Blockade| 1976 |
Description:
Notes:
Notes:
Release type:
Developer: Gremlin
Controls/Input Device: Control(joy4way)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Gremlin
Controls/Input Device: Control(joy4way)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Blockade VGMuseum Game Endings
Blockade on CAESAR
Blockade high score and replay at MARP
Blockade on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Blockade VGMuseum Game Endings
Blockade on CAESAR
Blockade high score and replay at MARP
Blockade on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Blockade (c) 1976 Gremlin.
This game was two player only, you must have a live human opponent to play against, or else the other players character will go straight into a wall, making for a very quick and boring game. Each player moves their character around leaving a solid line behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. To win you must last longer than your opponent before hitting something (first person to hit something loses). The game ended after one player chalked up six wins, but this was operator adjustable down to as low as three.
- TECHNICAL -
This game came in an upright dedicated cabinet. The machine was decorated with only a marquee, which showed the game title. It did not have any other graphics or sideart. The sides were of a dark woodgrain, which probably went nicely in the average pool hall or bowling alley (where most early games were located). The game featured a control panel that was devoid of joysticks, instead you controlled the game using a button for each direction.
Upright cabinet dimensions : 67'' (170cm) High x 28'' (71cm) Deep x 26'' (66cm) Wide. Weight : 290 lbs.
Prom stickers : 1-4
Main CPU : Intel 8080 (@ 2.079 Mhz)
Sound Chips : Samples, Discrete
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2
Players : 2
Buttons : 4
- TRIVIA -
Released in October 1976.
This was Gremlin's first video game and was very widely copied. It provided Gremlin with a big hit, winning the 'Best of Show' award at the 1976 MOA convention.
- SCORING -
One good strategy is to try and box your opponent in to a small section of the screen, and then just move carefully until they crash.
- SERIES -
1. Blockade (1976)
2. Comotion (1976)
3. Hustle (1977)
- STAFF -
Designed by : Lane Hauck, Ago Kiss, Bob Pecarero
- PORTS -
* Computers:
Noval 760 (1977)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=287&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Blockade (c) 1976 Gremlin.
This game was two player only, you must have a live human opponent to play against, or else the other players character will go straight into a wall, making for a very quick and boring game. Each player moves their character around leaving a solid line behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. To win you must last longer than your opponent before hitting something (first person to hit something loses). The game ended after one player chalked up six wins, but this was operator adjustable down to as low as three.
- TECHNICAL -
This game came in an upright dedicated cabinet. The machine was decorated with only a marquee, which showed the game title. It did not have any other graphics or sideart. The sides were of a dark woodgrain, which probably went nicely in the average pool hall or bowling alley (where most early games were located). The game featured a control panel that was devoid of joysticks, instead you controlled the game using a button for each direction.
Upright cabinet dimensions : 67'' (170cm) High x 28'' (71cm) Deep x 26'' (66cm) Wide. Weight : 290 lbs.
Prom stickers : 1-4
Main CPU : Intel 8080 (@ 2.079 Mhz)
Sound Chips : Samples, Discrete
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2
Players : 2
Buttons : 4
- TRIVIA -
Released in October 1976.
This was Gremlin's first video game and was very widely copied. It provided Gremlin with a big hit, winning the 'Best of Show' award at the 1976 MOA convention.
- SCORING -
One good strategy is to try and box your opponent in to a small section of the screen, and then just move carefully until they crash.
- SERIES -
1. Blockade (1976)
2. Comotion (1976)
3. Hustle (1977)
- STAFF -
Designed by : Lane Hauck, Ago Kiss, Bob Pecarero
- PORTS -
* Computers:
Noval 760 (1977)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=287&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF07 00000000 FFFFFFFF Score always set to 0 PL1
00000001 FF07 00000000 FFFFFFFF Set Score to 0 Now! PL1
00000101 FF07 00000006 FFFFFFFF Select Score PL1
60000000 0000 00000000 00000000
00000000 FF08 00000000 FFFFFFFF Score always set to 0 PL2
00000001 FF08 00000000 FFFFFFFF Set Score to 0 Now! PL2
00000101 FF08 00000006 FFFFFFFF Select Score PL2
Credit Pugsy's MAME Cheat file
00000000 FF07 00000000 FFFFFFFF Score always set to 0 PL1
00000001 FF07 00000000 FFFFFFFF Set Score to 0 Now! PL1
00000101 FF07 00000006 FFFFFFFF Select Score PL1
60000000 0000 00000000 00000000
00000000 FF08 00000000 FFFFFFFF Score always set to 0 PL2
00000001 FF08 00000000 FFFFFFFF Set Score to 0 Now! PL2
00000101 FF08 00000006 FFFFFFFF Select Score PL2
Credit Pugsy's MAME Cheat file