Dangar - Ufo Robo (12/1/1986)| 1986 |
Description:
Notes:
Notes:
Release type:
Developer: Nichibutsu
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Nichibutsu
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dangar - Ufo Robo (12/1/1986) VGMuseum Game Endings
Dangar - Ufo Robo (12/1/1986) on CAESAR
Dangar - Ufo Robo (12/1/1986) high score and replay at MARP
Dangar - Ufo Robo (12/1/1986) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dangar - Ufo Robo (12/1/1986) VGMuseum Game Endings
Dangar - Ufo Robo (12/1/1986) on CAESAR
Dangar - Ufo Robo (12/1/1986) high score and replay at MARP
Dangar - Ufo Robo (12/1/1986) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dangar - UFO Robo (c) 1986 Nichibutsu.
You fly a spaceship in a vertically scrolling game while fighting off enemy ships and collecting ship parts that combine to form an enormous, fist-launching robot. If the player can keep the robot in one piece (a difficult task considering the number of enemies the game throws at you), they'll eventually be able to arm it with a gun and even transform it into one of several devastatingly powerful smaller ships.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 6 MHz)
Sound CPU : Zilog Z80 (@ 4MHz)
Soundchips : Yamaha YM3526 (@ 4MHz), 2x DAC
Screen orientation : Vertical
Video resolution : 256 x 224
Screen refresh : 60 Hz
Players : 1
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Transform
- TRIVIA -
Released in September 1986.
Pronounced 'dang-gar'. The game is inspired by Japanese cartoons 'DANGARD' and 'UFO ROBO GRENDIZER' from which takes also the design of the main character.
UFO stands for 'Unidentified Flying Object'.
Dangar - Ufo Robo is a sequel to "Terra Cresta" and a prequel to "Terra Force". Notice the same bosses and mini-bosses returning from "Terra Cresta" with minor changes, the formation and ship parts system returns again, the same enemies from "Terra Cresta" return, but now in a more robotic form. Some elements that will dominate in "Terra Force" are also here. Notice the underground warp holes and the mounted lasers that extend their length in the underground area.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988.
- UPDATES -
REVISION 1 :
* Build date : SEP. 26 1986
REVISION 2 :
* Build date : DEC. 1 1986
- SERIES -
1. Moon Cresta (1980)
2. Terra Cresta (1985)
3. Dangar - Ufo Robo (1986)
4. Terra Force (1987)
5. Terra Cresta II - Mandoraa no Gyakushuu (1992, NEC PC Engine)
- STAFF -
Directed by : Shigeki Fujiwara
Software by : Vabi Vube
Hardware by : Isao Shiki
Designed by : K. Nakagawa
Music & Sound by : Kenji Yoshida
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=579&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dangar - UFO Robo (c) 1986 Nichibutsu.
You fly a spaceship in a vertically scrolling game while fighting off enemy ships and collecting ship parts that combine to form an enormous, fist-launching robot. If the player can keep the robot in one piece (a difficult task considering the number of enemies the game throws at you), they'll eventually be able to arm it with a gun and even transform it into one of several devastatingly powerful smaller ships.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 6 MHz)
Sound CPU : Zilog Z80 (@ 4MHz)
Soundchips : Yamaha YM3526 (@ 4MHz), 2x DAC
Screen orientation : Vertical
Video resolution : 256 x 224
Screen refresh : 60 Hz
Players : 1
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Transform
- TRIVIA -
Released in September 1986.
Pronounced 'dang-gar'. The game is inspired by Japanese cartoons 'DANGARD' and 'UFO ROBO GRENDIZER' from which takes also the design of the main character.
UFO stands for 'Unidentified Flying Object'.
Dangar - Ufo Robo is a sequel to "Terra Cresta" and a prequel to "Terra Force". Notice the same bosses and mini-bosses returning from "Terra Cresta" with minor changes, the formation and ship parts system returns again, the same enemies from "Terra Cresta" return, but now in a more robotic form. Some elements that will dominate in "Terra Force" are also here. Notice the underground warp holes and the mounted lasers that extend their length in the underground area.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988.
- UPDATES -
REVISION 1 :
* Build date : SEP. 26 1986
REVISION 2 :
* Build date : DEC. 1 1986
- SERIES -
1. Moon Cresta (1980)
2. Terra Cresta (1985)
3. Dangar - Ufo Robo (1986)
4. Terra Force (1987)
5. Terra Cresta II - Mandoraa no Gyakushuu (1992, NEC PC Engine)
- STAFF -
Directed by : Shigeki Fujiwara
Software by : Vabi Vube
Hardware by : Isao Shiki
Designed by : K. Nakagawa
Music & Sound by : Kenji Yoshida
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=579&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 EC1F 00000003 FFFFFFFF Infinite polymorphs
00000000 EC19 000000F4 FFFFFFFF Infinite polymorph time
00000001 EC19 00000002 FFFFFFFF No more morph time
00010001 EC1A 00000000 FFFFFFFF No more morph time (2/2)
00000001 EC01 00000084 FFFFFFFF Get Formation Robot Now!
00010001 EC04 00000000 00000002 Get Formation Robot Now! (2/2)
00000000 EC04 00000002 FFFFFFFF Invincibility "ON"
00000001 EC04 00000000 FFFFFFFF Invincibility "OFF"
00000000 E1E7 00000000 00000010 Rapid Fire Turn it OFF on the name entry screen
00010000 E1E9 00000000 00000010 Rapid Fire (2/2)
60000000 0000 00000000 00000000
00000000 E38C 00000005 FFFFFFFF Infinite Lives PL1
00000000 E3A8 000000FF FFFFFFFF Infinite Continues PL1
00000000 E38D 00000005 FFFFFFFF Infinite Lives PL2
00000000 E3A9 000000FF FFFFFFFF Infinite Continues PL2
Credit Pugsy's MAME Cheat file
00000000 EC1F 00000003 FFFFFFFF Infinite polymorphs
00000000 EC19 000000F4 FFFFFFFF Infinite polymorph time
00000001 EC19 00000002 FFFFFFFF No more morph time
00010001 EC1A 00000000 FFFFFFFF No more morph time (2/2)
00000001 EC01 00000084 FFFFFFFF Get Formation Robot Now!
00010001 EC04 00000000 00000002 Get Formation Robot Now! (2/2)
00000000 EC04 00000002 FFFFFFFF Invincibility "ON"
00000001 EC04 00000000 FFFFFFFF Invincibility "OFF"
00000000 E1E7 00000000 00000010 Rapid Fire Turn it OFF on the name entry screen
00010000 E1E9 00000000 00000010 Rapid Fire (2/2)
60000000 0000 00000000 00000000
00000000 E38C 00000005 FFFFFFFF Infinite Lives PL1
00000000 E3A8 000000FF FFFFFFFF Infinite Continues PL1
00000000 E38D 00000005 FFFFFFFF Infinite Lives PL2
00000000 E3A9 000000FF FFFFFFFF Infinite Continues PL2
Credit Pugsy's MAME Cheat file