The Cliffhanger - Edward Randy (World revision 2)| 1990 |
Description:
Notes:
Notes:
Release type:
Developer: Data East Corporation
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Data East Corporation
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The Cliffhanger - Edward Randy (World revision 2) VGMuseum Game Endings
The Cliffhanger - Edward Randy (World revision 2) on CAESAR
The Cliffhanger - Edward Randy (World revision 2) high score and replay at MARP
The Cliffhanger - Edward Randy (World revision 2) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The Cliffhanger - Edward Randy (World revision 2) VGMuseum Game Endings
The Cliffhanger - Edward Randy (World revision 2) on CAESAR
The Cliffhanger - Edward Randy (World revision 2) high score and replay at MARP
The Cliffhanger - Edward Randy (World revision 2) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The Cliffhanger - Edward Randy (c) 1990 Data East.
A fast moving platform game in which the player controls the Indiana Jones-esque and unfortunately named 'Edward Randy'. The levels are an inventive mix of standard platform action and 3-D scrolling levels; the latter usually having the player driving a jeep and repelling the enemy attacks. The game is based on the archetypal Hollywood action blockbuster and features a filmic score to back up the on-screen action. The player's only weapon is a whip - another nod to the Indiana Jones character - which can be used to both attack enemies and as a 'rope', to enable the player to reach distant platforms.
- TECHNICAL -
Game ID : MAD
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Hudson Soft HuC6280 (@ 4.0275 Mhz)
Sound Chips : YM2203 (@ 4.0275 Mhz), YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in January 1991.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Edward Randy, Super Burger Time - PCCB-00061) on 21/04/1991.
- STAFF -
Game planner : Lungfish
Software programmer : Hiroki
Hardware designer : Turk K.K
Graphic designers : Hitomi Fujiwara, Kinya Aoyama
Sound arrange & compose : Akira Takemoto (Raika)
Sound effects : Hiroaki Yoshida (MARO)
Thanks to : R. Minagawa, T. Inoue, T. Adachi
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=475&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
The Cliffhanger - Edward Randy (c) 1990 Data East.
A fast moving platform game in which the player controls the Indiana Jones-esque and unfortunately named 'Edward Randy'. The levels are an inventive mix of standard platform action and 3-D scrolling levels; the latter usually having the player driving a jeep and repelling the enemy attacks. The game is based on the archetypal Hollywood action blockbuster and features a filmic score to back up the on-screen action. The player's only weapon is a whip - another nod to the Indiana Jones character - which can be used to both attack enemies and as a 'rope', to enable the player to reach distant platforms.
- TECHNICAL -
Game ID : MAD
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Hudson Soft HuC6280 (@ 4.0275 Mhz)
Sound Chips : YM2203 (@ 4.0275 Mhz), YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in January 1991.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Edward Randy, Super Burger Time - PCCB-00061) on 21/04/1991.
- STAFF -
Game planner : Lungfish
Software programmer : Hiroki
Hardware designer : Turk K.K
Graphic designers : Hitomi Fujiwara, Kinya Aoyama
Sound arrange & compose : Akira Takemoto (Raika)
Sound effects : Hiroaki Yoshida (MARO)
Thanks to : R. Minagawa, T. Inoue, T. Adachi
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=475&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 19400C 00000099 FFFFFFFF Infinite Credits
62000000 000000 00000000 00000000 Select Starting Stage Enable on the title screen after you've inserted a credit
00011001 194107 00000008 FFFFFFFF Stage 1
00011001 194107 0000000C FFFFFFFF Stage 2
00011001 194107 00000010 FFFFFFFF Stage 3
00011001 194107 00000014 FFFFFFFF Stage 4
00011001 194107 00000000 FFFFFFFF Stage 5
00011001 194107 00000004 FFFFFFFF Stage 6
00011001 194107 00000018 FFFFFFFF Stage 7
00000000 195530 00000000 FFFFFFFF Infinite Energy PL1
00010000 195531 00000099 FFFFFFFF Infinite Energy PL1 (2/4)
00010000 195532 00000099 FFFFFFFF Infinite Energy PL1 (3/4)
00010000 195533 00000099 FFFFFFFF Infinite Energy PL1 (4/4)
00000000 19551B 00000000 FFFFFFFF Invincibility PL1
00000000 195730 00000000 FFFFFFFF Infinite Energy PL2
00010000 195731 00000099 FFFFFFFF Infinite Energy PL2 (2/4)
00010000 195732 00000099 FFFFFFFF Infinite Energy PL2 (3/4)
00010000 195733 00000099 FFFFFFFF Infinite Energy PL2 (4/4)
00000000 19571B 00000000 FFFFFFFF Invincibility PL2
Credit Pugsy's MAME Cheat file
00000000 19400C 00000099 FFFFFFFF Infinite Credits
62000000 000000 00000000 00000000 Select Starting Stage Enable on the title screen after you've inserted a credit
00011001 194107 00000008 FFFFFFFF Stage 1
00011001 194107 0000000C FFFFFFFF Stage 2
00011001 194107 00000010 FFFFFFFF Stage 3
00011001 194107 00000014 FFFFFFFF Stage 4
00011001 194107 00000000 FFFFFFFF Stage 5
00011001 194107 00000004 FFFFFFFF Stage 6
00011001 194107 00000018 FFFFFFFF Stage 7
00000000 195530 00000000 FFFFFFFF Infinite Energy PL1
00010000 195531 00000099 FFFFFFFF Infinite Energy PL1 (2/4)
00010000 195532 00000099 FFFFFFFF Infinite Energy PL1 (3/4)
00010000 195533 00000099 FFFFFFFF Infinite Energy PL1 (4/4)
00000000 19551B 00000000 FFFFFFFF Invincibility PL1
00000000 195730 00000000 FFFFFFFF Infinite Energy PL2
00010000 195731 00000099 FFFFFFFF Infinite Energy PL2 (2/4)
00010000 195732 00000099 FFFFFFFF Infinite Energy PL2 (3/4)
00010000 195733 00000099 FFFFFFFF Infinite Energy PL2 (4/4)
00000000 19571B 00000000 FFFFFFFF Invincibility PL2
Credit Pugsy's MAME Cheat file