Fighting Layer (FTL1/VER.A)| 1998 |
Description:
Notes:
Notes:
Release type:
Developer: Arika/Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Arika/Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Fighting Layer (FTL1/VER.A) VGMuseum Game Endings
Fighting Layer (FTL1/VER.A) on CAESAR
Fighting Layer (FTL1/VER.A) high score and replay at MARP
Fighting Layer (FTL1/VER.A) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Fighting Layer (FTL1/VER.A) VGMuseum Game Endings
Fighting Layer (FTL1/VER.A) on CAESAR
Fighting Layer (FTL1/VER.A) high score and replay at MARP
Fighting Layer (FTL1/VER.A) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Fighting Layer (c) 1998 Namco., Limited.
A one-on-one 3-D fighting game.
- TECHNICAL -
Namco System 12 hardware
Game ID : FTL
Main CPU : PSX (@ 16.9344 Mhz), H8/3002 (@ 14.7456 Mhz)
Sound Chips : C352 (@ 14.7456 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Fighting Layer was released in December 1998 in Japan only.
Developed by Arika, a Japanese video game developer, formed in 1996 by former Capcom employees.
The game features Allen Snider and Blair Dame who also appear in one of Arika's other fighting games, "Street Fighter EX Plus".
- STAFF -
Director : Akira Nishitani (Nin) (Arika), Toshio Natsui (Namco)
Planner : Hiroshi Nagata, Shinzi Watanabe, Hiroshi -SKN- Okuda
Programmer : Kurabar, Tarabar, Hiroyasu Od.Hasssy, Mitsu, M. Karasawa, S. Masuda M.K, Yoshiyuki Nagata
Modeling Designer : Jun Matsumura, Dirty Takaoka
Character Illustrations : Tadashi Aoki
Title Design : Motokazu Sakai
Effect Designer : Kazuko Kawanaka
Motion Designer : Dirty Takaoka, Alien Pole, Masaaki Tanaka, Kazuko Kawanaka, Hitoshi Yamaguchi
Background Designer : Kaori Matsumoto, Yoko Funato, Hiroshi Chiba, Yohnosuke Naitoh
Sound Creator : Shinji -Mega- Hosoe, Takayuki Aihara, Ayako Saso
* Cast of Characters :
Tetsuo Kato : Kouji Sakurai
George Jensent : Nozomu Yokoyama
Hong Gillson : Souichiro Shibata
Lan-Yinghua : Takako Nakamura
Janis Luciani : Yuko Watanabe
Exodus : Akira Yamada
Shang-Fenghuang : Daisuke Hirakawa
Jigjid Bartol : Hideki Ogihara
Sessyu Tsukikage : Shocker Oh!No!
Capriccio : Shinji Ishii
Blair Dame : Hikari Tachibana
Allen Snider : Osamu Hosoi
Preston Ajax : Tomoyuki Ishida
Clemence Kleiber : Masayoshi Seto
Joe Fendi : Hiroaki Yoshida
Vold Ignitio : Kyousuke Tatsuno
Narration : Alex Easley
Producer : Mihara (Arika), Akihiko Tokue (Namco)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=832&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Fighting Layer (c) 1998 Namco., Limited.
A one-on-one 3-D fighting game.
- TECHNICAL -
Namco System 12 hardware
Game ID : FTL
Main CPU : PSX (@ 16.9344 Mhz), H8/3002 (@ 14.7456 Mhz)
Sound Chips : C352 (@ 14.7456 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Fighting Layer was released in December 1998 in Japan only.
Developed by Arika, a Japanese video game developer, formed in 1996 by former Capcom employees.
The game features Allen Snider and Blair Dame who also appear in one of Arika's other fighting games, "Street Fighter EX Plus".
- STAFF -
Director : Akira Nishitani (Nin) (Arika), Toshio Natsui (Namco)
Planner : Hiroshi Nagata, Shinzi Watanabe, Hiroshi -SKN- Okuda
Programmer : Kurabar, Tarabar, Hiroyasu Od.Hasssy, Mitsu, M. Karasawa, S. Masuda M.K, Yoshiyuki Nagata
Modeling Designer : Jun Matsumura, Dirty Takaoka
Character Illustrations : Tadashi Aoki
Title Design : Motokazu Sakai
Effect Designer : Kazuko Kawanaka
Motion Designer : Dirty Takaoka, Alien Pole, Masaaki Tanaka, Kazuko Kawanaka, Hitoshi Yamaguchi
Background Designer : Kaori Matsumoto, Yoko Funato, Hiroshi Chiba, Yohnosuke Naitoh
Sound Creator : Shinji -Mega- Hosoe, Takayuki Aihara, Ayako Saso
* Cast of Characters :
Tetsuo Kato : Kouji Sakurai
George Jensent : Nozomu Yokoyama
Hong Gillson : Souichiro Shibata
Lan-Yinghua : Takako Nakamura
Janis Luciani : Yuko Watanabe
Exodus : Akira Yamada
Shang-Fenghuang : Daisuke Hirakawa
Jigjid Bartol : Hideki Ogihara
Sessyu Tsukikage : Shocker Oh!No!
Capriccio : Shinji Ishii
Blair Dame : Hikari Tachibana
Allen Snider : Osamu Hosoi
Preston Ajax : Tomoyuki Ishida
Clemence Kleiber : Masayoshi Seto
Joe Fendi : Hiroaki Yoshida
Vold Ignitio : Kyousuke Tatsuno
Narration : Alex Easley
Producer : Mihara (Arika), Akihiko Tokue (Namco)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=832&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1F083900 00000009 FFFFFFFF Infinite Credits
00000000 00335430 00000063 FFFFFFFF Infinite Time
00000001 00335430 00000000 FFFFFFFF Finish this Round Now!
