
Programmers : Mae-Yan, Laplace, Jun
Mechanical designers : Kazu Tomita, Bon, Hamali Tel, Sato Dou!, Kotoe Murasaki
Background designers : Nawa Lin, Satoru, A. Haruno, Bon, Hamali Tel, Sato Dou!, Kazu Tomita, B. F. R
BGM composers : Wakasugi Matsuri, Yamasan, Kaorin, Rikarin BZ, Rio
Sound effects : Wakasugi Matsuri
Artwork Designer : Maru-Kata
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=844&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 10126B 000000FF FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000000 101237 00000009 FFFFFFFF Infinite Lives PL1
00000000 101239 00000006 FFFFFFFF Infinite Smart Bombs PL1
00000042 100071 000000FF FFFFFFFF Invincibility PL1
00010000 100070 00000000 FFFFFFFF Invincibility PL1 (2/2)
00000000 100068 00000007 FFFFFFFF Max fire power PL1
62000000 000000 00000000 00000000 Select Weapon PL1
00010000 100069 00000010 00000030 Laser
00010000 100069 00000020 00000030 Multiway
00010000 100069 00000030 00000030 Seeker
60000000 000000 00000000 00000000
00000000 101247 00000009 FFFFFFFF Infinite Lives PL2
00000000 101249 00000006 FFFFFFFF Infinite Smart Bombs PL2
00000042 100081 000000FF FFFFFFFF Invincibility PL2
00010000 100080 00000000 FFFFFFFF Invincibility PL2 (2/2)
00000000 100078 00000007 FFFFFFFF Max fire power PL2
62000000 000000 00000000 00000000 Select Weapon PL2
00010000 100079 00000010 00000030 Laser
00010000 100079 00000020 00000030 Multiway
00010000 100079 00000030 00000030 Seeker
Credit Pugsy's MAME Cheat file
00000000 10126B 000000FF FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000000 101237 00000009 FFFFFFFF Infinite Lives PL1
00000000 101239 00000006 FFFFFFFF Infinite Smart Bombs PL1
00000042 100071 000000FF FFFFFFFF Invincibility PL1
00010000 100070 00000000 FFFFFFFF Invincibility PL1 (2/2)
00000000 100068 00000007 FFFFFFFF Max fire power PL1
62000000 000000 00000000 00000000 Select Weapon PL1
00010000 100069 00000010 00000030 Laser
00010000 100069 00000020 00000030 Multiway
00010000 100069 00000030 00000030 Seeker
60000000 000000 00000000 00000000
00000000 101247 00000009 FFFFFFFF Infinite Lives PL2
00000000 101249 00000006 FFFFFFFF Infinite Smart Bombs PL2
00000042 100081 000000FF FFFFFFFF Invincibility PL2
00010000 100080 00000000 FFFFFFFF Invincibility PL2 (2/2)
00000000 100078 00000007 FFFFFFFF Max fire power PL2
62000000 000000 00000000 00000000 Select Weapon PL2
00010000 100079 00000010 00000030 Laser
00010000 100079 00000020 00000030 Multiway
00010000 100079 00000030 00000030 Seeker
Credit Pugsy's MAME Cheat file