Art of Fighting 2 / Ryuuko no Ken 2| 1994 |
Description:
Notes:
Notes:
Release type:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Art of Fighting 2 / Ryuuko no Ken 2 VGMuseum Game Endings
Art of Fighting 2 / Ryuuko no Ken 2 on CAESAR
Art of Fighting 2 / Ryuuko no Ken 2 high score and replay at MARP
Art of Fighting 2 / Ryuuko no Ken 2 on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Art of Fighting 2 / Ryuuko no Ken 2 VGMuseum Game Endings
Art of Fighting 2 / Ryuuko no Ken 2 on CAESAR
Art of Fighting 2 / Ryuuko no Ken 2 high score and replay at MARP
Art of Fighting 2 / Ryuuko no Ken 2 on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
????2 (c) 1994 SNK Corp.
(Ryuuko no Ken 2)
12 selectable characters are available in this martial arts fighting game, each showing progressive damage on their bodies during the fight.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-056
[SNK MVS Neo-Geo Controls]
2 players - 4 buttons per player
=> [A] Punch [B] Kick, [C] Throw, [D] Psyche
- TRIVIA -
Ryuuko no Ken 2 was released in March 1994 in Japan.
This game is known outide Japan as Art of Fighting 2.
Geese Howard's guest appearance (see 'Tips And Tricks' section) tries to tie this game's story with the Fatal Fury games. Apparently, this game takes place a few years before the events occurred in "Fatal Fury - King of Fighters" since Geese looks quite young and uses a very different fighting style (instead of his trademark Aikido which he learned in Japan). Another fact is the special ending when you defeat Geese (you get to see when he gives the order to eliminate Jeff Bogard who happens to be Terry & Andy Bogard's father, before he heads to Japan to learn that country's martial art techniques). This fact also explains why Ryo Sakazaki is so damn powerful in his "Fatal Fury Special" appearance (after all, he was already a powerful & skilled fighter and has had more time than most of the Fatal Fury characters to brush up on his techniques!). Obviously, all these storyline details were ignored in the King of Fighters series for the sake of convenience (All the "Art of Fighting" characters should be way older than the Fatal Fury characters in that game!).
In Temjin's ending, Terry Bogard makes a guest appearance as a little boy!
- UPDATES -
The Japanese version features different voice actors for some characters (John Crawley, Robert Garcia & King).
- TIPS AND TRICKS -
Adjust the game difficulty setting up to level 8 in order to boost game's overall speed!
It may be downright cheap & silly, but if you successfully manage to throw an opponent and then hit him with a special move as he gets up, you will dizzy your opponent! This can be done over and over again with most characters... :/
Beat opponents with a special move at the end of the decisive round to see a special 'defeat' animation (some auto-combos & special moves that lift the opponent of the ground won't work though).
Defeat all opponents in two rounds only to fight a special battle against Fatal Fury's main villain & owner of Southtown : Geese Howard (Notice that it is possible to use continues & use different characters as long as you defeat your opponents in 'two rounds only'!). :)
- SERIES -
1. Ryuuko no Ken [Model NGM-044] (1992)
2. Ryuuko no Ken 2 [Model NGM-056] (1994)
3. Art of Fighting - Ryuuko no Ken Gaiden [Model NGM-096] (1996)
- STAFF -
Objects designers : Soe Soe (Forever Soe-soe), Pinkey!(Boomer), Terarin, Hori Pu-
Back up : Moriyan, Somatoreeno
Programmers : John guso, Ma2
Directed by : Dog.Gotoh, Shigeti
* Voice Actors :
Ryo, John : Masaki Usui
Robert, Micky, Lee : Kazuhiro Inage (Key Inage)
Yuri : Kaori Horie
Takuma : Eiji Tsuda
King : Harumi Ikoma
Temjin, Kisaragi : Yoshinori Shima
Big, Jack : ???
