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The Berlin Wall (set 1)

 
Arcade
Arcade
Platform:

The Berlin Wall (set 1)

| 1991
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Notes:
Release type:
Developer: Kaneko
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
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License from/Copyright:
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SoundMix: Stereo
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Game Awards Nominations:
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Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The Berlin Wall (c) 1991 Kaneko.

The player takes control of a boy who must use his hammer to break the blocks that form part of the colourful, platform-strewn levels that form each stage. These holes act as traps for the many patrolling monsters and once an enemy has fallen into a hole, the player must then use the hammer on the enemy to make it fall through the hole and down to the platform below - causing it to change into fruit, which can then be collected. This game is a reworking of the 1980 classic, "Space Panic".

- TECHNICAL -

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1 Mhz), OKI6295 (@ 12.121 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 34816

Players : 2
Control : 4-way joystick
Buttons : 3
=> [A] Dig, [B] Fill, [C] ?Mystery

- TRIVIA -

Released in January 1991.

- TIPS AND TRICKS -

* Items list :
Godzilla : Breaths fire to destroy the enemy.
ZZZ : Enemy sleeping period.
Hammer : A single strike digs and covers.
Sand clock : Time limit extended.
Steel ball : Digs blocks in one vertical line.
Warp : To the next stage.
Water : Flood due to rain, enemy washed away!!
Footprints : Increase one extra clone.
Bomb : Devastates the enemy.
X2 : Points double at that stage only.

- STAFF -

Programmed by : Y. Saka, Tiny Tomo
Graphic designed by : Atsuko Yasaki, Yuko Mabuchi, Ayako Funatsu, Keisuke Matsuoka
Music & Effect sound by : Tatsuya Watanabe, Swara Pro
Hardware designed by : Hayato Morinaga
Produced by : Hiroshi Kaneko

- PORTS -

Kaneko planned to release a Sega Mega Drive home conversion of this game, but it was never released.

* Consoles :
Sega Game Gear (1991)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=234&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 200020 00000009 FFFFFFFF Infinite Credits
00100000 202890 00000999 FFFFFFFF Infinite Time
60000000 000000 00000000 00000000
00000000 20297E 00000009 FFFFFFFF Infinite Lives PL1
00000000 202999 00000002 FFFFFFFF Invincibility PL1
60000000 000000 00000000 00000000
00000000 2029C0 00000009 FFFFFFFF Infinite Lives PL2
00000000 2029DB 00000002 FFFFFFFF Invincibility PL2

Credit Pugsy's MAME Cheat file
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