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Bubble Memories - The Story Of Bubble Bobble 3 (World)

 
Arcade
Arcade
Platform: Taito F3 Package System

Bubble Memories - The Story Of Bubble Bobble 3 (World)

| 1995
Genre:
Style:
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Description:


Notes:
Release type:
Developer: Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 4
Rating:
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License from/Copyright:
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System/ConversionClass:
SoundMix: Stereo
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Bubble Memories - The Story of Bubble Bobble III (c) 1995 Taito.

The third and final arcade outing for Bub and Bob (not counting the 'Puzzle Bobble' series), Bubble Memories returns once more to the classic, single-screen gameplay of the series' legendary first outing. Graphically, the game is very similar to 'Bobble Bobble II', released a year earlier; the only real visual difference between the two is the latter game's use of some rather charmless digitized animal photographs that form the game's backdrops.

One new gameplay addition, however, is the introduction of 'Super Bubbles'; There are now two sizes of bubble. Hold down the bubble button for about 1 second until you glow to produce a giant bubble. This giant bubble can trap either a single large enemy, or several smaller enemies. This replaces the 'Multiple Bubble' facility of the previous game in the series; 'Bubble Bobble II'.

- TECHNICAL -

Runs on the "Taito F3 System" Hardware.

Prom Stickers : E21

Players : 2
Control : 8-way joystick
Buttons : 2
= > [1] Bubble, [2] Jump

- TRIVIA -

Even if title screen says 1995, Bubble Memories was released in February 1996.

In the Taito logo sequence, a 'Zen-Chan' monster chases Bub from the right side of the screen to the left. When Bub reaches the left of the screen, he stops, turns around and traps Zen-Chan in a bubble. The bubble then pops, Zen-Chan is killed, and the Taito logo appears on screen.

The entire cast of basic enemies from the original "Bubble Bobble" (including 'Skel', aka "Baron Von Blubba", so continue to watch out for him if you take too much time in a room; 'Rascal' also returns if you take too much time in a secret room) returns once again (however, the original game's end boss, 'Super Drunk' does not appear in this game), along with many of the characters first introduced in "Bubble Bobble II". There is also a new version of 'Monsta' with a teal body and yellow eyes, who moves horizontally and vertically, as opposed to the regular 'Monsta' who moves diagonally.

Chack'n from "Chack'n Pop" joins Zen-Chan and company in the pursuit of Bub and Bob. In this game, he dons a blue helmet. There is also a large version of him requiring a giant bubble to trap and kill. There are also giant versions of Zen-Chan, PulPul, and Puka Puka.

- TIPS AND TRICKS -

* Power Up Mode : Press Up, Right, Down, Left, Up, Right, Down, Left at the title screen. Rotate the Joystick clockwise in two circles to give Bub and Bob permanent shoes, blue gum and yellow gum.

* Super Mode : Press Left, Start, Fire, Jump, Up, Down, Start, Right at the title screen to unlock another set of levels.

* Original Mode : Press Start, Left, Fire, Jump, Fire, Jump, Fire, Jump. Secret rooms will always appear in levels 7 and 37.

- SERIES -

1. Bubble Bobble (1986, Arcade)
2. Rainbow Islands - The Story of Bubble Bobble 2 (1987, Arcade)
3. Parasol Stars - The Story of Bubble Bobble III [Model TP03017] (1991, PC-Engine)
4. Bubble Bobble Part 2 (1993, Famicom)
5. Bubble Bobble II (1994, Arcade)
6. Bubble Memories - The Story of Bubble Bobble III (1995, Arcade)
7. Rainbow Islands - Putty's Party (2000, Wonderswan)
8. Bubble Bobble Revolution (2005, DS)
9. New Rainbow Islands (2005, DS)
10. Bubble Bobble Evolution (2006, PSP)
11. Bubble Bobble Double Shot (2007, DS)
12. Rainbow Islands Towering Adventure! (2009, WiiWare)
13. Bubble Bobble Plus! (2009, WiiWare)
14. Bubble Bobble Neo! (2009, XBLA)

- STAFF -

Software design : Harumi. K, Meltycat!
Character design : Voosy Marler, Aki, Mari Chan, Miwa Kamiya
Map design : Taka. Furukawa, FJT
Music by : Yasuko Yamada (Zuntata)
Sound Effects by : Ishikawa Babio (BABI) (Zuntata)
Design works : Kumi Mizore, Jun Iwata
Hardware design : Takeshi Kinugasa, Katsumi Kaneoka, Tomio Takeda, Kazuhiko Bando