60000000 00000000 00000000 00000000
00000000 0034BC44 000000C8 FFFFFFFF Infinite Energy PL1
00000001 0034BC44 00000000 FFFFFFFF Drain All Energy Now! PL1
00000000 0034BC45 00000096 FFFFFFFF Infinite Power PL1
00000001 0034BC45 00000000 FFFFFFFF Drain All Power Now! PL1
00000000 0034BC2B 00000000 00000008 Rapid Fire - Weak Punch PL1
00000000 0034BC2B 00000000 00000001 Rapid Fire - Middle Punch PL1
00000000 0034BC2A 00000000 00000080 Rapid Fire - Strong Punch PL1
00000000 0034BC2B 00000000 00000004 Rapid Fire - Weak Kick PL1
00000000 0034BC2B 00000000 00000002 Rapid Fire - Middle Kick PL1
00000000 0034BC2A 00000000 00000040 Rapid Fire - Strong Kick PL1
60000000 00000000 00000000 00000000
00000000 0034D7C0 000000C8 FFFFFFFF Infinite Energy PL2
00000001 0034D7C0 00000000 FFFFFFFF Drain All Energy Now! PL2
00000000 0034D7C1 00000096 FFFFFFFF Infinite Power PL2
00000001 0034D7C1 00000000 FFFFFFFF Drain All Power Now! PL2
00000000 0034D7A7 00000000 00000008 Rapid Fire - Weak Punch PL2
00000000 0034D7A7 00000000 00000001 Rapid Fire - Middle Punch PL2
00000000 0034D7A6 00000000 00000080 Rapid Fire - Strong Punch PL2
00000000 0034D7A7 00000000 00000004 Rapid Fire - Weak Kick PL2
00000000 0034D7A7 00000000 00000002 Rapid Fire - Middle Kick PL2
00000000 0034D7A6 00000000 00000040 Rapid Fire - Strong Kick PL2
60000000 00000000 00000000 00000000
00200001 1F14015A 00FF00FF FFFFFFFF Unlock Secret Characters (NVRAM) Unlock All Characters Now! Reset the game to see any effect after you've set it. This value is saved in fgtlayer.nv file after you've exited MAME. So you must NOT set it on every boot.
00200001 1F14015A 00000000 FFFFFFFF Lock Secret Characters (NVRAM) Unlock All Characters Now! Reset the game to see any effect after you've set it. This value is saved in fgtlayer.nv file after you've exited MAME. So you must NOT set it on every boot.
Credit Pugsy's MAME Cheat file
00000000 1F083900 00000009 FFFFFFFF Infinite Credits
00000000 00335430 00000063 FFFFFFFF Infinite Time
00000001 00335430 00000000 FFFFFFFF Finish this Round Now!
60000000 00000000 00000000 00000000
00000000 0034BC44 000000C8 FFFFFFFF Infinite Energy PL1
00000001 0034BC44 00000000 FFFFFFFF Drain All Energy Now! PL1
00000000 0034BC45 00000096 FFFFFFFF Infinite Power PL1
00000001 0034BC45 00000000 FFFFFFFF Drain All Power Now! PL1
00000000 0034BC2B 00000000 00000008 Rapid Fire - Weak Punch PL1
00000000 0034BC2B 00000000 00000001 Rapid Fire - Middle Punch PL1
00000000 0034BC2A 00000000 00000080 Rapid Fire - Strong Punch PL1
00000000 0034BC2B 00000000 00000004 Rapid Fire - Weak Kick PL1
00000000 0034BC2B 00000000 00000002 Rapid Fire - Middle Kick PL1
00000000 0034BC2A 00000000 00000040 Rapid Fire - Strong Kick PL1
60000000 00000000 00000000 00000000
00000000 0034D7C0 000000C8 FFFFFFFF Infinite Energy PL2
00000001 0034D7C0 00000000 FFFFFFFF Drain All Energy Now! PL2
00000000 0034D7C1 00000096 FFFFFFFF Infinite Power PL2
00000001 0034D7C1 00000000 FFFFFFFF Drain All Power Now! PL2
00000000 0034D7A7 00000000 00000008 Rapid Fire - Weak Punch PL2
00000000 0034D7A7 00000000 00000001 Rapid Fire - Middle Punch PL2
00000000 0034D7A6 00000000 00000080 Rapid Fire - Strong Punch PL2
00000000 0034D7A7 00000000 00000004 Rapid Fire - Weak Kick PL2
00000000 0034D7A7 00000000 00000002 Rapid Fire - Middle Kick PL2
00000000 0034D7A6 00000000 00000040 Rapid Fire - Strong Kick PL2
60000000 00000000 00000000 00000000
00200001 1F14015A 00FF00FF FFFFFFFF Unlock Secret Characters (NVRAM) Unlock All Characters Now! Reset the game to see any effect after you've set it. This value is saved in fgtlayer.nv file after you've exited MAME. So you must NOT set it on every boot.
00200001 1F14015A 00000000 FFFFFFFF Lock Secret Characters (NVRAM) Unlock All Characters Now! Reset the game to see any effect after you've set it. This value is saved in fgtlayer.nv file after you've exited MAME. So you must NOT set it on every boot.
Credit Pugsy's MAME Cheat file