Dark Planet| 1982 |
Description:
Notes:
Notes:
Release type:
Developer: Stern
Controls/Input Device: Control(dial), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Stern
Controls/Input Device: Control(dial), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dark Planet VGMuseum Game Endings
Dark Planet on CAESAR
Dark Planet high score and replay at MARP
Dark Planet on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dark Planet VGMuseum Game Endings
Dark Planet on CAESAR
Dark Planet high score and replay at MARP
Dark Planet on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dark Planet (c) 1982 Stern Electronics.
A 3-D space shoot'em up game that takes place on a mysterious planet. Prevent enemies from building bases.
- TECHNICAL -
Main CPU: Zilog Z80 (@ 3.072 Mhz)
Sound CPU: Zilog Z80 (@ 1.78975 Mhz)
Sound Chips: (2x) General Instrument AY8910 (@ 1.78975 Mhz)
Screen orientation: Horizontal
Video resolution: 256 x 224 pixels
Screen refresh: 60.61 Hz
Palette colors: 98
Players: 2
Control: dial
Buttons: 3
=> FIRE, THRUST, LASER
The cabinet features richly detailed 50's sci-fi style artwork.
- TRIVIA -
Dark Planet was shown at the 1982 AMOA show and released in January of 1983 but only in limited numbers.
The game was programmed by Jurich (see 'Staff' section for more information) and was one of two video games he ever made. The other was a pool game for the IBM PC Jr.
Scott Young holds the official record for this game with 9,954,900 points on March 1, 1983.
- SCORING -
Points are scored when the starship demolishes the enemy:
Rail rovers: 100 points.
Fighters: 100 points.
Laser trains: 10000 points.
Burning one bunker yields: 10000 points.
Burning all three at once: 50000 points.
- STAFF -
Designed by: Erick Erickson, Dan Langlois
Software by: Dale Jurich, Bill Jahnke
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=590&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dark Planet (c) 1982 Stern Electronics.
A 3-D space shoot'em up game that takes place on a mysterious planet. Prevent enemies from building bases.
- TECHNICAL -
Main CPU: Zilog Z80 (@ 3.072 Mhz)
Sound CPU: Zilog Z80 (@ 1.78975 Mhz)
Sound Chips: (2x) General Instrument AY8910 (@ 1.78975 Mhz)
Screen orientation: Horizontal
Video resolution: 256 x 224 pixels
Screen refresh: 60.61 Hz
Palette colors: 98
Players: 2
Control: dial
Buttons: 3
=> FIRE, THRUST, LASER
The cabinet features richly detailed 50's sci-fi style artwork.
- TRIVIA -
Dark Planet was shown at the 1982 AMOA show and released in January of 1983 but only in limited numbers.
The game was programmed by Jurich (see 'Staff' section for more information) and was one of two video games he ever made. The other was a pool game for the IBM PC Jr.
Scott Young holds the official record for this game with 9,954,900 points on March 1, 1983.
- SCORING -
Points are scored when the starship demolishes the enemy:
Rail rovers: 100 points.
Fighters: 100 points.
Laser trains: 10000 points.
Burning one bunker yields: 10000 points.
Burning all three at once: 50000 points.
- STAFF -
Designed by: Erick Erickson, Dan Langlois
Software by: Dale Jurich, Bill Jahnke
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=590&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 80B2 00000099 FFFFFFFF Infinite Credits
00000000 8695 00000007 FFFFFFFF Infinite Lives
Credit Pugsy's MAME Cheat file
00000000 80B2 00000099 FFFFFFFF Infinite Credits
00000000 8695 00000007 FFFFFFFF Infinite Lives
Credit Pugsy's MAME Cheat file