Sankokushi (Japan)| 1996 |
Description:
Notes:
Notes:
Release type:
Developer: Mitchell
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Mitchell
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sankokushi (Japan) VGMuseum Game Endings
Sankokushi (Japan) on CAESAR
Sankokushi (Japan) high score and replay at MARP
Sankokushi (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sankokushi (Japan) VGMuseum Game Endings
Sankokushi (Japan) on CAESAR
Sankokushi (Japan) high score and replay at MARP
Sankokushi (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
?Shikou Puzzle Game! SANKOKUSHI (c) 1996 Mitchell.
Sankokushi is an adult Shanghai solitaire game. Unlike in a standard mahjong solitaire game, tiles are removed in groups of three. These groups may be made up of three matching tiles, or the number sets, 1-3, 4-6, or 7-9. The objective is to find the four, three-tile sets shown at the start of the stage and remove them from the game board before the timer runs out.
When a tile is selected, other tiles are lit up. Tiles within the number sequence are shown in pink, and matching tiles are shown in orange. The player may request hints by selecting the help button on screen, which will light up all tiles that can be removed from the board at that time. There is also a back button, which the player may select to return tiles to the screen.
The background image in each stage is an image of a girl. Each girl has two background images, with the second image showing the girl topless. Once a player removes the four tile sets for the stage, the board is cleared and the player may see the entire image.
After completing a stage the player may use the points he has earned to buy power-ups, such as extra hints or a faster cursor.
The game is over once the timer has run out or if the player cannot legally remove any more tiles and the board is 'deadlocked'. Upon continuing the player may select to play the same board or play a different one.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : uPD7810 (@ 12 Mhz)
Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)
Screen orientation: Horizontal.
Video resolution: 320x240 pixels.
Refresh rate: 60Hz.
Palette colours: 256
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in August 1996 in Japan.
The title of this game translates from Japanese as 'Three Engraved Intentions - ?Thought Puzzle Game!'.
The 'Sankokushi' here is a play on the 'Romance of the Three Kingdoms' saga (known as 'Sankokushi'), but the kanji reads 'three engraved intentions' to refer to the mahjong tiles which must be matched to clear each stage.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2312&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
?Shikou Puzzle Game! SANKOKUSHI (c) 1996 Mitchell.
Sankokushi is an adult Shanghai solitaire game. Unlike in a standard mahjong solitaire game, tiles are removed in groups of three. These groups may be made up of three matching tiles, or the number sets, 1-3, 4-6, or 7-9. The objective is to find the four, three-tile sets shown at the start of the stage and remove them from the game board before the timer runs out.
When a tile is selected, other tiles are lit up. Tiles within the number sequence are shown in pink, and matching tiles are shown in orange. The player may request hints by selecting the help button on screen, which will light up all tiles that can be removed from the board at that time. There is also a back button, which the player may select to return tiles to the screen.
The background image in each stage is an image of a girl. Each girl has two background images, with the second image showing the girl topless. Once a player removes the four tile sets for the stage, the board is cleared and the player may see the entire image.
After completing a stage the player may use the points he has earned to buy power-ups, such as extra hints or a faster cursor.
The game is over once the timer has run out or if the player cannot legally remove any more tiles and the board is 'deadlocked'. Upon continuing the player may select to play the same board or play a different one.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : uPD7810 (@ 12 Mhz)
Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)
Screen orientation: Horizontal.
Video resolution: 320x240 pixels.
Refresh rate: 60Hz.
Palette colours: 256
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in August 1996 in Japan.
The title of this game translates from Japanese as 'Three Engraved Intentions - ?Thought Puzzle Game!'.
The 'Sankokushi' here is a play on the 'Romance of the Three Kingdoms' saga (known as 'Sankokushi'), but the kanji reads 'three engraved intentions' to refer to the mahjong tiles which must be matched to clear each stage.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2312&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 7FE389 000000AE FFFFFFFF Infinite Time
60000000 000000 00000000 00000000 [ Set Stage Finish during enabling to move ]
60000000 000000 00000000 00000000 [ the cursor to prevent crashing the game. ]
00000001 7FE331 00000006 FFFFFFFF Finish Current Stage Now! Assign to an activation key for the best effect
00010001 7FE387 00000002 FFFFFFFF Finish Current Stage Now! (2/2)
60000000 000000 00000000 00000000
00000000 7FEE64 00000004 FFFFFFFF Infinite Helps PL1
00000000 7FEE63 00000004 FFFFFFFF Infinite Backs PL1
60000000 000000 00000000 00000000
00000000 7FEEC4 00000004 FFFFFFFF Infinite Helps PL2
00000000 7FEEC3 00000004 FFFFFFFF Infinite Backs PL2
Credit Pugsy's MAME Cheat file
00000000 7FE389 000000AE FFFFFFFF Infinite Time
60000000 000000 00000000 00000000 [ Set Stage Finish during enabling to move ]
60000000 000000 00000000 00000000 [ the cursor to prevent crashing the game. ]
00000001 7FE331 00000006 FFFFFFFF Finish Current Stage Now! Assign to an activation key for the best effect
00010001 7FE387 00000002 FFFFFFFF Finish Current Stage Now! (2/2)
60000000 000000 00000000 00000000
00000000 7FEE64 00000004 FFFFFFFF Infinite Helps PL1
00000000 7FEE63 00000004 FFFFFFFF Infinite Backs PL1
60000000 000000 00000000 00000000
00000000 7FEEC4 00000004 FFFFFFFF Infinite Helps PL2
00000000 7FEEC3 00000004 FFFFFFFF Infinite Backs PL2
Credit Pugsy's MAME Cheat file