Borench| 1990 |
Description:
Notes:
Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Borench VGMuseum Game Endings
Borench on CAESAR
Borench high score and replay at MARP
Borench on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Borench VGMuseum Game Endings
Borench on CAESAR
Borench high score and replay at MARP
Borench on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Borench (c) 1990 Sega.
A puzzle game similar to "Marble Madness". The player must guide a ball to the goal of a certain level. You must do this by adding blocks to the squares to influence the ball's movement. You must avoid the edges to prevent the ball falling off.
- TECHNICAL -
Runs Sega "System C-2" hardware.
Players: 2
Control: 8-way joystick
Buttons: 2
- TRIVIA -
Released in November 1990 in Japan.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=319&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Borench (c) 1990 Sega.
A puzzle game similar to "Marble Madness". The player must guide a ball to the goal of a certain level. You must do this by adding blocks to the squares to influence the ball's movement. You must avoid the edges to prevent the ball falling off.
- TECHNICAL -
Runs Sega "System C-2" hardware.
Players: 2
Control: 8-way joystick
Buttons: 2
- TRIVIA -
Released in November 1990 in Japan.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=319&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FFF02E 00000009 FFFFFFFF Infinite Credits
00000000 FFF21B 00000005 FFFFFFFF Infinite Lives
60000000 000000 00000000 00000000 [ Here are the shapes for ease of reference ]
60000000 000000 00000000 00000000 [ ***** ***** * * * ]
60000000 000000 00000000 00000000 [ *** *** *** *** ***** ]
60000000 000000 00000000 00000000 [ * * ***** ***** * ]
60000000 000000 00000000 00000000 [ Top Top Bottom Bottom Cross ]
60000000 000000 00000000 00000000 [ Left Right Left Right Over ]
00000001 FFF12C 00000002 FFFFFFFF Get Top Left Tile Now PL1
00000001 FFF12C 00000004 FFFFFFFF Get Top Right Tile Now PL1
00000001 FFF12C 00000005 FFFFFFFF Get Bottom Left Tile Now PL1
00000001 FFF12C 00000003 FFFFFFFF Get Bottom Right Tile Now PL1
00000001 FFF12C 00000006 FFFFFFFF Get Crossover Tile Now PL1
60000000 000000 00000000 00000000 [ Here are the shapes for ease of reference ]
60000000 000000 00000000 00000000 [ ***** ***** * * * ]
60000000 000000 00000000 00000000 [ *** *** *** *** ***** ]
60000000 000000 00000000 00000000 [ * * ***** ***** * ]
60000000 000000 00000000 00000000 [ Top Top Bottom Bottom Cross ]
60000000 000000 00000000 00000000 [ Left Right Left Right Over ]
00000001 FFF1AC 00000002 FFFFFFFF Get Top Left Tile Now PL2
00000001 FFF1AC 00000004 FFFFFFFF Get Top Right Tile Now PL2
00000001 FFF1AC 00000005 FFFFFFFF Get Bottom Left Tile Now PL2
00000001 FFF1AC 00000003 FFFFFFFF Get Bottom Right Tile Now PL2
00000001 FFF1AC 00000006 FFFFFFFF Get Crossover Tile Now PL2
Credit Pugsy's MAME Cheat file
00000000 FFF02E 00000009 FFFFFFFF Infinite Credits
00000000 FFF21B 00000005 FFFFFFFF Infinite Lives
60000000 000000 00000000 00000000 [ Here are the shapes for ease of reference ]
60000000 000000 00000000 00000000 [ ***** ***** * * * ]
60000000 000000 00000000 00000000 [ *** *** *** *** ***** ]
60000000 000000 00000000 00000000 [ * * ***** ***** * ]
60000000 000000 00000000 00000000 [ Top Top Bottom Bottom Cross ]
60000000 000000 00000000 00000000 [ Left Right Left Right Over ]
00000001 FFF12C 00000002 FFFFFFFF Get Top Left Tile Now PL1
00000001 FFF12C 00000004 FFFFFFFF Get Top Right Tile Now PL1
00000001 FFF12C 00000005 FFFFFFFF Get Bottom Left Tile Now PL1
00000001 FFF12C 00000003 FFFFFFFF Get Bottom Right Tile Now PL1
00000001 FFF12C 00000006 FFFFFFFF Get Crossover Tile Now PL1
60000000 000000 00000000 00000000 [ Here are the shapes for ease of reference ]
60000000 000000 00000000 00000000 [ ***** ***** * * * ]
60000000 000000 00000000 00000000 [ *** *** *** *** ***** ]
60000000 000000 00000000 00000000 [ * * ***** ***** * ]
60000000 000000 00000000 00000000 [ Top Top Bottom Bottom Cross ]
60000000 000000 00000000 00000000 [ Left Right Left Right Over ]
00000001 FFF1AC 00000002 FFFFFFFF Get Top Left Tile Now PL2
00000001 FFF1AC 00000004 FFFFFFFF Get Top Right Tile Now PL2
00000001 FFF1AC 00000005 FFFFFFFF Get Bottom Left Tile Now PL2
00000001 FFF1AC 00000003 FFFFFFFF Get Bottom Right Tile Now PL2
00000001 FFF1AC 00000006 FFFFFFFF Get Crossover Tile Now PL2
Credit Pugsy's MAME Cheat file