Dyno Bop| 1990 |
Description:
Notes:
Notes:
Release type:
Developer: Grand Products/Incredible Technologies
Controls/Input Device: Control(paddle), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Grand Products/Incredible Technologies
Controls/Input Device: Control(paddle), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dyno Bop VGMuseum Game Endings
Dyno Bop on CAESAR
Dyno Bop high score and replay at MARP
Dyno Bop on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dyno Bop VGMuseum Game Endings
Dyno Bop on CAESAR
Dyno Bop high score and replay at MARP
Dyno Bop on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dyno Bop (c) 1990 Grand Products.
A fun little redemption game involving rolling balls at virtual targets.
- TECHNICAL -
Main CPU : (2x) M6809 (@ 2 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : OKI6295 (@ 7.812 Khz), Yamaha YM2203 (@ 4 Mhz)
Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256
Players : 1
Control : Trackball
Buttons : 3
- TRIVIA -
Software by Incredible Technologies, Inc.
The system actually uses an IR tracking device to map the paths of the balls up to the collection trough, and then depicts that path on screen. The same hardware is used in "Slick Shot", and "Super Strike Bowling", with different playfield and balls.
- STAFF -
Project Manager : David D. Thiel
Game Design : David D. Thiel
Game Audio : David D. Thiel
Programming : Pierre Maloka
Art : Stan Fukuoka
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=732&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dyno Bop (c) 1990 Grand Products.
A fun little redemption game involving rolling balls at virtual targets.
- TECHNICAL -
Main CPU : (2x) M6809 (@ 2 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : OKI6295 (@ 7.812 Khz), Yamaha YM2203 (@ 4 Mhz)
Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256
Players : 1
Control : Trackball
Buttons : 3
- TRIVIA -
Software by Incredible Technologies, Inc.
The system actually uses an IR tracking device to map the paths of the balls up to the collection trough, and then depicts that path on screen. The same hardware is used in "Slick Shot", and "Super Strike Bowling", with different playfield and balls.
- STAFF -
Project Manager : David D. Thiel
Game Design : David D. Thiel
Game Audio : David D. Thiel
Programming : Pierre Maloka
Art : Stan Fukuoka
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=732&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
60000000 0000 00000000 00000000 ------------------------------ REASON 11
60000000 0000 00000000 00000000 This game hasn't even been
60000000 0000 00000000 00000000 looked at due to time
60000000 0000 00000000 00000000 constraints - Too many games
60000000 0000 00000000 00000000 and so little time. It is
60000000 0000 00000000 00000000 even possible that this game
60000000 0000 00000000 00000000 may be a clone of an
60000000 0000 00000000 00000000 existing game which may have
60000000 0000 00000000 00000000 cheats. Please search the
60000000 0000 00000000 00000000 cheat forums before posting
60000000 0000 00000000 00000000 ANY cheat requests or before
60000000 0000 00000000 00000000 commencing cheat finding.
60000000 0000 00000000 00000000 ------------------------------ REASON 11
Credit Pugsy's MAME Cheat file
60000000 0000 00000000 00000000 ------------------------------ REASON 11
60000000 0000 00000000 00000000 This game hasn't even been
60000000 0000 00000000 00000000 looked at due to time
60000000 0000 00000000 00000000 constraints - Too many games
60000000 0000 00000000 00000000 and so little time. It is
60000000 0000 00000000 00000000 even possible that this game
60000000 0000 00000000 00000000 may be a clone of an
60000000 0000 00000000 00000000 existing game which may have
60000000 0000 00000000 00000000 cheats. Please search the
60000000 0000 00000000 00000000 cheat forums before posting
60000000 0000 00000000 00000000 ANY cheat requests or before
60000000 0000 00000000 00000000 commencing cheat finding.
60000000 0000 00000000 00000000 ------------------------------ REASON 11
Credit Pugsy's MAME Cheat file