Bionic Commando (US set 1)| 1987 |
Description:
Notes:
Notes:
Release type:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Bionic Commando (US set 1) VGMuseum Game Endings
Bionic Commando (US set 1) on CAESAR
Bionic Commando (US set 1) high score and replay at MARP
Bionic Commando (US set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Bionic Commando (US set 1) VGMuseum Game Endings
Bionic Commando (US set 1) on CAESAR
Bionic Commando (US set 1) high score and replay at MARP
Bionic Commando (US set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Bionic Commando (c) 1987 Capcom.
Export version. For more information about the game itself, please see the original Japanese version entry; "Top Secret".
- TRIVIA -
Bionic Commando was released in March 1987. It is known in Japan as "Top Secret".
In addition to the different title, Bionic Commando adds:
- The bonus life information that was not present on the original Japanese version.
- Player number information (not present in Japan)
- Weapon's icon below the player information.
- A new color palette for the second player character.
Also:
- The player keeps whatever gun they had in the previous stage (not in Japan)
- The Clear Bonus and Time Bonus are faster to display.
- Scoring changed.
- Many bug and graphics fixes.
- SERIES -
1. Bionic Commando (1987)
2. Bionic Commando - Elite Forces (2000, Nintendo Game Boy Color)
3. Bionic Commando Rearmed (2008, Microsoft XBOX 360 [XBLA], Sony PlayStation 3 [PSN])
4. Bionic Commando (2009, XBOX 360, Sony PlayStation 3, PC DVD-ROM)
5. Bionic Commando Rearmed 2 (2011, Sony PlayStation 3 [PSN], Microsoft XBOX 360 [XBLA])
- PORTS -
Here is a list of ports released outside Japan. For Japanese ports, please see the original Japanese version entry; "Top Secret".
* Consoles :
Nintendo NES [AU] (1988) "Bionic Commando [Model NES-CM-AUS]"
Nintendo NES [US] (December 1988) "Bionic Commando [Model NES-CM-USA]"
Nintendo NES [EU] (October 26, 1990) "Bionic Commando [Model NES-CM-EEC]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
* Handhelds :
Nintendo Game Boy [EU] (1992) "Bionic Commando [Model DMG-BO]"
Nintendo Game Boy [US] (October 1992) "Bionic Commando[Model DMG-BO-USA]"
Sony PSP [US] (March 22, 2006) "Capcom Classics Collection Remixed [Model ULUS-10097]"
Sony PSP [EU] (July 21, 2006) "Capcom Classics Collection Remixed [Model ULES-00347]"
* Computers :
Atari ST [EU] (1988)
Commodore Amiga [US] (1988)
Commodore C64 [US] [EU] (1988)
Sinclair ZX Spectrum [EU] (1988) by Go!
PC [MS-DOS, 5.25"] [US] (1988)
Commodore Amiga [EU] (1988) "Amiga Gold Hits 1"
Amstrad CPC [EU] (1988)
Amstrad CPC [EU] (1989) by Kixx
Amstrad CPC [EU] (1989) "Coin-Op Hits"
Atari ST [EU] (1989) KlassiX
Commodore Amiga [EU] (1989) Kixx Collection 3
PC [MS-DOS] [EU] (1989) Kixx Collection 3
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=254&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Bionic Commando (c) 1987 Capcom.
Export version. For more information about the game itself, please see the original Japanese version entry; "Top Secret".
- TRIVIA -
Bionic Commando was released in March 1987. It is known in Japan as "Top Secret".
In addition to the different title, Bionic Commando adds:
- The bonus life information that was not present on the original Japanese version.
- Player number information (not present in Japan)
- Weapon's icon below the player information.
- A new color palette for the second player character.
Also:
- The player keeps whatever gun they had in the previous stage (not in Japan)
- The Clear Bonus and Time Bonus are faster to display.
- Scoring changed.
- Many bug and graphics fixes.
- SERIES -
1. Bionic Commando (1987)
2. Bionic Commando - Elite Forces (2000, Nintendo Game Boy Color)
3. Bionic Commando Rearmed (2008, Microsoft XBOX 360 [XBLA], Sony PlayStation 3 [PSN])
4. Bionic Commando (2009, XBOX 360, Sony PlayStation 3, PC DVD-ROM)
5. Bionic Commando Rearmed 2 (2011, Sony PlayStation 3 [PSN], Microsoft XBOX 360 [XBLA])
- PORTS -
Here is a list of ports released outside Japan. For Japanese ports, please see the original Japanese version entry; "Top Secret".
