Colony 7 (set 1)| 1981 |
Description:
Notes:
Notes:
Release type:
Developer: Taito
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Taito
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Colony 7 (set 1) VGMuseum Game Endings
Colony 7 (set 1) on CAESAR
Colony 7 (set 1) high score and replay at MARP
Colony 7 (set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Colony 7 (set 1) VGMuseum Game Endings
Colony 7 (set 1) on CAESAR
Colony 7 (set 1) high score and replay at MARP
Colony 7 (set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Colony 7 (c) 1981 Taito.
The player must defend Colony 7 from alien attack by either using the main weapons that fire shots, a Mega-Blaster which knocks out targets near the detonation zone, or with the Eradicator that acts as a smartbomb which clears the entire screen. There is an ion shield which provides temporary safety for the colony below, but can be blasted away by alien fire.
Colony 7 is in many ways a combination of two of the most popular shoot 'em up games of the time, containing elements of both Tehkan's Pleiads and Atari's Missile Command. The main innovation of Colony 7 was the extended weaponry arsenal. This gave the player the choice to change between several different weapons, with the the Eradicator needing to be purchased separately as "extended weaponry".
- TECHNICAL -
Prom Stickers : CS01-CS11
Main CPU : Motorola M6809 (@ 1 Mhz)
Sound CPU : M6808 (@ 894.75 Khz)
Sound Chips : DAC
Players : 2
Control : 8-way joystick
Buttons : 3
=> [1] FIRE, [2] MEGABLASTER, [3] ERADICATOR
- TRIVIA -
Colony 7 was released in May 1981.
- SCORING -
Fighter : 25-250 points
Scout : 100 points
Bummer : 100-1000 points
Advisor : 500-5000 points
- TIPS AND TRICKS -
* The Megablaster destroys enemies in a wide area. It consumes powercells. Used powercells turn blue. Enemies can destroy powercells.
* The Eradicator destroys all enemies and bombs on screen.
* Scouts call in more fighters until they are destroyed.
* Bonus points are given for buildings left when the last enemy in each squadron is destroyed.
- PORTS -
* Consoles :
Microsoft XBOX [EU] (October 14, 2005) "Taito Legends"
Sony PlayStation 2 [EU] (October 14, 2005) "Taito Legends [Model SLES-53438]"
Microsoft XBOX [US] (October 25, 2005) "Taito Legends"
Sony PlayStation 2 [US] (October 25, 2005) "Taito Legends [Model SLUS-21122]"
Sony PlayStation 2 [KO] (July 18, 2006) "Taito Legends [Model SLKA-15056]"
Atari 2600 [US] (2007) "Homebrew"
* Computers :
PC [MS Windows, CD-ROM] [EU] (October 14, 2005) "Taito Legends"
PC [MS Windows, CD-ROM] [US] (November 10, 2005) "Taito Legends"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=482&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Colony 7 (c) 1981 Taito.
The player must defend Colony 7 from alien attack by either using the main weapons that fire shots, a Mega-Blaster which knocks out targets near the detonation zone, or with the Eradicator that acts as a smartbomb which clears the entire screen. There is an ion shield which provides temporary safety for the colony below, but can be blasted away by alien fire.
Colony 7 is in many ways a combination of two of the most popular shoot 'em up games of the time, containing elements of both Tehkan's Pleiads and Atari's Missile Command. The main innovation of Colony 7 was the extended weaponry arsenal. This gave the player the choice to change between several different weapons, with the the Eradicator needing to be purchased separately as "extended weaponry".
- TECHNICAL -
Prom Stickers : CS01-CS11
Main CPU : Motorola M6809 (@ 1 Mhz)
Sound CPU : M6808 (@ 894.75 Khz)
Sound Chips : DAC
Players : 2
Control : 8-way joystick
Buttons : 3
=> [1] FIRE, [2] MEGABLASTER, [3] ERADICATOR
- TRIVIA -
Colony 7 was released in May 1981.
- SCORING -
Fighter : 25-250 points
Scout : 100 points
Bummer : 100-1000 points
Advisor : 500-5000 points
- TIPS AND TRICKS -
* The Megablaster destroys enemies in a wide area. It consumes powercells. Used powercells turn blue. Enemies can destroy powercells.
* The Eradicator destroys all enemies and bombs on screen.
* Scouts call in more fighters until they are destroyed.
* Bonus points are given for buildings left when the last enemy in each squadron is destroyed.
- PORTS -
* Consoles :
Microsoft XBOX [EU] (October 14, 2005) "Taito Legends"
Sony PlayStation 2 [EU] (October 14, 2005) "Taito Legends [Model SLES-53438]"
Microsoft XBOX [US] (October 25, 2005) "Taito Legends"
Sony PlayStation 2 [US] (October 25, 2005) "Taito Legends [Model SLUS-21122]"
Sony PlayStation 2 [KO] (July 18, 2006) "Taito Legends [Model SLKA-15056]"
Atari 2600 [US] (2007) "Homebrew"
* Computers :
PC [MS Windows, CD-ROM] [EU] (October 14, 2005) "Taito Legends"
PC [MS Windows, CD-ROM] [US] (November 10, 2005) "Taito Legends"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=482&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 A012 00000099 FFFFFFFF Infinite Credits
00000000 A00C 00000000 FFFFFFFF Infinite Lives
00000000 A07F 00000000 FFFFFFFF Infinite Scatter Shots
00000000 A073 00000002 FFFFFFFF Keep Shooting after Gun Loss
00000001 A020 00000001 FFFFFFFF Only a few Fighters to Kill Now!
60000000 0000 00000000 00000000 [Infinite Eradicator will stay active ]
60000000 0000 00000000 00000000 [even when destroyed only if Infinite ]
60000000 0000 00000000 00000000 [City is enabled. ]
00000000 A082 00000000 FFFFFFFF Infinite Smart Bombs/Eradicator
00000000 A07C 00000000 FFFFFFFF Infinite City
Credit Pugsy's MAME Cheat file
00000000 A012 00000099 FFFFFFFF Infinite Credits
00000000 A00C 00000000 FFFFFFFF Infinite Lives
00000000 A07F 00000000 FFFFFFFF Infinite Scatter Shots
00000000 A073 00000002 FFFFFFFF Keep Shooting after Gun Loss
00000001 A020 00000001 FFFFFFFF Only a few Fighters to Kill Now!
60000000 0000 00000000 00000000 [Infinite Eradicator will stay active ]
60000000 0000 00000000 00000000 [even when destroyed only if Infinite ]
60000000 0000 00000000 00000000 [City is enabled. ]
00000000 A082 00000000 FFFFFFFF Infinite Smart Bombs/Eradicator
00000000 A07C 00000000 FFFFFFFF Infinite City
Credit Pugsy's MAME Cheat file