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (Mar. 11, 1994; "Ryuuko no Ken 2 [Model NGH-056]")
SNK Neo-Geo [US] (Mar. 11, 1994; "Art of Fighting 2 [Model NGH-056]")
SNK Neo-Geo CD [JP] (Sep. 09, 1994; "Ryuuko no Ken 2 [Model NGCD-056]")
SNK Neo-Geo CD [US] (1994; "Art of Fighting 2 [Model NGCD-056E]")
Nintendo Super Famicom [JP] (Dec. 21, 1994; "Ryuuko no Ken 2 [Model SHVC-AAFJ-JPN]")
Sony PlayStation 2 [JP] (May 11, 2006; "Ryuuko no Ken - Ten Chi Jin [NeoGeo Online Collection Vol.4] [Model SLPS-25610]")
Sony PlayStation 2 [US] (May 17, 2006; "Art of Fighting Anthology [Model SLUS-21487]")
Sony PlayStation 2 [JP] (June 21, 2007; "Ryuuko no Ken - Ten Chi Jin [NeoGeo Online Collection The Best] [Model SLPS-25790]")
Nintendo Wii [Virtual Console] [JP] (June 17, 2008; "Ryuuko no Ken 2 [Model EALJ]")
Nintendo Wii [Virtual Console] [EU] (July 11, 2008; "Art of Fighting 2 [Model EALP]")
Nintendo Wii [Virtual Console] [US] (July 28, 2008; "Art of Fighting 2 [Model EALE]")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=117&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
????2 (c) 1994 SNK Corp.
(Ryuuko no Ken 2)
12 selectable characters are available in this martial arts fighting game, each showing progressive damage on their bodies during the fight.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-056
[SNK MVS Neo-Geo Controls]
2 players - 4 buttons per player
=> [A] Punch [B] Kick, [C] Throw, [D] Psyche
- TRIVIA -
Ryuuko no Ken 2 was released in March 1994 in Japan.
This game is known outide Japan as Art of Fighting 2.
Geese Howard's guest appearance (see 'Tips And Tricks' section) tries to tie this game's story with the Fatal Fury games. Apparently, this game takes place a few years before the events occurred in "Fatal Fury - King of Fighters" since Geese looks quite young and uses a very different fighting style (instead of his trademark Aikido which he learned in Japan). Another fact is the special ending when you defeat Geese (you get to see when he gives the order to eliminate Jeff Bogard who happens to be Terry & Andy Bogard's father, before he heads to Japan to learn that country's martial art techniques). This fact also explains why Ryo Sakazaki is so damn powerful in his "Fatal Fury Special" appearance (after all, he was already a powerful & skilled fighter and has had more time than most of the Fatal Fury characters to brush up on his techniques!). Obviously, all these storyline details were ignored in the King of Fighters series for the sake of convenience (All the "Art of Fighting" characters should be way older than the Fatal Fury characters in that game!).
In Temjin's ending, Terry Bogard makes a guest appearance as a little boy!
- UPDATES -
The Japanese version features different voice actors for some characters (John Crawley, Robert Garcia & King).
- TIPS AND TRICKS -
Adjust the game difficulty setting up to level 8 in order to boost game's overall speed!
It may be downright cheap & silly, but if you successfully manage to throw an opponent and then hit him with a special move as he gets up, you will dizzy your opponent! This can be done over and over again with most characters... :/
Beat opponents with a special move at the end of the decisive round to see a special 'defeat' animation (some auto-combos & special moves that lift the opponent of the ground won't work though).
Defeat all opponents in two rounds only to fight a special battle against Fatal Fury's main villain & owner of Southtown : Geese Howard (Notice that it is possible to use continues & use different characters as long as you defeat your opponents in 'two rounds only'!). :)
- SERIES -
1. Ryuuko no Ken [Model NGM-044] (1992)
2. Ryuuko no Ken 2 [Model NGM-056] (1994)
3. Art of Fighting - Ryuuko no Ken Gaiden [Model NGM-096] (1996)
- STAFF -
Objects designers : Soe Soe (Forever Soe-soe), Pinkey!(Boomer), Terarin, Hori Pu-
Back up : Moriyan, Somatoreeno
Programmers : John guso, Ma2
Directed by : Dog.Gotoh, Shigeti
* Voice Actors :
Ryo, John : Masaki Usui
Robert, Micky, Lee : Kazuhiro Inage (Key Inage)
Yuri : Kaori Horie
Takuma : Eiji Tsuda
King : Harumi Ikoma
Temjin, Kisaragi : Yoshinori Shima
Big, Jack : ???
