Air Gallet| 1996 |
Description:
Notes:
Notes:
Release type:
Developer: Banpresto / Gazelle
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Banpresto / Gazelle
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Air Gallet VGMuseum Game Endings
Air Gallet on CAESAR
Air Gallet high score and replay at MARP
Air Gallet on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Air Gallet VGMuseum Game Endings
Air Gallet on CAESAR
Air Gallet high score and replay at MARP
Air Gallet on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Airgallet (c) 1996 Banpresto.
The player controls a fighter jet and shoot enemies in the air and on the ground, collects power-ups, and defeat bosses to advance levels. The player must collect four power ups to upgrade their weapon. There are four weapon types: L, a laser weapon, S, a support drone, M, a tracing missile, and F, gatling Fire, a spread-out vulcan bullet shot.
Four levels of power-ups are available for each weapon, however each level requires four power up tokens be collected. There are also two special "bomb" weapons available for collection - green Energy Spark for a screen-covering swarm of lower-power bombs and blue Thunder Drive for a narrower and more focused attack. The Energy Spark clears all bullets from the screen, while the Thunder Drive only clears bullets that actually touch the blast. This blast starts momentarily atop the player, but quickly moves forward a short distance and stays stationary for a few seconds before dissipating.
- TECHNICAL -
Cave 1st Generation Hardware
Game ID: BP962A
Main CPU: MC68000 (@ 16 Mhz)
Sound CPU: Zilog Z80 [Optional]
Sound Chips: OKIM6295 + Yamaha YM2151
Other: 93C46 EEPROM
RAM: 62256 (x8), NEC 424260 (x2), 6264 (x5)
Players: 2
Control: 8-way joystick
Buttons: 3
- TRIVIA -
Released in February 1996, Air Gallet features the voices of Lenne Hardt and Jeff Manning.
This game was developed by Gazelle Co, Ltd., one of the offshoots of shooter greats Toaplan (along with Cave and Eighting/Raizing).
- STAFF -
Executive producer : Johan Satoh
Total coordinator : Toshifumi Kawashima
Producer : Hiroyuki Fujimoto
Director : Tatsuya Uemura
Programmer : Mizuiro Honey
Graphic designers : Mikio Yamaguchi, Junya Inoue, Kaneyo Oohira
Music composer : Yoshitatsu Sakai (Yoshitaz)
Special thanks : S. Yoshida, D. Watanabe, L. Hardt, J. Manning
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=50&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Airgallet (c) 1996 Banpresto.
The player controls a fighter jet and shoot enemies in the air and on the ground, collects power-ups, and defeat bosses to advance levels. The player must collect four power ups to upgrade their weapon. There are four weapon types: L, a laser weapon, S, a support drone, M, a tracing missile, and F, gatling Fire, a spread-out vulcan bullet shot.
Four levels of power-ups are available for each weapon, however each level requires four power up tokens be collected. There are also two special "bomb" weapons available for collection - green Energy Spark for a screen-covering swarm of lower-power bombs and blue Thunder Drive for a narrower and more focused attack. The Energy Spark clears all bullets from the screen, while the Thunder Drive only clears bullets that actually touch the blast. This blast starts momentarily atop the player, but quickly moves forward a short distance and stays stationary for a few seconds before dissipating.
- TECHNICAL -
Cave 1st Generation Hardware
Game ID: BP962A
Main CPU: MC68000 (@ 16 Mhz)
Sound CPU: Zilog Z80 [Optional]
Sound Chips: OKIM6295 + Yamaha YM2151
Other: 93C46 EEPROM
RAM: 62256 (x8), NEC 424260 (x2), 6264 (x5)
Players: 2
Control: 8-way joystick
Buttons: 3
- TRIVIA -
Released in February 1996, Air Gallet features the voices of Lenne Hardt and Jeff Manning.
This game was developed by Gazelle Co, Ltd., one of the offshoots of shooter greats Toaplan (along with Cave and Eighting/Raizing).
- STAFF -
Executive producer : Johan Satoh
Total coordinator : Toshifumi Kawashima
Producer : Hiroyuki Fujimoto
Director : Tatsuya Uemura
Programmer : Mizuiro Honey
Graphic designers : Mikio Yamaguchi, Junya Inoue, Kaneyo Oohira
Music composer : Yoshitatsu Sakai (Yoshitaz)
Special thanks : S. Yoshida, D. Watanabe, L. Hardt, J. Manning
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=50&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1001CD 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000000 1002ED 00000007 FFFFFFFF Infinite Lives PL1
00000000 100D73 00000005 FFFFFFFF Infinite Bombs PL1
00000000 100D71 00000001 FFFFFFFF Invincibility PL1
00000000 100D7C 0000001D FFFFFFFF Maximum Fire Power PL1
60000000 000000 00000000 00000000
00000000 1002EF 00000007 FFFFFFFF Infinite Lives PL2
00000000 100E33 00000005 FFFFFFFF Infinite Bombs PL2
00000000 100E31 00000001 FFFFFFFF Invincibility PL2
00000000 100E3C 0000001D FFFFFFFF Maximum Fire Power PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Region This cheat sets the machine region - the effectiveness may vary! You have to enable this ASAP - ON or before the ROM check screen! Or enable & RESET
00010000 1000DF 00000000 FFFFFFFF Japan
00010000 1000DF 00000001 FFFFFFFF USA
00010000 1000DF 00000002 FFFFFFFF Euro
00010000 1000DF 00000003 FFFFFFFF Hong Kong
00010000 1000DF 00000004 FFFFFFFF Taiwan
00010000 1000DF 00000005 FFFFFFFF Korea
Credit Pugsy's MAME Cheat file
00000000 1001CD 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000000 1002ED 00000007 FFFFFFFF Infinite Lives PL1
00000000 100D73 00000005 FFFFFFFF Infinite Bombs PL1
00000000 100D71 00000001 FFFFFFFF Invincibility PL1
00000000 100D7C 0000001D FFFFFFFF Maximum Fire Power PL1
60000000 000000 00000000 00000000
00000000 1002EF 00000007 FFFFFFFF Infinite Lives PL2
00000000 100E33 00000005 FFFFFFFF Infinite Bombs PL2
00000000 100E31 00000001 FFFFFFFF Invincibility PL2
00000000 100E3C 0000001D FFFFFFFF Maximum Fire Power PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Region This cheat sets the machine region - the effectiveness may vary! You have to enable this ASAP - ON or before the ROM check screen! Or enable & RESET
00010000 1000DF 00000000 FFFFFFFF Japan
00010000 1000DF 00000001 FFFFFFFF USA
00010000 1000DF 00000002 FFFFFFFF Euro
00010000 1000DF 00000003 FFFFFFFF Hong Kong
00010000 1000DF 00000004 FFFFFFFF Taiwan
00010000 1000DF 00000005 FFFFFFFF Korea
Credit Pugsy's MAME Cheat file