- PORTS -

* Consoles :
Sony PlayStation 2 [JP] (January 25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=345&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00080300 40C23F 00000062 00000000 Select Starting Round
62000000 000000 00000000 00000000 Select "Power-Up" Mode Fast feet, fast bubbles etc. Same as "Up,Right,Down,Left,Up,Right,Down,Left" on Title Screen
00010000 4080A5 000000FF FFFFFFFF Enabled
00010000 4080A5 00000000 FFFFFFFF Disabled
62000000 000000 00000000 00000000 Select "Super" Mode Activate this ON THE TITLE SCREEN to access to the FULL level set, and to be able to see the REAL ending (a red text w. sound will appear if done correctly). Same as "Left, Start, Fire, Jump, Up, Down, Start, Right" on Title Screen
00010000 40C269 00000008 FFFFFFFF Enabled
00010000 40C269 00000000 FFFFFFFF Disabled
00100001 40FC62 00000000 FFFFFFFF Bubble The Guardian Now!
00000000 40F0BF 0000007F FFFFFFFF Always Have All 7 Magic Potions Will affect the ending (if not in Super Mode!!!)
62000000 000000 00000000 00000000 Select "Freeze" Mode Associate this with an activation key for the best effect. Freeze doesn't allow you to beat bosses directly. So freeze boss, attack him then un-freeze.
00010000 408093 000000FF FFFFFFFF Enabled
00010000 408093 00000000 FFFFFFFF Disabled
60000000 000000 00000000 00000000
00000000 40821A 00000007 FFFFFFFF Infinite Lives PL1
00000000 408216 00000002 FFFFFFFF Invincibility PL1
00000000 4081F6 00000001 FFFFFFFF Always have Fast Bubbles PL1
00000000 40820E 00000002 FFFFFFFF Always have Fast Shoes PL1
62000000 000000 00000000 00000000 Select Bubble Type PL1 Note That ONLY Normal Bubbles Capture Enemies Directly! And Some Enemies Require a Particular Type of Bubble.
00010000 406475 00000000 FFFFFFFF Normal
00010000 406475 00000001 FFFFFFFF Lightning
00010000 406475 00000002 FFFFFFFF Water
00010000 406475 00000003 FFFFFFFF Fire
00010000 406475 00000004 FFFFFFFF Rainbow
00010000 406475 00000005 FFFFFFFF Whirlwind
00010000 406475 00000006 FFFFFFFF Musical
62000000 000000 00000000 00000000 Select Shoot Distance PL1
00010000 408206 00000000 FFFFFFFF Normal
00010000 408206 00000003 FFFFFFFF Far
00010000 408206 00000009 FFFFFFFF Very Far
62000000 000000 00000000 00000000 Select Costume PL1 Working ONLY in single rounds
00010000 406416 00000094 FFFFFFFF Blue
00010000 406416 00000095 FFFFFFFF Green
60000000 000000 00000000 00000000
00000000 40821B 00000007 FFFFFFFF Infinite Lives PL2
00000000 408217 00000002 FFFFFFFF Invincibility PL2
00000000 4081F7 00000001 FFFFFFFF Always have Fast Bubbles PL2
00000000 40820F 00000002 FFFFFFFF Always have Fast Shoes PL2
62000000 000000 00000000 00000000 Select Bubble Type PL2 Note That ONLY Normal Bubbles Capture Enemies Directly! And Some Enemies Require a Particular Type of Bubble.
00010000 4064F5 00000000 FFFFFFFF Normal
00010000 4064F5 00000001 FFFFFFFF Lightning
00010000 4064F5 00000002 FFFFFFFF Water
00010000 4064F5 00000003 FFFFFFFF Fire
00010000 4064F5 00000004 FFFFFFFF Rainbow
00010000 4064F5 00000005 FFFFFFFF Whirlwind
00010000 4064F5 00000006 FFFFFFFF Musical
62000000 000000 00000000 00000000 Select Shoot Distance PL2
00010000 408207 00000000 FFFFFFFF Normal
00010000 408207 00000003 FFFFFFFF Far
00010000 408207 00000009 FFFFFFFF Very Far
62000000 000000 00000000 00000000 Select Costume PL2 Working ONLY in single rounds
00010000 406496 00000094 FFFFFFFF Green
00010000 406496 00000095 FFFFFFFF Blue
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Region After you enable this cheat to see any effect you will have to reset the game (with F3). Then you may have to turn the Test Mode ON (with F2), wait for Test Mode to appear and reset again (with F3).
20810000 0FFFFF 00000001 FFFFFFFF Japan
20810000 0FFFFF 00000002 FFFFFFFF US
20810000 0FFFFF 00000003 FFFFFFFF World

Credit Pugsy's MAME Cheat file
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