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (Mar. 11, 1994; "Ryuuko no Ken 2 [Model NGH-056]")
SNK Neo-Geo [US] (Mar. 11, 1994; "Art of Fighting 2 [Model NGH-056]")
SNK Neo-Geo CD [JP] (Sep. 09, 1994; "Ryuuko no Ken 2 [Model NGCD-056]")
SNK Neo-Geo CD [US] (1994; "Art of Fighting 2 [Model NGCD-056E]")
Nintendo Super Famicom [JP] (Dec. 21, 1994; "Ryuuko no Ken 2 [Model SHVC-AAFJ-JPN]")
Sony PlayStation 2 [JP] (May 11, 2006; "Ryuuko no Ken - Ten Chi Jin [NeoGeo Online Collection Vol.4] [Model SLPS-25610]")
Sony PlayStation 2 [US] (May 17, 2006; "Art of Fighting Anthology [Model SLUS-21487]")
Sony PlayStation 2 [JP] (June 21, 2007; "Ryuuko no Ken - Ten Chi Jin [NeoGeo Online Collection The Best] [Model SLPS-25790]")
Nintendo Wii [Virtual Console] [JP] (June 17, 2008; "Ryuuko no Ken 2 [Model EALJ]")
Nintendo Wii [Virtual Console] [EU] (July 11, 2008; "Art of Fighting 2 [Model EALP]")
Nintendo Wii [Virtual Console] [US] (July 28, 2008; "Art of Fighting 2 [Model EALE]")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=117&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 108406 00000099 FFFFFFFF Infinite Time (Turn OFF on the Bonus Stage!)
00000001 108406 00000000 FFFFFFFF Finish this Fight Now!
20B00000 0F6B9A 61007204 FFFFFFFF Invincibility [Master Code]
20B10000 0FDDA0 4A2C007E FFFFFFFF Invincibility [Master Code] (02/19) [ Direct Attack or Firearm ]
20B10000 0FDDA4 6606C22C FFFFFFFF Invincibility [Master Code] (03/19) F6B9A - bsr $fdda0 / FDDA0 - tst.b ($7e,A4) / FDDA4 - bne $fddac
20B10000 0FDDA8 006B4E75 FFFFFFFF Invincibility [Master Code] (04/19) FDDA6 - and.b ($6b,A4),D1 / FDDAA - rts
20B10000 0FDDAC 72004E75 FFFFFFFF Invincibility [Master Code] (05/19) FDDAC - moveq #$0,D1 / FDDAE - rts
20B10000 01DAEA 4EB9000F FFFFFFFF Invincibility [Master Code] (06/19) [ Catch or Throw ]
20910000 01DAEE 0000DDB0 FFFFFFFF Invincibility [Master Code] (07/19) 1DAEA - jsr $fddb0.l
20B10000 0FDDB0 4A2E12FE FFFFFFFF Invincibility [Master Code] (08/19) FDDB0 - tst.b ($12fe,A6)
20910000 0FDDB4 00006608 FFFFFFFF Invincibility [Master Code] (09/19) FDDB4 - bne $fddbe
20B10000 0FDDB6 082E0000 FFFFFFFF Invincibility [Master Code] (10/19) FDDB6 - btst #$0,($a68,A6)
20B10000 0FDDBA 0A684E75 FFFFFFFF Invincibility [Master Code] (11/19) FDDBC - rts
20B10000 0FDDBE 70004E75 FFFFFFFF Invincibility [Master Code] (12/19) FDDBE - moveq #$0,D0 / FDDC0 - rts
20B10000 01DC14 4EB9000F FFFFFFFF Invincibility [Master Code] (13/19) [ Air or Move-type Throw ]
20910000 01DC18 0000DDC2 FFFFFFFF Invincibility [Master Code] (14/19) 1DC14 - jsr $fddc2.l
20B10000 0FDDC2 4A2E12FE FFFFFFFF Invincibility [Master Code] (15/19) FDDC2 - tst.b ($12fe,A6)
20910000 0FDDC6 00006608 FFFFFFFF Invincibility [Master Code] (16/19) FDDC6 - bne $fddd0
20B10000 0FDDC8 082E0001 FFFFFFFF Invincibility [Master Code] (17/19) FDDC8 - btst #$1,($a68,A6)
20B10000 0FDDCC 0A684E75 FFFFFFFF Invincibility [Master Code] (18/19) FDDCE - rts
20B10000 0FDDD0 70004E75 FFFFFFFF Invincibility [Master Code] (19/19) FDDD0 - moveq #$0,D0 / FDDD2 - rts
60000000 000000 00000000 00000000
00000000 1092ED 00000060 FFFFFFFF Infinite Energy PL1
00000001 1092ED 00000001 FFFFFFFF Drain All Energy Now! PL1
00800000 10A67E 00000001 FFFFFFFF Invincibility PL1 Works after you've enabled 'Invincibility [Master Code]'
00810000 10A97E 00000001 FFFFFFFF Invincibility PL1 (2/4)
00810000 10AA7E 00000001 FFFFFFFF Invincibility PL1 (3/4)
00810000 10AB7E 00000001 FFFFFFFF Invincibility PL1 (4/4)
00000000 1094A4 00000080 FFFFFFFF Infinite Power PL1
00000000 1094A4 00000000 FFFFFFFF Always have Minimum Power PL1
00000001 1094A4 00000000 FFFFFFFF Drain All Power Now! PL1
60000000 000000 00000000 00000000 --------------------------------------------
60000000 000000 00000000 00000000 Free player selection-Can be used anytime!
