Aquarium (Japan)| 1996 |
Description:
Notes:
Notes:
Release type:
Developer: Excellent System
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Excellent System
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Aquarium (Japan) VGMuseum Game Endings
Aquarium (Japan) on CAESAR
Aquarium (Japan) high score and replay at MARP
Aquarium (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Aquarium (Japan) VGMuseum Game Endings
Aquarium (Japan) on CAESAR
Aquarium (Japan) high score and replay at MARP
Aquarium (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Aquarium (c) 1996 Excellent System.
A puzzle game with a fish theme.
- TECHNICAL -
Game ID : ES-9206
Main CPU : Motorola 68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 (@ 6 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8.5 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in October 1995 in Japan.
- STAFF -
Planner : Michiaki Ishida
Graphic Design : Makoto Shirai, Michiaki Ishida
Sound Programmer : Masayoshi Satake
Composer : Tousyu Furukawa
Sound Effect : Makoto Shirai
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=92&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Aquarium (c) 1996 Excellent System.
A puzzle game with a fish theme.
- TECHNICAL -
Game ID : ES-9206
Main CPU : Motorola 68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 (@ 6 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8.5 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in October 1995 in Japan.
- STAFF -
Planner : Michiaki Ishida
Graphic Design : Makoto Shirai, Michiaki Ishida
Sound Programmer : Masayoshi Satake
Composer : Tousyu Furukawa
Sound Effect : Makoto Shirai
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=92&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF8BF7 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Attack Invincibility PL1
