Dancing Eyes (DC1/VER.A)| 1996 |
Description:
Notes:
Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dancing Eyes (DC1/VER.A) VGMuseum Game Endings
Dancing Eyes (DC1/VER.A) on CAESAR
Dancing Eyes (DC1/VER.A) high score and replay at MARP
Dancing Eyes (DC1/VER.A) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dancing Eyes (DC1/VER.A) VGMuseum Game Endings
Dancing Eyes (DC1/VER.A) on CAESAR
Dancing Eyes (DC1/VER.A) high score and replay at MARP
Dancing Eyes (DC1/VER.A) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dancing Eyes (c) 1996 Namco.
A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, "Amidar". Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera.
- TECHNICAL -
Namco System 11 hardware
Game ID : DC
Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536
Players : 4
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Dancing Eyes was released in August 1996.
One of the girls in the game wears a "Soul Edge" t-shirt from Namco's 1995 game.
- UPDATES -
DC1/VER.A : Japan release, 15:44:41, AUG 27 1996
DC3/Ver.C : US release
The collection (or maybe just the order) of 'girls' differs hugely between the US and Japan versions of the Game.
- TIPS AND TRICKS -
* See Through Mode : at the stage select screen press Up(x2), Down(x2), Left(x2), Right(x2), Up(x2), Down(x2), Left(x2), Right(x2).
* Kansai-ben Mode : hold Left and Button1 then press START after inserting a credit. If this code is accepted correctly, a voice is changed.
Another View Change : in Show Time, press Player-2's UP or DOWN to enjoy another view.
- STAFF -
Concept and game designer : Masateru Umeda
Game coordinate : Kohji Kenjoh
Game programmer : Kyota Tanaka
Visual programmer : Kohji Yamaguchi
System programmer : Kiyoshi Minami
Art directors : Youichiro Komoriya, Satoshi Yamaguchi
Stage designers : Miki Maemori, Kanako Doi, Masanori Kimura, Satoshi Mori, Hisaharu Takahashi, Kohji Mitsunaga, Takashi Imaizumi, Mitsuru Fukuoka, Shigeo Sasaki, Junko Sasaki, Taro Okamoto, Akira Nakajima, Yukiko Yokoo, Kaname Takai, Nobuo Takahashi, Kohji Yamaguchi
Logo designer : Hideaki Ito
Graphic designer : Kiyotaka Tamiya
Music and Sound Effects : Masahiro Fukuzawa, Minamo Takahashi, Hiroyuki Kawada, Yoshie Arakawa, Nobuyoshi Sano, Takayuki Ishikawa, Takanori Ootsuka, Hiroto Sasaki, Kazuhiro Nakamura, Akihiko Ishikawa, Keiichi Okabe, Yuri Misumi
Voices : Kae Araki, Kumiko Watanabe, Michie Tomizawa, Shiho Niiyama, Rei Sakuma, Emiko Honma, Yayoi Gotoh, Hiroshi Kuwabara
Chief director : Hajime Nakatani
Producer : Shukuo Ishikawa
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=578&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dancing Eyes (c) 1996 Namco.
A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, "Amidar". Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera.
- TECHNICAL -
Namco System 11 hardware
Game ID : DC
Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536
Players : 4
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Dancing Eyes was released in August 1996.
One of the girls in the game wears a "Soul Edge" t-shirt from Namco's 1995 game.
- UPDATES -
DC1/VER.A : Japan release, 15:44:41, AUG 27 1996
DC3/Ver.C : US release
The collection (or maybe just the order) of 'girls' differs hugely between the US and Japan versions of the Game.
- TIPS AND TRICKS -
* See Through Mode : at the stage select screen press Up(x2), Down(x2), Left(x2), Right(x2), Up(x2), Down(x2), Left(x2), Right(x2).
* Kansai-ben Mode : hold Left and Button1 then press START after inserting a credit. If this code is accepted correctly, a voice is changed.
Another View Change : in Show Time, press Player-2's UP or DOWN to enjoy another view.
