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Circus Charlie

 
Arcade
Arcade
Platform:

Circus Charlie

| 1984
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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More Creator:
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Genre:
License from/Copyright:
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SoundFX:
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SoundMix: Mono
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Circus Charlie (c) 1984 Konami Industry Company, Limited.

Circus Charlie is a single-player abstract platform game in which the player must guide the eponymous Charlie through six different circus events. Bonus points can be won by finishing a level as quickly as possible, with further points awarded for collecting any of the money bags that occasionally appear.

Finally, additional bonus points are awarded for completing a level without losing a life. The game is over when all Circus Charlies are lost.

The six different events are:
1. Ride a lion and jump through fiery hoops and over blazing pots.
2. Jump over monkeys while walking a tightrope.
3. Bounce on trampolines, avoid fire breathers and sword jugglers.
4. Jump on giant, rolling beach balls.
5. Ride a horse while avoiding obstacles.
6. Trapeze.

- TECHNICAL -

Game ID : GX380

Main CPU : Motorola M6809 (@ 2.048 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : (2x) Texas Instruments SN76496 (@ 1.789772 Mhz), DAC, (3x) RC (@ 1.789772 Mhz)

Players : 2
Control : 2-Way Joystick
Buttons : 1 (JUMP)

- TRIVIA -

Circus Charlie was released in April 1984.

Also licensed to Centuri for US manufacture and distribution (February 1984).

Alessandro Laini, Giuseppe Strangio, Lorenzo Grande, Maurilio Pintus, and Neil Chapman all hold the record for this game with 999990 points on December 4, 1984; April 12, 1985; March 25, 1985; November 6, 1984; and June 5, 2000, respectively.

Alfa Records released a limited-edition soundtrack album for this game (Konami Game Music Vol.2 - ALC-22904) on September 25, 1986.

- TIPS AND TRICKS -

* Master the jump : Learning how Charlie can jump is the first step to mastering this game.

* Move forward and backward to adjust your position : If you just keep moving forward, there could be an obstacle at where you land after your jump. In such cases, move back a bit to adjust your position.

* Tons of secrets : There are a bunch of secrets bonuses hidden in this game.

1) Fire rings : Jump through a ring from your back first or jump 3 times at the starting point. Then a Charlie doll will appear from the front hanging. Catch it and get an extra player!

2) Fire rings : Jump over a pot from your back first and a coin may appear from the pot. Catch it to obtain bonus points. However, it happens only once per level. From which pot the coin may appear is determined randomly.

3) Fire rings : If you get to the goal after getting all dollar bags, a hawk brings a dollar bag and you obtain bonus points. This happens only if you have made no misses in that level.

4) Tightrope : If you jump over the brown and purple monkeys at once, you get a 1000-point bonus.

5) Tightrope : If you perform perpendicular jumps over all monkeys and complete the level, a hawk will bring a Charlie doll and you get an extra player.

6) Tightrope : Jump over the purple monkey from your back first and you get a 5000-point bonus.

7) Tightrope : Touch the hook beyond the goal and a dollar back appears. Reach the goal and you get a 5000-points bonus.

8) Trampoline : Get all dollar bags and reach the goal. A hawk will bring a dollar bag and you earn bonus points.

9) Acrobatic jump : Use the spring only once after jumping off the horse and get to the goal. A hawk will bring a Charlie doll and you get an extra player.

10) Trapeze : Grab onto a trapeze by skipping one and get bonus points.

11) Trapeze : Bounce off a trampoline and then grab onto a trapeze to get bonus points.

- PORTS -

* Consoles :
Nintendo Famicom [JP] (March 4, 1986) [Model SFC-CC]
Sega SG-1000 [KO] (198?)
Sony PlayStation [JP] (May 13, 1999; "Konami Arcade Classics [Model SLPM-86228]")
Sony PlayStation [US] (November 30, 1999; "Konami Arcade Classics [Model SLUS-00945]")
Nintendo DS [JP] (March 15, 2007; "Konami Arcade Collection [Model NTR-P-ASKJ (RY039-J1)"]
Nintendo DS [US] (March 30, 2007; "Konami Classics Series: Arcade Hits [Model NTR-ACXE-USA]")
Nintendo DS [EU] (October 26, 2007) "Konami Arcade Classics [Model NTR-P-ACXP]"
Nintendo DS [AU] (October 29, 2007) "Konami Arcade Classics"
Nintendo DS [JP] (October 29, 2009) "Konami Arcade Collection [Konami Dendou Selection] [Model NTR-ASKJ-JPN-1 (RY039-J4)"]

* Computers :
MSX [EU] [JP] (1984) "Circus Charlie [Model RC712]"
Commodore C64 [US] [EU] (1987)

* Others :
Arcade [US] [EU] [AU] [KO] (November 1998) "Konami 80's AC Special"
Arcade [JP] (November 1998) "Konami 80's Arcade Gallery"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=465&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 227C 00000007 FFFFFFFF Infinite Time
00000000 2200 00000007 FFFFFFFF Infinite Lives
20900000 7331 00007366 FFFFFFFF Invincibility [SCREEN 1]
20810000 736E 00000000 FFFFFFFF Invincibility [SCREEN 1] (2/2) Pt 1 Rings of Fire, Pt 2 Pots of Fire
20800000 829D 00000000 FFFFFFFF Invincibility [SCREEN 2]
00000010 2437 00000003 00000003 Invincibility [SCREEN 3]
20810000 8D27 00000000 FFFFFFFF Invincibility [SCREEN 3] (2/3) Pt 1 Jumping Too High, Pt 2 Fire Breather
20810000 8D8C 00000009 FFFFFFFF Invincibility [SCREEN 3] (3/3) Knife Thrower
00000000 2427 00000000 FFFFFFFF Invincibility [SCREEN 4] If you jump onto the floor you will still die
20810000 99B8 00000000 FFFFFFFF Invincibility [SCREEN 4] (2/2) Pt 1 Ball Balance , Pt 2 Ball Collisions
20800000 A798 00000000 FFFFFFFF Invincibility [SCREEN 5] Make sure you jump onto the Podium at the end as you will still die if you hit the floor

Credit Pugsy's MAME Cheat file
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