* Consoles :
Nintendo NES [AU] (1988) "Bionic Commando [Model NES-CM-AUS]"
Nintendo NES [US] (December 1988) "Bionic Commando [Model NES-CM-USA]"
Nintendo NES [EU] (October 26, 1990) "Bionic Commando [Model NES-CM-EEC]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
* Handhelds :
Nintendo Game Boy [EU] (1992) "Bionic Commando [Model DMG-BO]"
Nintendo Game Boy [US] (October 1992) "Bionic Commando[Model DMG-BO-USA]"
Sony PSP [US] (March 22, 2006) "Capcom Classics Collection Remixed [Model ULUS-10097]"
Sony PSP [EU] (July 21, 2006) "Capcom Classics Collection Remixed [Model ULES-00347]"
* Computers :
Atari ST [EU] (1988)
Commodore Amiga [US] (1988)
Commodore C64 [US] [EU] (1988)
Sinclair ZX Spectrum [EU] (1988) by Go!
PC [MS-DOS, 5.25"] [US] (1988)
Commodore Amiga [EU] (1988) "Amiga Gold Hits 1"
Amstrad CPC [EU] (1988)
Amstrad CPC [EU] (1989) by Kixx
Amstrad CPC [EU] (1989) "Coin-Op Hits"
Atari ST [EU] (1989) KlassiX
Commodore Amiga [EU] (1989) Kixx Collection 3
PC [MS-DOS] [EU] (1989) Kixx Collection 3
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=254&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FFC550 00000000 FFFFFFFF Infinite Credits
00010000 FFC551 00000063 FFFFFFFF Infinite Credits (2/2)
60000000 000000 00000000 00000000 [ 1 Loop = 5 Stages. Total 2 Loops ]
00000301 FFC5A4 00000001 FFFFFFFF Select Current Loop
00001301 FFC588 00000004 FFFFFFFF Select Starting Stage Set on displayed "Press Start" message screen
00000000 FFC5A1 00000099 FFFFFFFF Infinite Time
00000000 FFC57E 00000008 FFFFFFFF Infinite Lives
20800000 00A77E 00000060 FFFFFFFF Invincibility
20810000 00AA4A 00000060 FFFFFFFF Invincibility (2/9) 1st & 2nd = Enemy
20B10000 00AD16 0C020002 FFFFFFFF Invincibility (3/9) 3rd - 5th = Enabled collision check for pipe
20910000 00AD1A 00006604 FFFFFFFF Invincibility (4/9)
20B10000 00AD1C 6000005A FFFFFFFF Invincibility (5/9)
20B10000 00AEF4 0C02000B FFFFFFFF Invincibility (6/9) 6th - 8th = Enabled collision check for items
20910000 00AEF8 00006604 FFFFFFFF Invincibility (7/9)
20B10000 00AEFA 600000DE FFFFFFFF Invincibility (8/9)
20810000 0242FA 00000060 FFFFFFFF Invincibility (9/9) Bee
00000000 FFC999 00000001 FFFFFFFF Always have fast arm "ON"
00000001 FFC999 00000000 FFFFFFFF Turn fast arm "OFF"
00000000 FFC55A 00000000 00000002 Rapid Fire Turn it OFF on the name entry screen
Credit Pugsy's MAME Cheat file
00000000 FFC550 00000000 FFFFFFFF Infinite Credits
00010000 FFC551 00000063 FFFFFFFF Infinite Credits (2/2)
60000000 000000 00000000 00000000 [ 1 Loop = 5 Stages. Total 2 Loops ]
00000301 FFC5A4 00000001 FFFFFFFF Select Current Loop
00001301 FFC588 00000004 FFFFFFFF Select Starting Stage Set on displayed "Press Start" message screen
00000000 FFC5A1 00000099 FFFFFFFF Infinite Time
00000000 FFC57E 00000008 FFFFFFFF Infinite Lives
20800000 00A77E 00000060 FFFFFFFF Invincibility
20810000 00AA4A 00000060 FFFFFFFF Invincibility (2/9) 1st & 2nd = Enemy
20B10000 00AD16 0C020002 FFFFFFFF Invincibility (3/9) 3rd - 5th = Enabled collision check for pipe
20910000 00AD1A 00006604 FFFFFFFF Invincibility (4/9)
20B10000 00AD1C 6000005A FFFFFFFF Invincibility (5/9)
20B10000 00AEF4 0C02000B FFFFFFFF Invincibility (6/9) 6th - 8th = Enabled collision check for items
20910000 00AEF8 00006604 FFFFFFFF Invincibility (7/9)
20B10000 00AEFA 600000DE FFFFFFFF Invincibility (8/9)
20810000 0242FA 00000060 FFFFFFFF Invincibility (9/9) Bee
00000000 FFC999 00000001 FFFFFFFF Always have fast arm "ON"
00000001 FFC999 00000000 FFFFFFFF Turn fast arm "OFF"
00000000 FFC55A 00000000 00000002 Rapid Fire Turn it OFF on the name entry screen
Credit Pugsy's MAME Cheat file