Flyball| 1976 |
Description:
Notes:
Notes:
Release type:
Developer: Atari
Controls/Input Device: Control(stick), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Atari
Controls/Input Device: Control(stick), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Flyball VGMuseum Game Endings
Flyball on CAESAR
Flyball high score and replay at MARP
Flyball on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Flyball VGMuseum Game Endings
Flyball on CAESAR
Flyball high score and replay at MARP
Flyball on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Flyball (c) 1976 Atari.
This game is a very basic implementation of the game of baseball. The graphics are in black and white monochrome, and each side only has a single player (well the pitching team only has the pitcher, but several men can get on base at once). The game uses analog controls to simulate both pitching and hitting, so a smooth motion of the joystick will produce the best results. The pitcher is the only person on the field besides the base runners, so it is often best to make for one base further than the one you would have thrown the ball to (the pitcher has to run after the batter). The game only lasts for 1 or 2 innings (depending on how it is set), so each at bat really counts.
- TECHNICAL -
Fly Ball came in an upright cabinet that was neon green and white, with sideart of baseball players in action. The marquee matched the cabinets sideart almost exactly, and used the same color scheme. The game used an unadorned white monitor bezel, which was rather unusual as most games either have black ones, or decorated ones. The control panel featured two smallish analog joysticks, and a single action button for each player. This game uses a 23'' black and white television as a monitor.
Game ID : 005629
Main CPU : MOS Technology M6502 (@ 756 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 4
Players : 2
Control : stick
Buttons : 1
- TRIVIA -
Released in July 1976.
From Dave Shepperd : Neither Rich nor I knew anything about baseball when we were assigned to do this game. I remember Rich and I looking at each other quizzically each wondering if what was going on on the screen was right and hoping the other would speak up if not. Ahhh.. the old days. The blind leading the blind..
There is a serious bug in this game. I didn't realize this was not the rule in baseball at the time, but in this game all base runners will advance on a walk even if there are empty bases between them. I heard second hand from marketing a number of years after production of this game ended that some location (most likely a bar) was extensively damaged as a result of a fight breaking out over this game. I never got additional details, but it's fun to speculate that there was some wagering involved and, due to this bug, a runner at third was incorrectly walked home..
- STAFF -
Designed and programmed by : Dave Shepperd
Design and programming assistant : Rich Patak
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=865&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Flyball (c) 1976 Atari.
This game is a very basic implementation of the game of baseball. The graphics are in black and white monochrome, and each side only has a single player (well the pitching team only has the pitcher, but several men can get on base at once). The game uses analog controls to simulate both pitching and hitting, so a smooth motion of the joystick will produce the best results. The pitcher is the only person on the field besides the base runners, so it is often best to make for one base further than the one you would have thrown the ball to (the pitcher has to run after the batter). The game only lasts for 1 or 2 innings (depending on how it is set), so each at bat really counts.
- TECHNICAL -
Fly Ball came in an upright cabinet that was neon green and white, with sideart of baseball players in action. The marquee matched the cabinets sideart almost exactly, and used the same color scheme. The game used an unadorned white monitor bezel, which was rather unusual as most games either have black ones, or decorated ones. The control panel featured two smallish analog joysticks, and a single action button for each player. This game uses a 23'' black and white television as a monitor.
Game ID : 005629
Main CPU : MOS Technology M6502 (@ 756 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 4
Players : 2
Control : stick
Buttons : 1
- TRIVIA -
Released in July 1976.
From Dave Shepperd : Neither Rich nor I knew anything about baseball when we were assigned to do this game. I remember Rich and I looking at each other quizzically each wondering if what was going on on the screen was right and hoping the other would speak up if not. Ahhh.. the old days. The blind leading the blind..
There is a serious bug in this game. I didn't realize this was not the rule in baseball at the time, but in this game all base runners will advance on a walk even if there are empty bases between them. I heard second hand from marketing a number of years after production of this game ended that some location (most likely a bar) was extensively damaged as a result of a fight breaking out over this game. I never got additional details, but it's fun to speculate that there was some wagering involved and, due to this bug, a runner at third was incorrectly walked home..
- STAFF -
Designed and programmed by : Dave Shepperd
Design and programming assistant : Rich Patak
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=865&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 00AC 00000000 FFFFFFFF Infinite Strikes
00000000 00AD 00000000 FFFFFFFF Infinite Balls
00000000 00AE 00000000 FFFFFFFF Infinite Outs
00000001 00AC 00000000 FFFFFFFF Set Strikes to 0 Now!
00000001 00AC 00000003 FFFFFFFF Set Strikes to 3 Now!
00000001 00AD 00000000 FFFFFFFF Set Balls to 0 Now!
00000001 00AD 00000004 FFFFFFFF Set Balls to 4 Now!
00000001 00AE 00000000 FFFFFFFF Set Outs to 0 Now!
00000001 00AE 00000003 FFFFFFFF Set Outs to 3 Now!
60000000 0000 00000000 00000000
00000901 009D 00000099 FFFFFFFF Select Score PL1
00000901 009E 00000099 FFFFFFFF Select Score PL2
Credit Pugsy's MAME Cheat file
00000000 00AC 00000000 FFFFFFFF Infinite Strikes
00000000 00AD 00000000 FFFFFFFF Infinite Balls
00000000 00AE 00000000 FFFFFFFF Infinite Outs
00000001 00AC 00000000 FFFFFFFF Set Strikes to 0 Now!
00000001 00AC 00000003 FFFFFFFF Set Strikes to 3 Now!
00000001 00AD 00000000 FFFFFFFF Set Balls to 0 Now!
00000001 00AD 00000004 FFFFFFFF Set Balls to 4 Now!
00000001 00AE 00000000 FFFFFFFF Set Outs to 0 Now!
00000001 00AE 00000003 FFFFFFFF Set Outs to 3 Now!
60000000 0000 00000000 00000000
00000901 009D 00000099 FFFFFFFF Select Score PL1
00000901 009E 00000099 FFFFFFFF Select Score PL2
Credit Pugsy's MAME Cheat file