Description:
Notes:
Notes:
Release type:
Developer: East Coast Coin Company (Melbourne)
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: East Coast Coin Company (Melbourne)
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dangerous Dungeons VGMuseum Game Endings
Dangerous Dungeons on CAESAR
Dangerous Dungeons high score and replay at MARP
Dangerous Dungeons on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dangerous Dungeons VGMuseum Game Endings
Dangerous Dungeons on CAESAR
Dangerous Dungeons high score and replay at MARP
Dangerous Dungeons on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dangerous Dungeons (c) 1992 The Game Room.
A digging / maze game.
- TECHNICAL -
Main CPU : HD6309 (@ 3.579545 Mhz), Hitachi HD63701 (@ 1.193181 Mhz), Motorola M68705 (@ 4 Mhz)
Sound CPU : HD6309 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 57.44 Hz
Palette colors : 512
Players : 2
Control : 4-way joystick
Buttons : 2
- TRIVIA -
Dangerous Dungeons was originally sold as a conversion kit for "Double Dragon", approximately 1,200 kits were made.
Later, the game was licensed to East Coast Coin Co. for manufacturer & distribution in Melbourne. The game sounds & musics in this version are taken directly from Double Dragon.
- STAFF -
Designed and programmed by : Kyle Hodgetts (K H)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=581&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dangerous Dungeons (c) 1992 The Game Room.
A digging / maze game.
- TECHNICAL -
Main CPU : HD6309 (@ 3.579545 Mhz), Hitachi HD63701 (@ 1.193181 Mhz), Motorola M68705 (@ 4 Mhz)
Sound CPU : HD6309 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 57.44 Hz
Palette colors : 512
Players : 2
Control : 4-way joystick
Buttons : 2
- TRIVIA -
Dangerous Dungeons was originally sold as a conversion kit for "Double Dragon", approximately 1,200 kits were made.
Later, the game was licensed to East Coast Coin Co. for manufacturer & distribution in Melbourne. The game sounds & musics in this version are taken directly from Double Dragon.
- STAFF -
Designed and programmed by : Kyle Hodgetts (K H)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=581&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00001301 0833 0000001F FFFFFFFF Select Starting Stage Set on title screen after inserted a credit
20100001 9836 0000200C FFFFFFFF Finish Current Stage Now! Assign to an activation key for the best effect
20110021 9836 00002754 FFFFFFFF Finish Current Stage Now! (2/2)
00000000 08C4 00000010 FFFFFFFF No Objects Ever Needed
00010000 08C5 00000010 FFFFFFFF No Objects Ever Needed (2/2)
60000000 0000 00000000 00000000
00000000 08BE 00000004 FFFFFFFF Infinite Lives PL1
000000E0 08C2 000000FA FFFFFFFF Infinite Energy PL1
20800000 8410 0000007F FFFFFFFF Invincibility PL1
20810000 9F84 00000039 FFFFFFFF Invincibility PL1 (2/4) 1st = Explosion, Rock, Bomb [CLR $08BC]
20810000 A30D 00000039 FFFFFFFF Invincibility PL1 (3/4) 2nd & 3rd = Enemy
20810000 B7D6 00000000 FFFFFFFF Invincibility PL1 (4/4) Energy Out [LDA #$00]
00000000 08C0 00000004 FFFFFFFF Infinite Bombs PL1
60000000 0000 00000000 00000000
00000000 08BF 00000004 FFFFFFFF Infinite Lives PL2
000000E0 08C3 000000FA FFFFFFFF Infinite Energy PL2
20800000 8480 0000007F FFFFFFFF Invincibility PL2
20810000 9FAE 00000039 FFFFFFFF Invincibility PL2 (2/4) 1st = Explosion, Rock, Bomb [CLR $08BD]
20810000 A31A 00000039 FFFFFFFF Invincibility PL2 (3/4) 2nd & 3rd = Enemy
20810000 B7FB 00000000 FFFFFFFF Invincibility PL2 (4/4) Energy Out [LDA #$00]
00000000 08C1 00000004 FFFFFFFF Infinite Bombs PL2
Credit Pugsy's MAME Cheat file
00001301 0833 0000001F FFFFFFFF Select Starting Stage Set on title screen after inserted a credit
20100001 9836 0000200C FFFFFFFF Finish Current Stage Now! Assign to an activation key for the best effect
20110021 9836 00002754 FFFFFFFF Finish Current Stage Now! (2/2)
00000000 08C4 00000010 FFFFFFFF No Objects Ever Needed
00010000 08C5 00000010 FFFFFFFF No Objects Ever Needed (2/2)
60000000 0000 00000000 00000000
00000000 08BE 00000004 FFFFFFFF Infinite Lives PL1
000000E0 08C2 000000FA FFFFFFFF Infinite Energy PL1
20800000 8410 0000007F FFFFFFFF Invincibility PL1
20810000 9F84 00000039 FFFFFFFF Invincibility PL1 (2/4) 1st = Explosion, Rock, Bomb [CLR $08BC]
20810000 A30D 00000039 FFFFFFFF Invincibility PL1 (3/4) 2nd & 3rd = Enemy
20810000 B7D6 00000000 FFFFFFFF Invincibility PL1 (4/4) Energy Out [LDA #$00]
00000000 08C0 00000004 FFFFFFFF Infinite Bombs PL1
60000000 0000 00000000 00000000
00000000 08BF 00000004 FFFFFFFF Infinite Lives PL2
000000E0 08C3 000000FA FFFFFFFF Infinite Energy PL2
20800000 8480 0000007F FFFFFFFF Invincibility PL2
20810000 9FAE 00000039 FFFFFFFF Invincibility PL2 (2/4) 1st = Explosion, Rock, Bomb [CLR $08BD]
20810000 A31A 00000039 FFFFFFFF Invincibility PL2 (3/4) 2nd & 3rd = Enemy
20810000 B7FB 00000000 FFFFFFFF Invincibility PL2 (4/4) Energy Out [LDA #$00]
00000000 08C1 00000004 FFFFFFFF Infinite Bombs PL2
Credit Pugsy's MAME Cheat file