00010000 FF9A61 00000007 FFFFFFFF Off & VERY MORTAL!
00010000 FF9A61 00000000 FFFFFFFF On
62000000 000000 00000000 00000000 Next Top Shape PL1 always =
00110000 FF4004 00000800 FFFFFFFF Yellow Fish
00110000 FF4004 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF4004 00000801 FFFFFFFF Zebra Fish
00110000 FF4004 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF4004 00000802 FFFFFFFF Blue Fish
00110000 FF4004 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF4004 00000803 FFFFFFFF Red Fish
00110000 FF4004 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF4004 00000804 FFFFFFFF Green Fish
00110000 FF4004 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF4004 00004000 FFFFFFFF Empty Bubble
00110000 FF4004 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Mid Shape PL1 always =
00110000 FF400A 00000800 FFFFFFFF Yellow Fish
00110000 FF400A 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF400A 00000801 FFFFFFFF Zebra Fish
00110000 FF400A 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF400A 00000802 FFFFFFFF Blue Fish
00110000 FF400A 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF400A 00000803 FFFFFFFF Red Fish
00110000 FF400A 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF400A 00000804 FFFFFFFF Green Fish
00110000 FF400A 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF400A 00004000 FFFFFFFF Empty Bubble
00110000 FF400A 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Bot Shape PL1 always =
00110000 FF4010 00000800 FFFFFFFF Yellow Fish
00110000 FF4010 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF4010 00000801 FFFFFFFF Zebra Fish
00110000 FF4010 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF4010 00000802 FFFFFFFF Blue Fish
00110000 FF4010 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF4010 00000803 FFFFFFFF Red Fish
00110000 FF4010 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF4010 00000804 FFFFFFFF Green Fish
00110000 FF4010 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF4010 00004000 FFFFFFFF Empty Bubble
00110000 FF4010 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Top Shape PL1 Now! =
00110001 FF4004 00000800 FFFFFFFF Yellow Fish
00110001 FF4004 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF4004 00000801 FFFFFFFF Zebra Fish
00110001 FF4004 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF4004 00000802 FFFFFFFF Blue Fish
00110001 FF4004 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF4004 00000803 FFFFFFFF Red Fish
00110001 FF4004 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF4004 00000804 FFFFFFFF Green Fish
00110001 FF4004 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF4004 00004000 FFFFFFFF Empty Bubble
00110001 FF4004 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Mid Shape PL1 Now! =
00110001 FF400A 00000800 FFFFFFFF Yellow Fish
00110001 FF400A 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF400A 00000801 FFFFFFFF Zebra Fish
00110001 FF400A 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF400A 00000802 FFFFFFFF Blue Fish
00110001 FF400A 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF400A 00000803 FFFFFFFF Red Fish
00110001 FF400A 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF400A 00000804 FFFFFFFF Green Fish
00110001 FF400A 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF400A 00004000 FFFFFFFF Empty Bubble
00110001 FF400A 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Bot Shape PL1 Now! =
00110001 FF4010 00000800 FFFFFFFF Yellow Fish
00110001 FF4010 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF4010 00000801 FFFFFFFF Zebra Fish
00110001 FF4010 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF4010 00000802 FFFFFFFF Blue Fish
00110001 FF4010 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF4010 00000803 FFFFFFFF Red Fish
00110001 FF4010 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF4010 00000804 FFFFFFFF Green Fish
00110001 FF4010 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF4010 00004000 FFFFFFFF Empty Bubble
00110001 FF4010 00005800 FFFFFFFF Pink Bubble
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Attack Invincibility PL2
00010000 FF9A63 00000007 FFFFFFFF Off & VERY MORTAL!
00010000 FF9A63 00000000 FFFFFFFF On
62000000 000000 00000000 00000000 Next Top Shape PL2 always =
00110000 FF3404 00000800 FFFFFFFF Yellow Fish
00110000 FF3404 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF3404 00000801 FFFFFFFF Zebra Fish
00110000 FF3404 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF3404 00000802 FFFFFFFF Blue Fish
00110000 FF3404 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF3404 00000803 FFFFFFFF Red Fish
00110000 FF3404 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF3404 00000804 FFFFFFFF Green Fish
00110000 FF3404 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF3404 00004000 FFFFFFFF Empty Bubble
00110000 FF3404 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Mid Shape PL2 always =
00110000 FF340A 00000800 FFFFFFFF Yellow Fish
00110000 FF340A 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF340A 00000801 FFFFFFFF Zebra Fish
00110000 FF340A 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF340A 00000802 FFFFFFFF Blue Fish
00110000 FF340A 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF340A 00000803 FFFFFFFF Red Fish
00110000 FF340A 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF340A 00000804 FFFFFFFF Green Fish
00110000 FF340A 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF340A 00004000 FFFFFFFF Empty Bubble