60000000 000000 00000000 00000000 At selection screen, use AFTER selection,
60000000 000000 00000000 00000000 however there are some palette glitches.
60000000 000000 00000000 00000000 --------------------------------------------
62000001 000000 00000000 00000000 Select Character PL1 Win causes "Game Over" when you select Geese
00010001 1092E3 00000001 FFFFFFFF Ryo Sakazaki
00010001 1092E3 00000002 FFFFFFFF Robert Garcia
00010001 1092E3 00000003 FFFFFFFF Eiji Kisaragi
00010001 1092E3 00000004 FFFFFFFF Jack Turner
00010001 1092E3 00000005 FFFFFFFF Lee Pai Long
00010001 1092E3 00000006 FFFFFFFF King
00010001 1092E3 00000007 FFFFFFFF Mickey Rogers
00010001 1092E3 00000008 FFFFFFFF John Crawley
00010001 1092E3 00000009 FFFFFFFF Big
00010001 1092E3 0000000A FFFFFFFF Takuma Sakazaki
00010001 1092E3 0000000B FFFFFFFF Yuri Sakazaki
00010001 1092E3 0000000C FFFFFFFF Temjin
00010001 1092E3 0000000D FFFFFFFF Geese Howard
60000000 000000 00000000 00000000
00000000 1093ED 00000060 FFFFFFFF Infinite Energy PL2
00000001 1093ED 00000001 FFFFFFFF Drain All Energy Now! PL2
00800000 10A07E 00000001 FFFFFFFF Invincibility PL2 Works after you've enabled 'Invincibility [Master Code]'
00810000 10A37E 00000001 FFFFFFFF Invincibility PL2 (2/4)
00810000 10A47E 00000001 FFFFFFFF Invincibility PL2 (3/4)
00810000 10A57E 00000001 FFFFFFFF Invincibility PL2 (4/4)
00000000 1095A4 00000080 FFFFFFFF Infinite Power PL2
00000000 1095A4 00000000 FFFFFFFF Always have Minimum Power PL2
00000001 1095A4 00000000 FFFFFFFF Drain All Power Now! PL2
00000001 108429 0000000E FFFFFFFF Next fight = Boss Now!
00000001 108429 0000000F FFFFFFFF Next fight = Special BossNow!
60000000 000000 00000000 00000000 --------------------------------------------
60000000 000000 00000000 00000000 Free player selection-Can be used anytime!
60000000 000000 00000000 00000000 At selection screen, use AFTER selection,
60000000 000000 00000000 00000000 however there are some palette glitches.
60000000 000000 00000000 00000000 --------------------------------------------
62000001 000000 00000000 00000000 Select Character PL2 Win causes "Game Over" when you select Geese
00010001 1093E3 00000001 FFFFFFFF Ryo Sakazaki
00010001 1093E3 00000002 FFFFFFFF Robert Garcia
00010001 1093E3 00000003 FFFFFFFF Eiji Kisaragi
00010001 1093E3 00000004 FFFFFFFF Jack Turner
00010001 1093E3 00000005 FFFFFFFF Lee Pai Long
00010001 1093E3 00000006 FFFFFFFF King
00010001 1093E3 00000007 FFFFFFFF Mickey Rogers
00010001 1093E3 00000008 FFFFFFFF John Crawley
00010001 1093E3 00000009 FFFFFFFF Big
00010001 1093E3 0000000A FFFFFFFF Takuma Sakazaki
00010001 1093E3 0000000B FFFFFFFF Yuri Sakazaki
00010001 1093E3 0000000C FFFFFFFF Temjin
00010001 1093E3 0000000D FFFFFFFF Geese Howard
60000000 000000 00000000 00000000 [ These 2 Cheats are UNTESTED ]
00000000 1094D6 00000099 FFFFFFFF Extended Energy Bar PL1
00010000 1094D7 00000099 FFFFFFFF Extended Energy Bar PL1 (2/2)
00000000 1095D6 00000099 FFFFFFFF Extended Energy Bar PL2
00010000 1095D7 00000099 FFFFFFFF Extended Energy Bar PL2 (2/2)
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file
00000000 108406 00000099 FFFFFFFF Infinite Time (Turn OFF on the Bonus Stage!)
