Battle Shark (Japan)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: Taito Corporation
Controls/Input Device: Control(stick), Buttons(6)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Taito Corporation
Controls/Input Device: Control(stick), Buttons(6)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Battle Shark (Japan) VGMuseum Game Endings
Battle Shark (Japan) on CAESAR
Battle Shark (Japan) high score and replay at MARP
Battle Shark (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Battle Shark (Japan) VGMuseum Game Endings
Battle Shark (Japan) on CAESAR
Battle Shark (Japan) high score and replay at MARP
Battle Shark (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Battle Shark (c) 1989 Taito.
Battle Shark is a first-person shooter which has the player looking through a 'periscope' in order to destroy the enemies. This game features simulated damage whenever the player gets hit by either an enemy torpedo or a missile.
- TECHNICAL -
[Japan model]
Dimensions :
185,5cm high
162cm deep
69,8cm wide.
Monitor : 25inch.
Taito Z System hardware
Board Number : K1100541A
Prom Stickers : C43
Main CPU : (2x) Motorola 68000 (@ 12 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Players : 1
Control : stick
Buttons : 6
- TRIVIA -
Even if title screen says 1989, Battle Shark was released in March 1990 in Japan.
Also released as :
"Battle Shark [USA model]"
"Battle Shark [Europe model]"
- TIPS AND TRICKS -
* Battle Shark has a compliment of torpedoes at the start of a level. Once these are depleted there is a short delay before they are replenished.
* Increase the number of torpedoes Battle Shark can hold by defeating the end of level bosses.
- STAFF -
Direction : Captain Imamura, Ichiro Fujisue
Game design : Atsushi Yamamoto
Software : Ichiro Fujisue, Ghost Hashimoto, Takashi Kitabayashi, Naoya Kuroki, Takayuki Ishiwata
Art design : Hisakazu Kato, Takayuki Ogawa, Tsuyoshi Sato, Ken' Ichi Imaeda, Animation 20
Mechanic : Osamu Wakayama, Seiji Doumi, Yasunori Hatsuda
Cabinet : Atsushi Iwaoka
Hardware : Eikichi Takahashi, Katsumi Kaneoka
Sound and Music (Zuntata) : Yasuko Yamada (Devil Yamada), Hidehito Kitamaru
- PORTS -
* Consoles :
Sony PlayStation 2 [JP] (March 29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=208&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Battle Shark (c) 1989 Taito.
Battle Shark is a first-person shooter which has the player looking through a 'periscope' in order to destroy the enemies. This game features simulated damage whenever the player gets hit by either an enemy torpedo or a missile.
- TECHNICAL -
[Japan model]
Dimensions :
185,5cm high
162cm deep
69,8cm wide.
Monitor : 25inch.
Taito Z System hardware
Board Number : K1100541A
Prom Stickers : C43
Main CPU : (2x) Motorola 68000 (@ 12 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Players : 1
Control : stick
Buttons : 6
- TRIVIA -
Even if title screen says 1989, Battle Shark was released in March 1990 in Japan.
Also released as :
"Battle Shark [USA model]"
"Battle Shark [Europe model]"
- TIPS AND TRICKS -
* Battle Shark has a compliment of torpedoes at the start of a level. Once these are depleted there is a short delay before they are replenished.
* Increase the number of torpedoes Battle Shark can hold by defeating the end of level bosses.
- STAFF -
Direction : Captain Imamura, Ichiro Fujisue
Game design : Atsushi Yamamoto
Software : Ichiro Fujisue, Ghost Hashimoto, Takashi Kitabayashi, Naoya Kuroki, Takayuki Ishiwata
Art design : Hisakazu Kato, Takayuki Ogawa, Tsuyoshi Sato, Ken' Ichi Imaeda, Animation 20
Mechanic : Osamu Wakayama, Seiji Doumi, Yasunori Hatsuda
Cabinet : Atsushi Iwaoka
Hardware : Eikichi Takahashi, Katsumi Kaneoka
Sound and Music (Zuntata) : Yasuko Yamada (Devil Yamada), Hidehito Kitamaru
- PORTS -
* Consoles :
Sony PlayStation 2 [JP] (March 29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=208&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 10793F 00000009 FFFFFFFF Infinite Credits
00000000 10DD8B 00000000 FFFFFFFF No Damage (Windscreen still Cracks)
00000000 10DE34 00000027 FFFFFFFF Infinite Torpedos
Credit Pugsy's MAME Cheat file
00000000 10793F 00000009 FFFFFFFF Infinite Credits
00000000 10DD8B 00000000 FFFFFFFF No Damage (Windscreen still Cracks)
00000000 10DE34 00000027 FFFFFFFF Infinite Torpedos
Credit Pugsy's MAME Cheat file