00110000 FF340A 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Bot Shape PL2 always =
00110000 FF3410 00000800 FFFFFFFF Yellow Fish
00110000 FF3410 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF3410 00000801 FFFFFFFF Zebra Fish
00110000 FF3410 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF3410 00000802 FFFFFFFF Blue Fish
00110000 FF3410 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF3410 00000803 FFFFFFFF Red Fish
00110000 FF3410 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF3410 00000804 FFFFFFFF Green Fish
00110000 FF3410 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF3410 00004000 FFFFFFFF Empty Bubble
00110000 FF3410 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Top Shape PL2 Now! =
00110001 FF3404 00000800 FFFFFFFF Yellow Fish
00110001 FF3404 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF3404 00000801 FFFFFFFF Zebra Fish
00110001 FF3404 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF3404 00000802 FFFFFFFF Blue Fish
00110001 FF3404 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF3404 00000803 FFFFFFFF Red Fish
00110001 FF3404 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF3404 00000804 FFFFFFFF Green Fish
00110001 FF3404 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF3404 00004000 FFFFFFFF Empty Bubble
00110001 FF3404 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Mid Shape PL2 Now! =
00110001 FF340A 00000800 FFFFFFFF Yellow Fish
00110001 FF340A 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF340A 00000801 FFFFFFFF Zebra Fish
00110001 FF340A 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF340A 00000802 FFFFFFFF Blue Fish
00110001 FF340A 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF340A 00000803 FFFFFFFF Red Fish
00110001 FF340A 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF340A 00000804 FFFFFFFF Green Fish
00110001 FF340A 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF340A 00004000 FFFFFFFF Empty Bubble
00110001 FF340A 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Bot Shape PL2 Now! =
00110001 FF3410 00000800 FFFFFFFF Yellow Fish
00110001 FF3410 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF3410 00000801 FFFFFFFF Zebra Fish
00110001 FF3410 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF3410 00000802 FFFFFFFF Blue Fish
00110001 FF3410 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF3410 00000803 FFFFFFFF Red Fish
00110001 FF3410 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF3410 00000804 FFFFFFFF Green Fish
00110001 FF3410 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF3410 00004000 FFFFFFFF Empty Bubble
00110001 FF3410 00005800 FFFFFFFF Pink Bubble
Credit Pugsy's MAME Cheat file
00000000 FF8BF7 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Attack Invincibility PL1
00010000 FF9A61 00000007 FFFFFFFF Off & VERY MORTAL!
00010000 FF9A61 00000000 FFFFFFFF On
62000000 000000 00000000 00000000 Next Top Shape PL1 always =
00110000 FF4004 00000800 FFFFFFFF Yellow Fish
00110000 FF4004 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF4004 00000801 FFFFFFFF Zebra Fish
00110000 FF4004 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF4004 00000802 FFFFFFFF Blue Fish
00110000 FF4004 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF4004 00000803 FFFFFFFF Red Fish
00110000 FF4004 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF4004 00000804 FFFFFFFF Green Fish
00110000 FF4004 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF4004 00004000 FFFFFFFF Empty Bubble
00110000 FF4004 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Mid Shape PL1 always =
00110000 FF400A 00000800 FFFFFFFF Yellow Fish
00110000 FF400A 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF400A 00000801 FFFFFFFF Zebra Fish
00110000 FF400A 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF400A 00000802 FFFFFFFF Blue Fish
00110000 FF400A 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF400A 00000803 FFFFFFFF Red Fish
00110000 FF400A 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF400A 00000804 FFFFFFFF Green Fish
00110000 FF400A 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF400A 00004000 FFFFFFFF Empty Bubble
00110000 FF400A 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Bot Shape PL1 always =
00110000 FF4010 00000800 FFFFFFFF Yellow Fish
00110000 FF4010 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF4010 00000801 FFFFFFFF Zebra Fish
00110000 FF4010 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF4010 00000802 FFFFFFFF Blue Fish
00110000 FF4010 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF4010 00000803 FFFFFFFF Red Fish
00110000 FF4010 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF4010 00000804 FFFFFFFF Green Fish
00110000 FF4010 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF4010 00004000 FFFFFFFF Empty Bubble
00110000 FF4010 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Top Shape PL1 Now! =
00110001 FF4004 00000800 FFFFFFFF Yellow Fish
00110001 FF4004 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF4004 00000801 FFFFFFFF Zebra Fish
00110001 FF4004 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF4004 00000802 FFFFFFFF Blue Fish
00110001 FF4004 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF4004 00000803 FFFFFFFF Red Fish
00110001 FF4004 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF4004 00000804 FFFFFFFF Green Fish
00110001 FF4004 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF4004 00004000 FFFFFFFF Empty Bubble