- STAFF -
Concept and game designer : Masateru Umeda
Game coordinate : Kohji Kenjoh
Game programmer : Kyota Tanaka
Visual programmer : Kohji Yamaguchi
System programmer : Kiyoshi Minami
Art directors : Youichiro Komoriya, Satoshi Yamaguchi
Stage designers : Miki Maemori, Kanako Doi, Masanori Kimura, Satoshi Mori, Hisaharu Takahashi, Kohji Mitsunaga, Takashi Imaizumi, Mitsuru Fukuoka, Shigeo Sasaki, Junko Sasaki, Taro Okamoto, Akira Nakajima, Yukiko Yokoo, Kaname Takai, Nobuo Takahashi, Kohji Yamaguchi
Logo designer : Hideaki Ito
Graphic designer : Kiyotaka Tamiya
Music and Sound Effects : Masahiro Fukuzawa, Minamo Takahashi, Hiroyuki Kawada, Yoshie Arakawa, Nobuyoshi Sano, Takayuki Ishikawa, Takanori Ootsuka, Hiroto Sasaki, Kazuhiro Nakamura, Akihiko Ishikawa, Keiichi Okabe, Yuri Misumi
Voices : Kae Araki, Kumiko Watanabe, Michie Tomizawa, Shiho Niiyama, Rei Sakuma, Emiko Honma, Yayoi Gotoh, Hiroshi Kuwabara
Chief director : Hajime Nakatani
Producer : Shukuo Ishikawa
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=578&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 2B51DC 00000009 FFFFFFFF Infinite Credits
00000000 2B51A0 00000001 FFFFFFFF Always See Through Mode
00000500 21F064 0000000E FFFFFFFF Select Stage
00100000 21F068 00007FFF FFFFFFFF Infinite Time
82100000 2157E0 0000752F 00000030 Infinite Show Time ONLY use during the Show Time because the game crash otherwise
82100001 2157E0 00000000 00000030 Finish Show Time Now!
82100000 2157E8 00000003 000000DC Invincibility
82000000 2157E0 00000005 0000003C Infinite Lives
82800018 2157E8 00000001 000000E2 Always Have Speed Up
82000018 2157E8 00000002 000000E2 Always Have Invincibility Attack
82110000 2157E8 00000003 000000DC Always Have Invincibility Attack (2/2)
82800018 2157E8 00000008 000000E2 Always Have Paralyze
82000018 2157E8 00000020 000000E2 Always Have Time Stop
82110000 2157E8 00000002 000000F2 Always Have Time Stop (2/2)
82800018 2157E8 00000040 000000E2 Always Have X-Attack
82800018 2157E8 00000080 000000E2 Always Have Y-Attack
82800018 2157E8 00000002 000000E3 Always Have Wide Attack
82100001 2157E8 00000000 000000E2 Lose All Items Now!
82000001 2157E0 00000000 00000032 Finish Current Stage Now!
00800000 2157EC 00000001 FFFFFFFF Kansai-ben Mode (Untested) Voice change
Credit Pugsy's MAME Cheat file
00000000 2B51DC 00000009 FFFFFFFF Infinite Credits
00000000 2B51A0 00000001 FFFFFFFF Always See Through Mode
00000500 21F064 0000000E FFFFFFFF Select Stage
00100000 21F068 00007FFF FFFFFFFF Infinite Time
82100000 2157E0 0000752F 00000030 Infinite Show Time ONLY use during the Show Time because the game crash otherwise
82100001 2157E0 00000000 00000030 Finish Show Time Now!
82100000 2157E8 00000003 000000DC Invincibility
82000000 2157E0 00000005 0000003C Infinite Lives
82800018 2157E8 00000001 000000E2 Always Have Speed Up
82000018 2157E8 00000002 000000E2 Always Have Invincibility Attack
82110000 2157E8 00000003 000000DC Always Have Invincibility Attack (2/2)
82800018 2157E8 00000008 000000E2 Always Have Paralyze
82000018 2157E8 00000020 000000E2 Always Have Time Stop
82110000 2157E8 00000002 000000F2 Always Have Time Stop (2/2)
82800018 2157E8 00000040 000000E2 Always Have X-Attack
82800018 2157E8 00000080 000000E2 Always Have Y-Attack
82800018 2157E8 00000002 000000E3 Always Have Wide Attack
82100001 2157E8 00000000 000000E2 Lose All Items Now!
82000001 2157E0 00000000 00000032 Finish Current Stage Now!
00800000 2157EC 00000001 FFFFFFFF Kansai-ben Mode (Untested) Voice change
Credit Pugsy's MAME Cheat file