City Connection (set 1)| 1985 |
Description:
Notes:
Notes:
Release type:
Developer: Jaleco
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Jaleco
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
City Connection (set 1) VGMuseum Game Endings
City Connection (set 1) on CAESAR
City Connection (set 1) high score and replay at MARP
City Connection (set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
City Connection (set 1) VGMuseum Game Endings
City Connection (set 1) on CAESAR
City Connection (set 1) high score and replay at MARP
City Connection (set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
City Connection (c) 1985 Jaleco Company, Limited. [Japan Leisure].
The player controls a small red car and must jump between platforms to colour them in as it drives over them. Oil cans can be collected and shot at the police, taxis, ambulances etc. that roam the levels. Flag waving cats must also be avoided.
- TECHNICAL -
Main CPU: Motorola M6809 (@ 2.048 Mhz)
Sound CPU: Motorola M6809 (@ 640 Khz)
Sound Chips: General Instrument AY8910 (@ 1.25 Mhz), Yamaha YM2203 (@ 1.25 Mhz)
Players: 2
Control: 8-way joystick
Buttons: 2
- TRIVIA -
City Connection was released in July 1985.
The main sprite resembles a Honda City hatchback, which may explain the game's title.
The main character is a 15 year old girl named Clarice (Kurarisu) drives around the world in her love car (Clarice's car - Kurarisuka) looking for the ideal man. This explains the hearts after losing a life and the girl that appears every time you beat a level. Clarice's name appears at the bottom of the High score rankings.
Approximately 1,000 units were produced (based on serial number). Kitcorp licensed this title and sold it as "Cruisin'".
- PORTS -
* Consoles :
Nintendo Famicom [JP] (September 27, 1985) "City Connection [Model JF-05]"
Nintendo NES [EU] (1988) [Model NES-CI]
Nintendo NES [US] (May 1988) [Model NES-CI]
* Computers :
MSX [JP] (1986)
While there were only 2 official ports of City Connection, UK-based software house 'Core Design' released their own interpretation of the game called 'Car-Vup' in 1991, for the Commodore Amiga and Atari ST home computers.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=468&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
City Connection (c) 1985 Jaleco Company, Limited. [Japan Leisure].
The player controls a small red car and must jump between platforms to colour them in as it drives over them. Oil cans can be collected and shot at the police, taxis, ambulances etc. that roam the levels. Flag waving cats must also be avoided.
- TECHNICAL -
Main CPU: Motorola M6809 (@ 2.048 Mhz)
Sound CPU: Motorola M6809 (@ 640 Khz)
Sound Chips: General Instrument AY8910 (@ 1.25 Mhz), Yamaha YM2203 (@ 1.25 Mhz)
Players: 2
Control: 8-way joystick
Buttons: 2
- TRIVIA -
City Connection was released in July 1985.
The main sprite resembles a Honda City hatchback, which may explain the game's title.
The main character is a 15 year old girl named Clarice (Kurarisu) drives around the world in her love car (Clarice's car - Kurarisuka) looking for the ideal man. This explains the hearts after losing a life and the girl that appears every time you beat a level. Clarice's name appears at the bottom of the High score rankings.
Approximately 1,000 units were produced (based on serial number). Kitcorp licensed this title and sold it as "Cruisin'".
- PORTS -
* Consoles :
Nintendo Famicom [JP] (September 27, 1985) "City Connection [Model JF-05]"
Nintendo NES [EU] (1988) [Model NES-CI]
Nintendo NES [US] (May 1988) [Model NES-CI]
* Computers :
MSX [JP] (1986)
While there were only 2 official ports of City Connection, UK-based software house 'Core Design' released their own interpretation of the game called 'Car-Vup' in 1991, for the Commodore Amiga and Atari ST home computers.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=468&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 001A 00000009 FFFFFFFF Infinite Credits
62000000 0000 00000000 00000000 Select Starting Stage For the best effect enable before starting a game and it's best to turn this off after you've started to allow the game to loop back to level 1 after finishing level 12.
00190000 0002 00000000 00000000 1
00190000 0002 00000101 00000000 2
00190000 0002 00000202 00000000 3
00190000 0002 00000303 00000000 4
00190000 0002 00000404 00000000 5
00190000 0002 00000505 00000000 6
00190000 0002 00000606 00000000 7
00190000 0002 00000707 00000000 8
00190000 0002 00000808 00000000 9
00190000 0002 00000909 00000000 10
00190000 0002 00000A0A 00000000 11
00190000 0002 00000B0B 00000000 12
20800000 9B97 00000020 FFFFFFFF Invincibility
20810000 A57E 00000020 FFFFFFFF Invincibility (2/2) Pt 1 Cars, Pt 2 the Cat
00000001 0000 00000007 FFFFFFFF Finish Stage Now! It's a legal zero address!
60000000 0000 00000000 00000000
00000000 004C 00000003 FFFFFFFF Infinite Lives PL1
00000000 00AE 00000001 FFFFFFFF Infinite Oil PL1
00000000 004D 00000003 FFFFFFFF Infinite Lives PL2
00000000 00AF 00000001 FFFFFFFF Infinite Oil PL2
Credit Pugsy's MAME Cheat file
00000000 001A 00000009 FFFFFFFF Infinite Credits
62000000 0000 00000000 00000000 Select Starting Stage For the best effect enable before starting a game and it's best to turn this off after you've started to allow the game to loop back to level 1 after finishing level 12.
00190000 0002 00000000 00000000 1
00190000 0002 00000101 00000000 2
00190000 0002 00000202 00000000 3
00190000 0002 00000303 00000000 4
00190000 0002 00000404 00000000 5
00190000 0002 00000505 00000000 6
00190000 0002 00000606 00000000 7
00190000 0002 00000707 00000000 8
00190000 0002 00000808 00000000 9
00190000 0002 00000909 00000000 10
00190000 0002 00000A0A 00000000 11
00190000 0002 00000B0B 00000000 12
20800000 9B97 00000020 FFFFFFFF Invincibility
20810000 A57E 00000020 FFFFFFFF Invincibility (2/2) Pt 1 Cars, Pt 2 the Cat
00000001 0000 00000007 FFFFFFFF Finish Stage Now! It's a legal zero address!
60000000 0000 00000000 00000000
00000000 004C 00000003 FFFFFFFF Infinite Lives PL1
00000000 00AE 00000001 FFFFFFFF Infinite Oil PL1
00000000 004D 00000003 FFFFFFFF Infinite Lives PL2
00000000 00AF 00000001 FFFFFFFF Infinite Oil PL2
Credit Pugsy's MAME Cheat file