Daisenpu (Japan)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: Taito Corporation
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Taito Corporation
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Daisenpu (Japan) VGMuseum Game Endings
Daisenpu (Japan) on CAESAR
Daisenpu (Japan) high score and replay at MARP
Daisenpu (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Daisenpu (Japan) VGMuseum Game Endings
Daisenpu (Japan) on CAESAR
Daisenpu (Japan) high score and replay at MARP
Daisenpu (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dai Sen Puu (c) 1989 Taito.
A vertically scrolling shoot'em up.
- TECHNICAL -
Taito X System hardware
Game ID : B87
Main CPU : Motorola 68000 (@ 8 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in June 1989 in Japan.
Developed by Toaplan. Even if developed by this famous shoot'em up company, Twin Hawk was not good game and it was a flop.
The title of this game translate from Japanese 'Great Whirlwind'.
This game is known outside Japan as "Twin Hawk".
- UPDATES -
There are several differences between "Twin Hawk" and Dai Senpuu :
* Twin Hawk supports 2 simultaneous players.
* Dai Senpuu supports 2 players, but only one at a time. Because of this, it also supports Cocktail cabinets.
* In Twin Hawk, both planes are purple and pink for player 1 and 2 respectively.
* In Dai Senpuu, the planes are green for both players.
* In Twin Hawk, when you die, you continue the game at current position.
* In Dai Senpuu, when you die, you continue the game at predefined positions. This makes the game much more difficult to complete.
- STAFF -
Sound composer : Osamu Oota
- PORTS -
* Consoles :
Sega Mega Drive (1990, "Dai Sen Puu [Model G-4034]")
NEC PC-Engine (1990, "Dai Sen Puu [Model NAPH-1014]")
NEC PC-Engine CD-ROM² (1991, "Dai Sen Puu Custom [Model NAPR-1019]")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=570&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dai Sen Puu (c) 1989 Taito.
A vertically scrolling shoot'em up.
- TECHNICAL -
Taito X System hardware
Game ID : B87
Main CPU : Motorola 68000 (@ 8 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in June 1989 in Japan.
Developed by Toaplan. Even if developed by this famous shoot'em up company, Twin Hawk was not good game and it was a flop.
The title of this game translate from Japanese 'Great Whirlwind'.
This game is known outside Japan as "Twin Hawk".
- UPDATES -
There are several differences between "Twin Hawk" and Dai Senpuu :
* Twin Hawk supports 2 simultaneous players.
* Dai Senpuu supports 2 players, but only one at a time. Because of this, it also supports Cocktail cabinets.
* In Twin Hawk, both planes are purple and pink for player 1 and 2 respectively.
* In Dai Senpuu, the planes are green for both players.
* In Twin Hawk, when you die, you continue the game at current position.
* In Dai Senpuu, when you die, you continue the game at predefined positions. This makes the game much more difficult to complete.
- STAFF -
Sound composer : Osamu Oota
- PORTS -
* Consoles :
Sega Mega Drive (1990, "Dai Sen Puu [Model G-4034]")
NEC PC-Engine (1990, "Dai Sen Puu [Model NAPH-1014]")
NEC PC-Engine CD-ROM² (1991, "Dai Sen Puu Custom [Model NAPR-1019]")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=570&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 F000F3 00000009 FFFFFFFF Infinite Credits
00000000 F0164D 00000008 FFFFFFFF Infinite Lives
00000000 F0164F 00000007 FFFFFFFF Infinite Bombs
00000000 F016B3 00000003 FFFFFFFF Always have Max Fire Power
Credit Pugsy's MAME Cheat file
00000000 F000F3 00000009 FFFFFFFF Infinite Credits
00000000 F0164D 00000008 FFFFFFFF Infinite Lives
00000000 F0164F 00000007 FFFFFFFF Infinite Bombs
00000000 F016B3 00000003 FFFFFFFF Always have Max Fire Power
Credit Pugsy's MAME Cheat file