00110001 FF4004 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Mid Shape PL1 Now! =
00110001 FF400A 00000800 FFFFFFFF Yellow Fish
00110001 FF400A 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF400A 00000801 FFFFFFFF Zebra Fish
00110001 FF400A 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF400A 00000802 FFFFFFFF Blue Fish
00110001 FF400A 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF400A 00000803 FFFFFFFF Red Fish
00110001 FF400A 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF400A 00000804 FFFFFFFF Green Fish
00110001 FF400A 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF400A 00004000 FFFFFFFF Empty Bubble
00110001 FF400A 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Bot Shape PL1 Now! =
00110001 FF4010 00000800 FFFFFFFF Yellow Fish
00110001 FF4010 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF4010 00000801 FFFFFFFF Zebra Fish
00110001 FF4010 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF4010 00000802 FFFFFFFF Blue Fish
00110001 FF4010 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF4010 00000803 FFFFFFFF Red Fish
00110001 FF4010 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF4010 00000804 FFFFFFFF Green Fish
00110001 FF4010 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF4010 00004000 FFFFFFFF Empty Bubble
00110001 FF4010 00005800 FFFFFFFF Pink Bubble
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Attack Invincibility PL2
00010000 FF9A63 00000007 FFFFFFFF Off & VERY MORTAL!
00010000 FF9A63 00000000 FFFFFFFF On
62000000 000000 00000000 00000000 Next Top Shape PL2 always =
00110000 FF3404 00000800 FFFFFFFF Yellow Fish
00110000 FF3404 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF3404 00000801 FFFFFFFF Zebra Fish
00110000 FF3404 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF3404 00000802 FFFFFFFF Blue Fish
00110000 FF3404 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF3404 00000803 FFFFFFFF Red Fish
00110000 FF3404 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF3404 00000804 FFFFFFFF Green Fish
00110000 FF3404 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF3404 00004000 FFFFFFFF Empty Bubble
00110000 FF3404 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Mid Shape PL2 always =
00110000 FF340A 00000800 FFFFFFFF Yellow Fish
00110000 FF340A 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF340A 00000801 FFFFFFFF Zebra Fish
00110000 FF340A 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF340A 00000802 FFFFFFFF Blue Fish
00110000 FF340A 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF340A 00000803 FFFFFFFF Red Fish
00110000 FF340A 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF340A 00000804 FFFFFFFF Green Fish
00110000 FF340A 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF340A 00004000 FFFFFFFF Empty Bubble
00110000 FF340A 00005800 FFFFFFFF Pink Bubble
62000000 000000 00000000 00000000 Next Bot Shape PL2 always =
00110000 FF3410 00000800 FFFFFFFF Yellow Fish
00110000 FF3410 00004800 FFFFFFFF Yellow Fish in Bubble
00110000 FF3410 00000801 FFFFFFFF Zebra Fish
00110000 FF3410 00004801 FFFFFFFF Zebra Fish in Bubble
00110000 FF3410 00000802 FFFFFFFF Blue Fish
00110000 FF3410 00004802 FFFFFFFF Blue Fish in Bubble
00110000 FF3410 00000803 FFFFFFFF Red Fish
00110000 FF3410 00004803 FFFFFFFF Red Fish in Bubble
00110000 FF3410 00000804 FFFFFFFF Green Fish
00110000 FF3410 00004804 FFFFFFFF Green Fish in Bubble
00110000 FF3410 00004000 FFFFFFFF Empty Bubble
00110000 FF3410 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Top Shape PL2 Now! =
00110001 FF3404 00000800 FFFFFFFF Yellow Fish
00110001 FF3404 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF3404 00000801 FFFFFFFF Zebra Fish
00110001 FF3404 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF3404 00000802 FFFFFFFF Blue Fish
00110001 FF3404 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF3404 00000803 FFFFFFFF Red Fish
00110001 FF3404 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF3404 00000804 FFFFFFFF Green Fish
00110001 FF3404 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF3404 00004000 FFFFFFFF Empty Bubble
00110001 FF3404 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Mid Shape PL2 Now! =
00110001 FF340A 00000800 FFFFFFFF Yellow Fish
00110001 FF340A 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF340A 00000801 FFFFFFFF Zebra Fish
00110001 FF340A 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF340A 00000802 FFFFFFFF Blue Fish
00110001 FF340A 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF340A 00000803 FFFFFFFF Red Fish
00110001 FF340A 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF340A 00000804 FFFFFFFF Green Fish
00110001 FF340A 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF340A 00004000 FFFFFFFF Empty Bubble
00110001 FF340A 00005800 FFFFFFFF Pink Bubble
62000001 000000 00000000 00000000 Next Bot Shape PL2 Now! =
00110001 FF3410 00000800 FFFFFFFF Yellow Fish
00110001 FF3410 00004800 FFFFFFFF Yellow Fish in Bubble
00110001 FF3410 00000801 FFFFFFFF Zebra Fish
00110001 FF3410 00004801 FFFFFFFF Zebra Fish in Bubble
00110001 FF3410 00000802 FFFFFFFF Blue Fish
00110001 FF3410 00004802 FFFFFFFF Blue Fish in Bubble
00110001 FF3410 00000803 FFFFFFFF Red Fish
00110001 FF3410 00004803 FFFFFFFF Red Fish in Bubble
00110001 FF3410 00000804 FFFFFFFF Green Fish
00110001 FF3410 00004804 FFFFFFFF Green Fish in Bubble
00110001 FF3410 00004000 FFFFFFFF Empty Bubble
00110001 FF3410 00005800 FFFFFFFF Pink Bubble
Credit Pugsy's MAME Cheat file