00000001 108406 00000000 FFFFFFFF Finish this Fight Now!
20B00000 0F6B9A 61007204 FFFFFFFF Invincibility [Master Code]
20B10000 0FDDA0 4A2C007E FFFFFFFF Invincibility [Master Code] (02/19) [ Direct Attack or Firearm ]
20B10000 0FDDA4 6606C22C FFFFFFFF Invincibility [Master Code] (03/19) F6B9A - bsr $fdda0 / FDDA0 - tst.b ($7e,A4) / FDDA4 - bne $fddac
20B10000 0FDDA8 006B4E75 FFFFFFFF Invincibility [Master Code] (04/19) FDDA6 - and.b ($6b,A4),D1 / FDDAA - rts
20B10000 0FDDAC 72004E75 FFFFFFFF Invincibility [Master Code] (05/19) FDDAC - moveq #$0,D1 / FDDAE - rts
20B10000 01DAEA 4EB9000F FFFFFFFF Invincibility [Master Code] (06/19) [ Catch or Throw ]
20910000 01DAEE 0000DDB0 FFFFFFFF Invincibility [Master Code] (07/19) 1DAEA - jsr $fddb0.l
20B10000 0FDDB0 4A2E12FE FFFFFFFF Invincibility [Master Code] (08/19) FDDB0 - tst.b ($12fe,A6)
20910000 0FDDB4 00006608 FFFFFFFF Invincibility [Master Code] (09/19) FDDB4 - bne $fddbe
20B10000 0FDDB6 082E0000 FFFFFFFF Invincibility [Master Code] (10/19) FDDB6 - btst #$0,($a68,A6)
20B10000 0FDDBA 0A684E75 FFFFFFFF Invincibility [Master Code] (11/19) FDDBC - rts
20B10000 0FDDBE 70004E75 FFFFFFFF Invincibility [Master Code] (12/19) FDDBE - moveq #$0,D0 / FDDC0 - rts
20B10000 01DC14 4EB9000F FFFFFFFF Invincibility [Master Code] (13/19) [ Air or Move-type Throw ]
20910000 01DC18 0000DDC2 FFFFFFFF Invincibility [Master Code] (14/19) 1DC14 - jsr $fddc2.l
20B10000 0FDDC2 4A2E12FE FFFFFFFF Invincibility [Master Code] (15/19) FDDC2 - tst.b ($12fe,A6)
20910000 0FDDC6 00006608 FFFFFFFF Invincibility [Master Code] (16/19) FDDC6 - bne $fddd0
20B10000 0FDDC8 082E0001 FFFFFFFF Invincibility [Master Code] (17/19) FDDC8 - btst #$1,($a68,A6)
20B10000 0FDDCC 0A684E75 FFFFFFFF Invincibility [Master Code] (18/19) FDDCE - rts
20B10000 0FDDD0 70004E75 FFFFFFFF Invincibility [Master Code] (19/19) FDDD0 - moveq #$0,D0 / FDDD2 - rts
60000000 000000 00000000 00000000
00000000 1092ED 00000060 FFFFFFFF Infinite Energy PL1
00000001 1092ED 00000001 FFFFFFFF Drain All Energy Now! PL1
00800000 10A67E 00000001 FFFFFFFF Invincibility PL1 Works after you've enabled 'Invincibility [Master Code]'
00810000 10A97E 00000001 FFFFFFFF Invincibility PL1 (2/4)
00810000 10AA7E 00000001 FFFFFFFF Invincibility PL1 (3/4)
00810000 10AB7E 00000001 FFFFFFFF Invincibility PL1 (4/4)
00000000 1094A4 00000080 FFFFFFFF Infinite Power PL1
00000000 1094A4 00000000 FFFFFFFF Always have Minimum Power PL1
00000001 1094A4 00000000 FFFFFFFF Drain All Power Now! PL1
60000000 000000 00000000 00000000 --------------------------------------------
60000000 000000 00000000 00000000 Free player selection-Can be used anytime!
60000000 000000 00000000 00000000 At selection screen, use AFTER selection,
60000000 000000 00000000 00000000 however there are some palette glitches.
60000000 000000 00000000 00000000 --------------------------------------------
62000001 000000 00000000 00000000 Select Character PL1 Win causes "Game Over" when you select Geese
00010001 1092E3 00000001 FFFFFFFF Ryo Sakazaki
00010001 1092E3 00000002 FFFFFFFF Robert Garcia
00010001 1092E3 00000003 FFFFFFFF Eiji Kisaragi
00010001 1092E3 00000004 FFFFFFFF Jack Turner
00010001 1092E3 00000005 FFFFFFFF Lee Pai Long
00010001 1092E3 00000006 FFFFFFFF King
00010001 1092E3 00000007 FFFFFFFF Mickey Rogers
00010001 1092E3 00000008 FFFFFFFF John Crawley
00010001 1092E3 00000009 FFFFFFFF Big
00010001 1092E3 0000000A FFFFFFFF Takuma Sakazaki
00010001 1092E3 0000000B FFFFFFFF Yuri Sakazaki
00010001 1092E3 0000000C FFFFFFFF Temjin
00010001 1092E3 0000000D FFFFFFFF Geese Howard
60000000 000000 00000000 00000000
00000000 1093ED 00000060 FFFFFFFF Infinite Energy PL2
00000001 1093ED 00000001 FFFFFFFF Drain All Energy Now! PL2
00800000 10A07E 00000001 FFFFFFFF Invincibility PL2 Works after you've enabled 'Invincibility [Master Code]'
00810000 10A37E 00000001 FFFFFFFF Invincibility PL2 (2/4)
00810000 10A47E 00000001 FFFFFFFF Invincibility PL2 (3/4)
00810000 10A57E 00000001 FFFFFFFF Invincibility PL2 (4/4)
00000000 1095A4 00000080 FFFFFFFF Infinite Power PL2
00000000 1095A4 00000000 FFFFFFFF Always have Minimum Power PL2
00000001 1095A4 00000000 FFFFFFFF Drain All Power Now! PL2
00000001 108429 0000000E FFFFFFFF Next fight = Boss Now!
00000001 108429 0000000F FFFFFFFF Next fight = Special BossNow!
60000000 000000 00000000 00000000 --------------------------------------------
60000000 000000 00000000 00000000 Free player selection-Can be used anytime!
60000000 000000 00000000 00000000 At selection screen, use AFTER selection,
60000000 000000 00000000 00000000 however there are some palette glitches.
60000000 000000 00000000 00000000 --------------------------------------------
62000001 000000 00000000 00000000 Select Character PL2 Win causes "Game Over" when you select Geese
00010001 1093E3 00000001 FFFFFFFF Ryo Sakazaki
00010001 1093E3 00000002 FFFFFFFF Robert Garcia
00010001 1093E3 00000003 FFFFFFFF Eiji Kisaragi
00010001 1093E3 00000004 FFFFFFFF Jack Turner
00010001 1093E3 00000005 FFFFFFFF Lee Pai Long
00010001 1093E3 00000006 FFFFFFFF King
00010001 1093E3 00000007 FFFFFFFF Mickey Rogers
00010001 1093E3 00000008 FFFFFFFF John Crawley
00010001 1093E3 00000009 FFFFFFFF Big
00010001 1093E3 0000000A FFFFFFFF Takuma Sakazaki
00010001 1093E3 0000000B FFFFFFFF Yuri Sakazaki
00010001 1093E3 0000000C FFFFFFFF Temjin
00010001 1093E3 0000000D FFFFFFFF Geese Howard
60000000 000000 00000000 00000000 [ These 2 Cheats are UNTESTED ]
00000000 1094D6 00000099 FFFFFFFF Extended Energy Bar PL1
00010000 1094D7 00000099 FFFFFFFF Extended Energy Bar PL1 (2/2)
00000000 1095D6 00000099 FFFFFFFF Extended Energy Bar PL2
00010000 1095D7 00000099 FFFFFFFF Extended Energy Bar PL2 (2/2)
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file